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/*
* Copyright 2022 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SKRPDEBUGTRACE
#define SKRPDEBUGTRACE
#include "include/sksl/SkSLDebugTrace.h"
#include "src/sksl/tracing/SkSLDebugInfo.h"
#include <string>
#include <vector>
class SkWStream;
namespace SkSL {
class SkRPDebugTrace : public DebugTrace {
public:
/** Serializes a debug trace to JSON which can be parsed by our debugger. */
void writeTrace(SkWStream* o) const override;
/** Generates a human-readable dump of the debug trace. */
void dump(SkWStream* o) const override;
/** Attaches the SkSL source to be debugged. */
void setSource(std::string source);
/** A 1:1 mapping of slot numbers to debug information. */
std::vector<SlotDebugInfo> fSlotInfo;
std::vector<FunctionDebugInfo> fFuncInfo;
/** SkVM uniforms live in fSlotInfo; SkRP has dedicated a uniform slot map in fUniformInfo. */
std::vector<SlotDebugInfo> fUniformInfo;
/** The SkSL code, split line-by-line. */
std::vector<std::string> fSource;
};
} // namespace SkSL
#endif