blob: 9b4f15e9409954262a08717f4876975e6f7ce144 [file] [log] [blame]
1. store_src_rg coords = src.rg
2. init_lane_masks CondMask = LoopMask = RetMask = true
3. copy_constant expected(0) = 0xFFFFFFFF
4. zero_2_slots_unmasked expected(1..2) = 0
5. copy_constant expected(3) = 0x00000001 (1.401298e-45)
6. copy_constant $0 = testInputs(0)
7. cast_to_int_from_float $0 = FloatToInt($0)
8. copy_constant $1 = 0xFFFFFFFF
9. max_int $0 = max($0, $1)
10. copy_constant $1 = 0x00000001 (1.401298e-45)
11. min_int $0 = min($0, $1)
12. copy_slot_unmasked $1 = expected(0)
13. cmpeq_int $0 = equal($0, $1)
14. copy_2_constants $1..2 = testInputs(0..1)
15. cast_to_int_from_2_floats $1..2 = FloatToInt($1..2)
16. copy_constant $3 = 0xFFFFFFFF
17. copy_slot_unmasked $4 = $3
18. max_2_ints $1..2 = max($1..2, $3..4)
19. copy_constant $3 = 0x00000001 (1.401298e-45)
20. copy_slot_unmasked $4 = $3
21. min_2_ints $1..2 = min($1..2, $3..4)
22. copy_2_slots_unmasked $3..4 = expected(0..1)
23. cmpeq_2_ints $1..2 = equal($1..2, $3..4)
24. bitwise_and_int $1 &= $2
25. bitwise_and_int $0 &= $1
26. copy_3_constants $1..3 = testInputs(0..2)
27. cast_to_int_from_3_floats $1..3 = FloatToInt($1..3)
28. copy_constant $4 = 0xFFFFFFFF
29. swizzle_3 $4..6 = ($4..6).xxx
30. max_3_ints $1..3 = max($1..3, $4..6)
31. copy_constant $4 = 0x00000001 (1.401298e-45)
32. swizzle_3 $4..6 = ($4..6).xxx
33. min_3_ints $1..3 = min($1..3, $4..6)
34. copy_3_slots_unmasked $4..6 = expected(0..2)
35. cmpeq_3_ints $1..3 = equal($1..3, $4..6)
36. bitwise_and_int $2 &= $3
37. bitwise_and_int $1 &= $2
38. bitwise_and_int $0 &= $1
39. copy_4_constants $1..4 = testInputs
40. cast_to_int_from_4_floats $1..4 = FloatToInt($1..4)
41. copy_constant $5 = 0xFFFFFFFF
42. swizzle_4 $5..8 = ($5..8).xxxx
43. max_4_ints $1..4 = max($1..4, $5..8)
44. copy_constant $5 = 0x00000001 (1.401298e-45)
45. swizzle_4 $5..8 = ($5..8).xxxx
46. min_4_ints $1..4 = min($1..4, $5..8)
47. copy_4_slots_unmasked $5..8 = expected
48. cmpeq_4_ints $1..4 = equal($1..4, $5..8)
49. bitwise_and_2_ints $1..2 &= $3..4
50. bitwise_and_int $1 &= $2
51. bitwise_and_int $0 &= $1
52. copy_constant $1 = 0xFFFFFFFF
53. copy_slot_unmasked $2 = expected(0)
54. cmpeq_int $1 = equal($1, $2)
55. bitwise_and_int $0 &= $1
56. copy_constant $1 = 0xFFFFFFFF
57. zero_slot_unmasked $2 = 0
58. copy_2_slots_unmasked $3..4 = expected(0..1)
59. cmpeq_2_ints $1..2 = equal($1..2, $3..4)
60. bitwise_and_int $1 &= $2
61. bitwise_and_int $0 &= $1
62. copy_constant $1 = 0xFFFFFFFF
63. zero_2_slots_unmasked $2..3 = 0
64. copy_3_slots_unmasked $4..6 = expected(0..2)
65. cmpeq_3_ints $1..3 = equal($1..3, $4..6)
66. bitwise_and_int $2 &= $3
67. bitwise_and_int $1 &= $2
68. bitwise_and_int $0 &= $1
69. copy_constant $1 = 0xFFFFFFFF
70. zero_2_slots_unmasked $2..3 = 0
71. copy_constant $4 = 0x00000001 (1.401298e-45)
72. copy_4_slots_unmasked $5..8 = expected
73. cmpeq_4_ints $1..4 = equal($1..4, $5..8)
74. bitwise_and_2_ints $1..2 &= $3..4
75. bitwise_and_int $1 &= $2
76. bitwise_and_int $0 &= $1
77. swizzle_4 $0..3 = ($0..3).xxxx
78. copy_4_constants $4..7 = colorRed
79. copy_4_constants $8..11 = colorGreen
80. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
81. load_src src.rgba = $0..3