blob: 432c07a76df1261425ad1fdc9f9d48ffb71f6f85 [file] [log] [blame]
uniform half4 a, b;
uniform uint2 c, d;
uniform int3 e, f;
void main() {
sk_FragColor.x = lessThan(a, b).x ? 1 : 0;
sk_FragColor.y = lessThan(c, d).y ? 1 : 0;
sk_FragColor.z = lessThan(e, f).z ? 1 : 0;
}