blob: 7ef19a90bc51b98e6493cd2aeb04958ce30434da [file] [log] [blame]
/*
* Copyright 2016 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkModeColorFilter_DEFINED
#define SkModeColorFilter_DEFINED
#include "src/core/SkColorFilterBase.h"
class SkModeColorFilter : public SkColorFilterBase {
public:
SkModeColorFilter(const SkColor4f& color, SkBlendMode mode);
bool onIsAlphaUnchanged() const override;
#if SK_SUPPORT_GPU
GrFPResult asFragmentProcessor(std::unique_ptr<GrFragmentProcessor> inputFP,
GrRecordingContext*, const GrColorInfo&,
const SkSurfaceProps& props) const override;
#endif
#ifdef SK_ENABLE_SKSL
void addToKey(const SkKeyContext& keyContext,
SkPaintParamsKeyBuilder* builder,
SkPipelineDataGatherer* gatherer) const override;
#endif
SK_FLATTENABLE_HOOKS(SkModeColorFilter)
protected:
void flatten(SkWriteBuffer&) const override;
bool onAsAColorMode(SkColor*, SkBlendMode*) const override;
bool onAppendStages(const SkStageRec& rec, bool shaderIsOpaque) const override;
skvm::Color onProgram(skvm::Builder*, skvm::Color,
const SkColorInfo&, skvm::Uniforms*, SkArenaAlloc*) const override;
private:
SkColor4f fColor; // always stored in sRGB
SkBlendMode fMode;
friend class SkColorFilter;
using INHERITED = SkColorFilterBase;
};
#endif