blob: 98b6416a91bc28441ce34f60d120e7317b1857b9 [file] [log] [blame]
struct FSIn {
@builtin(front_facing) sk_Clockwise: bool,
};
struct FSOut {
@location(0) sk_FragColor: vec4<f32>,
};
fn main(_stageOut: ptr<function, FSOut>) {
(*_stageOut).sk_FragColor = vec4<f32>(1.0, 1.0, 1.0, 1.0);
}
@fragment fn fragmentMain(_stageIn: FSIn) -> FSOut {
var _stageOut: FSOut;
main(&_stageOut);
return _stageOut;
}