|  |  | 
|  | /* | 
|  | * Copyright 2006 The Android Open Source Project | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  |  | 
|  | #ifndef SkLayerRasterizer_DEFINED | 
|  | #define SkLayerRasterizer_DEFINED | 
|  |  | 
|  | #include "SkRasterizer.h" | 
|  | #include "SkDeque.h" | 
|  | #include "SkScalar.h" | 
|  |  | 
|  | class SkPaint; | 
|  |  | 
|  | class SK_API SkLayerRasterizer : public SkRasterizer { | 
|  | public: | 
|  | virtual ~SkLayerRasterizer(); | 
|  |  | 
|  | class SK_API Builder { | 
|  | public: | 
|  | Builder(); | 
|  | ~Builder(); | 
|  |  | 
|  | void addLayer(const SkPaint& paint) { | 
|  | this->addLayer(paint, 0, 0); | 
|  | } | 
|  |  | 
|  | /** | 
|  | *  Add a new layer (above any previous layers) to the rasterizer. | 
|  | *  The layer will extract those fields that affect the mask from | 
|  | *  the specified paint, but will not retain a reference to the paint | 
|  | *  object itself, so it may be reused without danger of side-effects. | 
|  | */ | 
|  | void addLayer(const SkPaint& paint, SkScalar dx, SkScalar dy); | 
|  |  | 
|  | /** | 
|  | *  Pass queue of layers on to newly created layer rasterizer and return it. The builder | 
|  | *  *cannot* be used any more after calling this function. If no layers have been added, | 
|  | *  returns NULL. | 
|  | * | 
|  | *  The caller is responsible for calling unref() on the returned object, if non NULL. | 
|  | */ | 
|  | SkLayerRasterizer* detachRasterizer(); | 
|  |  | 
|  | /** | 
|  | *  Create and return a new immutable SkLayerRasterizer that contains a shapshot of the | 
|  | *  layers that were added to the Builder, without modifying the Builder. The Builder | 
|  | *  *may* be used after calling this function. It will continue to hold any layers | 
|  | *  previously added, so consecutive calls to this function will return identical objects, | 
|  | *  and objects returned by future calls to this function contain all the layers in | 
|  | *  previously returned objects. If no layers have been added, returns NULL. | 
|  | * | 
|  | *  Future calls to addLayer will not affect rasterizers previously returned by this call. | 
|  | * | 
|  | *  The caller is responsible for calling unref() on the returned object, if non NULL. | 
|  | */ | 
|  | SkLayerRasterizer* snapshotRasterizer() const; | 
|  |  | 
|  | private: | 
|  | SkDeque* fLayers; | 
|  | }; | 
|  |  | 
|  | SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLayerRasterizer) | 
|  |  | 
|  | protected: | 
|  | SkLayerRasterizer(); | 
|  | SkLayerRasterizer(SkDeque* layers); | 
|  | #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING | 
|  | SkLayerRasterizer(SkReadBuffer&); | 
|  | #endif | 
|  | virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 
|  |  | 
|  | // override from SkRasterizer | 
|  | virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix, | 
|  | const SkIRect* clipBounds, | 
|  | SkMask* mask, SkMask::CreateMode mode) const; | 
|  |  | 
|  | private: | 
|  | const SkDeque* const fLayers; | 
|  |  | 
|  | static SkDeque* ReadLayers(SkReadBuffer& buffer); | 
|  |  | 
|  | friend class LayerRasterizerTester; | 
|  |  | 
|  | typedef SkRasterizer INHERITED; | 
|  | }; | 
|  |  | 
|  | #endif |