1. store_src_rg coords = src.rg | |
2. init_lane_masks CondMask = LoopMask = RetMask = true | |
3. copy_constant testMatrix2x3(0) = 0x3F800000 (1.0) | |
4. copy_constant testMatrix2x3(1) = 0x40000000 (2.0) | |
5. copy_constant testMatrix2x3(2) = 0x40400000 (3.0) | |
6. copy_constant testMatrix2x3(3) = 0x40800000 (4.0) | |
7. copy_constant testMatrix2x3(4) = 0x40A00000 (5.0) | |
8. copy_constant testMatrix2x3(5) = 0x40C00000 (6.0) | |
9. copy_4_constants $0..3 = testMatrix2x2 | |
10. swizzle_3 $1..3 = ($1..3).yxz | |
11. copy_constant $4 = 0x3F800000 (1.0) | |
12. copy_constant $5 = 0x40400000 (3.0) | |
13. copy_constant $6 = 0x40000000 (2.0) | |
14. copy_constant $7 = 0x40800000 (4.0) | |
15. cmpeq_4_floats $0..3 = equal($0..3, $4..7) | |
16. bitwise_and_2_ints $0..1 &= $2..3 | |
17. bitwise_and_int $0 &= $1 | |
18. copy_4_slots_unmasked $1..4 = testMatrix2x3(0..3) | |
19. copy_2_slots_unmasked $5..6 = testMatrix2x3(4..5) | |
20. shuffle $2..6 = ($2..6)[2 0 3 1 4] | |
21. copy_constant $7 = 0x3F800000 (1.0) | |
22. copy_constant $8 = 0x40800000 (4.0) | |
23. copy_constant $9 = 0x40000000 (2.0) | |
24. copy_constant $10 = 0x40A00000 (5.0) | |
25. copy_constant $11 = 0x40400000 (3.0) | |
26. copy_constant $12 = 0x40C00000 (6.0) | |
27. cmpeq_n_floats $1..6 = equal($1..6, $7..12) | |
28. bitwise_and_3_ints $1..3 &= $4..6 | |
29. bitwise_and_int $2 &= $3 | |
30. bitwise_and_int $1 &= $2 | |
31. bitwise_and_int $0 &= $1 | |
32. copy_4_constants $1..4 = testMatrix3x3(0..3) | |
33. copy_4_constants $5..8 = testMatrix3x3(4..7) | |
34. copy_constant $9 = testMatrix3x3(8) | |
35. shuffle $2..9 = ($2..9)[2 5 0 3 6 1 4 7] | |
36. copy_constant $10 = 0x3F800000 (1.0) | |
37. copy_constant $11 = 0x40800000 (4.0) | |
38. copy_constant $12 = 0x40E00000 (7.0) | |
39. copy_constant $13 = 0x40000000 (2.0) | |
40. copy_constant $14 = 0x40A00000 (5.0) | |
41. copy_constant $15 = 0x41000000 (8.0) | |
42. copy_constant $16 = 0x40400000 (3.0) | |
43. copy_constant $17 = 0x40C00000 (6.0) | |
44. copy_constant $18 = 0x41100000 (9.0) | |
45. cmpeq_n_floats $1..9 = equal($1..9, $10..18) | |
46. bitwise_and_4_ints $2..5 &= $6..9 | |
47. bitwise_and_2_ints $2..3 &= $4..5 | |
48. bitwise_and_int $2 &= $3 | |
49. bitwise_and_int $1 &= $2 | |
50. bitwise_and_int $0 &= $1 | |
51. swizzle_4 $0..3 = ($0..3).xxxx | |
52. copy_4_constants $4..7 = colorRed | |
53. copy_4_constants $8..11 = colorGreen | |
54. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) | |
55. load_src src.rgba = $0..3 |