blob: 3abf6847191d4a16e79e6cec76e841edfbe56668 [file] [log] [blame]
#version 400
out vec4 sk_FragColor;
void main() {
vec2 x = vec2(sqrt(2.0));
sk_FragColor.x = atan(x.x, -1.0 * x.y);
}