1. store_src_rg coords = src.rg | |
2. init_lane_masks CondMask = LoopMask = RetMask = true | |
3. copy_4_constants $0..3 = testMatrix2x2 | |
4. copy_constant $4 = 0x3F800000 (1.0) | |
5. copy_constant $5 = 0x3F800000 (1.0) | |
6. copy_constant $6 = 0xBF800000 (-1.0) | |
7. copy_constant $7 = 0xBF800000 (-1.0) | |
8. mul_4_floats $0..3 *= $4..7 | |
9. copy_4_slots_unmasked inputVal = $0..3 | |
10. copy_constant expectedB(0) = 0x3F800000 (1.0) | |
11. copy_constant expectedB(1) = 0x40000000 (2.0) | |
12. copy_constant expectedB(2) = 0xC0400000 (-3.0) | |
13. copy_constant expectedB(3) = 0xC0800000 (-4.0) | |
14. copy_slot_unmasked $0 = inputVal(0) | |
15. copy_slot_unmasked $1 = expectedB(0) | |
16. cmpeq_float $0 = equal($0, $1) | |
17. copy_2_slots_unmasked $1..2 = inputVal(0..1) | |
18. copy_2_slots_unmasked $3..4 = expectedB(0..1) | |
19. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
20. bitwise_and_int $1 &= $2 | |
21. bitwise_and_int $0 &= $1 | |
22. copy_3_slots_unmasked $1..3 = inputVal(0..2) | |
23. copy_3_slots_unmasked $4..6 = expectedB(0..2) | |
24. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
25. bitwise_and_int $2 &= $3 | |
26. bitwise_and_int $1 &= $2 | |
27. bitwise_and_int $0 &= $1 | |
28. copy_4_slots_unmasked $1..4 = inputVal | |
29. copy_4_slots_unmasked $5..8 = expectedB | |
30. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
31. bitwise_and_2_ints $1..2 &= $3..4 | |
32. bitwise_and_int $1 &= $2 | |
33. bitwise_and_int $0 &= $1 | |
34. swizzle_4 $0..3 = ($0..3).xxxx | |
35. copy_4_constants $4..7 = colorRed | |
36. copy_4_constants $8..11 = colorGreen | |
37. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) | |
38. load_src src.rgba = $0..3 |