blob: 977468a09d71e7f6693d459fa5e8ecba02379184 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Uniforms {
float4 colorGreen;
float4 colorRed;
};
struct Inputs {
};
struct Outputs {
float4 sk_FragColor [[color(0)]];
};
bool test_int_b() {
int one = 1;
const int two = 2;
int4 result;
result.x = 1;
result.y = 1;
result.z = int(all(-int4(two) == int4(-2, int3(-2))) ? 1 : 0);
result.w = int(all(-int2(-one, one + one) == -int2(one - two, two)) ? 1 : 0);
return bool(((result.x * result.y) * result.z) * result.w);
}
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _out;
(void)_out;
const float _0_one = 1.0;
float _1_two = 2.0;
float4 _2_result;
_2_result.x = 1.0;
_2_result.y = 1.0;
_2_result.z = float(all(-float4(_1_two) == float4(-_1_two, float3(-_1_two))) ? 1 : 0);
_2_result.w = float(all(float2(1.0, -2.0) == -float2(_0_one - _1_two, _1_two)) ? 1 : 0);
_out.sk_FragColor = bool(((_2_result.x * _2_result.y) * _2_result.z) * _2_result.w) && test_int_b() ? _uniforms.colorGreen : _uniforms.colorRed;
return _out;
}