| // Copyright 2020 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| |
| REG_FIDDLE(Octopus_Generator, 256, 256, false, 0) { |
| #include <random> |
| |
| void paintOctopus(int x, int y, int size_base, SkColor color, SkCanvas* canvas) { |
| SkPaint paint; |
| paint.setAntiAlias(true); |
| paint.setColor(color); |
| int radius = 3 * size_base; |
| canvas->drawCircle(x, y, radius, paint); |
| for (int leg = 0; leg < 8; ++leg) { |
| canvas->drawCircle(x - radius + (2 * radius / 7.5 * leg), |
| y + radius - pow(abs(4 - leg), 2), size_base / 2 + 2, paint); |
| } |
| paint.setColor(SkColorSetRGB(std::min(255u, SkColorGetR(color) + 20), |
| std::min(255u, SkColorGetG(color) + 20), |
| std::min(255u, SkColorGetB(color) + 20))); |
| canvas->drawCircle(x - size_base, y + size_base, size_base / 2, paint); |
| canvas->drawCircle(x + size_base, y + size_base, size_base / 2, paint); |
| } |
| |
| void draw(SkCanvas* canvas) { |
| std::default_random_engine rng; |
| const auto randScalar = [&rng](SkScalar min, SkScalar max) -> SkScalar { |
| return std::uniform_real_distribution<SkScalar>(min, max)(rng); |
| }; |
| const auto randOpaqueColor = [&rng]() -> SkColor { |
| return std::uniform_int_distribution<uint32_t>(0, 0xFFFFFF)(rng) | 0xFF000000; |
| }; |
| |
| for (int i = 0; i < 400; ++i) { |
| paintOctopus(randScalar(0, 256), randScalar(0, 256), |
| randScalar(6, 12), randOpaqueColor(), canvas); |
| } |
| } |
| } // END FIDDLE |