| |
| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #ifndef SkANGLEGLContext_DEFINED |
| #define SkANGLEGLContext_DEFINED |
| |
| #if SK_ANGLE |
| |
| #include "gl/SkGLContext.h" |
| |
| class SkANGLEGLContext : public SkGLContext { |
| public: |
| ~SkANGLEGLContext() SK_OVERRIDE; |
| void makeCurrent() const SK_OVERRIDE; |
| void swapBuffers() const SK_OVERRIDE; |
| |
| static SkANGLEGLContext* Create(GrGLStandard forcedGpuAPI) { |
| if (kGL_GrGLStandard == forcedGpuAPI) { |
| return NULL; |
| } |
| SkANGLEGLContext* ctx = SkNEW(SkANGLEGLContext); |
| if (!ctx->isValid()) { |
| SkDELETE(ctx); |
| return NULL; |
| } |
| return ctx; |
| } |
| |
| // The param is an EGLNativeDisplayType and the return is an EGLDispay. |
| static void* GetD3DEGLDisplay(void* nativeDisplay); |
| |
| private: |
| SkANGLEGLContext(); |
| void destroyGLContext(); |
| |
| void* fContext; |
| void* fDisplay; |
| void* fSurface; |
| }; |
| |
| #endif |
| |
| #endif |