| OpCapability Shader |
| %5 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %sk_FragColor |
| OpExecutionMode %main OriginUpperLeft |
| |
| ; Debug Information |
| OpName %sk_FragColor "sk_FragColor" ; id %7 |
| OpName %_UniformBuffer "_UniformBuffer" ; id %12 |
| OpMemberName %_UniformBuffer 0 "src" |
| OpMemberName %_UniformBuffer 1 "dst" |
| OpName %main "main" ; id %6 |
| |
| ; Annotations |
| OpDecorate %sk_FragColor RelaxedPrecision |
| OpDecorate %sk_FragColor Location 0 |
| OpDecorate %sk_FragColor Index 0 |
| OpMemberDecorate %_UniformBuffer 0 Offset 0 |
| OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision |
| OpMemberDecorate %_UniformBuffer 1 Offset 16 |
| OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision |
| OpDecorate %_UniformBuffer Block |
| OpDecorate %11 Binding 0 |
| OpDecorate %11 DescriptorSet 0 |
| OpDecorate %20 RelaxedPrecision |
| OpDecorate %21 RelaxedPrecision |
| OpDecorate %24 RelaxedPrecision |
| OpDecorate %25 RelaxedPrecision |
| OpDecorate %28 RelaxedPrecision |
| OpDecorate %29 RelaxedPrecision |
| OpDecorate %30 RelaxedPrecision |
| OpDecorate %32 RelaxedPrecision |
| OpDecorate %33 RelaxedPrecision |
| OpDecorate %34 RelaxedPrecision |
| |
| ; Types, variables and constants |
| %int = OpTypeInt 32 1 |
| %_ptr_Input_int = OpTypePointer Input %int |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %sk_FragColor = OpVariable %_ptr_Output_v4float Output ; RelaxedPrecision, Location 0, Index 0 |
| %_UniformBuffer = OpTypeStruct %v4float %v4float ; Block |
| %_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer |
| %11 = OpVariable %_ptr_Uniform__UniformBuffer Uniform ; Binding 0, DescriptorSet 0 |
| %void = OpTypeVoid |
| %15 = OpTypeFunction %void |
| %_ptr_Uniform_v4float = OpTypePointer Uniform %v4float |
| %int_1 = OpConstant %int 1 |
| %int_0 = OpConstant %int 0 |
| %float_1 = OpConstant %float 1 |
| |
| |
| ; Function main |
| %main = OpFunction %void None %15 |
| |
| %16 = OpLabel |
| %17 = OpAccessChain %_ptr_Uniform_v4float %11 %int_1 |
| %20 = OpLoad %v4float %17 ; RelaxedPrecision |
| %21 = OpCompositeExtract %float %20 3 ; RelaxedPrecision |
| %22 = OpAccessChain %_ptr_Uniform_v4float %11 %int_0 |
| %24 = OpLoad %v4float %22 ; RelaxedPrecision |
| %25 = OpVectorTimesScalar %v4float %24 %21 ; RelaxedPrecision |
| %27 = OpAccessChain %_ptr_Uniform_v4float %11 %int_0 |
| %28 = OpLoad %v4float %27 ; RelaxedPrecision |
| %29 = OpCompositeExtract %float %28 3 ; RelaxedPrecision |
| %30 = OpFSub %float %float_1 %29 ; RelaxedPrecision |
| %31 = OpAccessChain %_ptr_Uniform_v4float %11 %int_1 |
| %32 = OpLoad %v4float %31 ; RelaxedPrecision |
| %33 = OpVectorTimesScalar %v4float %32 %30 ; RelaxedPrecision |
| %34 = OpFAdd %v4float %25 %33 ; RelaxedPrecision |
| OpStore %sk_FragColor %34 |
| OpReturn |
| OpFunctionEnd |