blob: 679406a21b1b82e3a39c9b92da67ae4338253de3 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Uniforms {
float zoom;
};
struct Inputs {
};
struct Outputs {
float4 sk_Position [[position]];
float sk_PointSize [[point_size]];
};
vertex Outputs vertexMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], uint sk_VertexID [[vertex_id]], uint sk_InstanceID [[instance_id]]) {
Outputs _out;
(void)_out;
_out.sk_Position = float4(1.0);
if (_uniforms.zoom == 1.0) return (_out.sk_Position.y = -_out.sk_Position.y, _out);
_out.sk_Position *= _uniforms.zoom;
return (_out.sk_Position.y = -_out.sk_Position.y, _out);
}