blob: 1269a7902188c2ce81f82bc288d0181945c53ee7 [file] [log] [blame]
 1. store_src_rg coords = src.rg 2. init_lane_masks CondMask = LoopMask = RetMask = true 3. copy_constant testMatrix2x3(0) = 0x3F800000 (1.0) 4. copy_constant testMatrix2x3(1) = 0x40000000 (2.0) 5. copy_constant testMatrix2x3(2) = 0x40400000 (3.0) 6. copy_constant testMatrix2x3(3) = 0x40800000 (4.0) 7. copy_constant testMatrix2x3(4) = 0x40A00000 (5.0) 8. copy_constant testMatrix2x3(5) = 0x40C00000 (6.0) 9. copy_4_constants \$0..3 = testMatrix2x2 10. swizzle_3 \$1..3 = (\$1..3).yxz 11. copy_constant \$4 = 0x3F800000 (1.0) 12. copy_constant \$5 = 0x40400000 (3.0) 13. copy_constant \$6 = 0x40000000 (2.0) 14. copy_constant \$7 = 0x40800000 (4.0) 15. cmpeq_4_floats \$0..3 = equal(\$0..3, \$4..7) 16. bitwise_and_2_ints \$0..1 &= \$2..3 17. bitwise_and_int \$0 &= \$1 18. copy_4_slots_unmasked \$1..4 = testMatrix2x3(0..3) 19. copy_2_slots_unmasked \$5..6 = testMatrix2x3(4..5) 20. shuffle \$2..6 = (\$2..6)[2 0 3 1 4] 21. copy_constant \$7 = 0x3F800000 (1.0) 22. copy_constant \$8 = 0x40800000 (4.0) 23. copy_constant \$9 = 0x40000000 (2.0) 24. copy_constant \$10 = 0x40A00000 (5.0) 25. copy_constant \$11 = 0x40400000 (3.0) 26. copy_constant \$12 = 0x40C00000 (6.0) 27. cmpeq_n_floats \$1..6 = equal(\$1..6, \$7..12) 28. bitwise_and_3_ints \$1..3 &= \$4..6 29. bitwise_and_int \$2 &= \$3 30. bitwise_and_int \$1 &= \$2 31. bitwise_and_int \$0 &= \$1 32. copy_4_constants \$1..4 = testMatrix3x3(0..3) 33. copy_4_constants \$5..8 = testMatrix3x3(4..7) 34. copy_constant \$9 = testMatrix3x3(8) 35. shuffle \$2..9 = (\$2..9)[2 5 0 3 6 1 4 7] 36. copy_constant \$10 = 0x3F800000 (1.0) 37. copy_constant \$11 = 0x40800000 (4.0) 38. copy_constant \$12 = 0x40E00000 (7.0) 39. copy_constant \$13 = 0x40000000 (2.0) 40. copy_constant \$14 = 0x40A00000 (5.0) 41. copy_constant \$15 = 0x41000000 (8.0) 42. copy_constant \$16 = 0x40400000 (3.0) 43. copy_constant \$17 = 0x40C00000 (6.0) 44. copy_constant \$18 = 0x41100000 (9.0) 45. cmpeq_n_floats \$1..9 = equal(\$1..9, \$10..18) 46. bitwise_and_4_ints \$2..5 &= \$6..9 47. bitwise_and_2_ints \$2..3 &= \$4..5 48. bitwise_and_int \$2 &= \$3 49. bitwise_and_int \$1 &= \$2 50. bitwise_and_int \$0 &= \$1 51. swizzle_4 \$0..3 = (\$0..3).xxxx 52. copy_4_constants \$4..7 = colorRed 53. copy_4_constants \$8..11 = colorGreen 54. mix_4_ints \$0..3 = mix(\$4..7, \$8..11, \$0..3) 55. load_src src.rgba = \$0..3