blob: c7b684d2ff24fe47e7d7d83281298dad667002ca [file] [log] [blame]
uniform half4 colorGreen;
uniform half4 colorRed;
half4 main(float2 coords)
{
float4 g = float4(float3(colorGreen.xyz) / max(float(colorGreen.w), 0.0001), float(colorGreen.w));
half4 r = half4(colorRed.xyz / max(colorRed.w, 0.0001), colorRed.w);
return half4(half4(half3(g.xyz), r.w));
}