blob: 97d8113af354e92c511f9178efbab37f39fd2988 [file] [log] [blame]
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct Uniforms {
half4 colorGreen;
half4 colorRed;
float4 testInputs;
};
struct Inputs {
};
struct Outputs {
half4 sk_FragColor [[color(0)]];
};
fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
Outputs _out;
(void)_out;
uint xy = as_type<uint>(half2(_uniforms.testInputs.xy));
uint zw = as_type<uint>(half2(_uniforms.testInputs.zw));
_out.sk_FragColor = all(float2(as_type<half2>(xy)) == float2(-1.25, 0.0)) && all(float2(as_type<half2>(zw)) == float2(0.75, 2.25)) ? _uniforms.colorGreen : _uniforms.colorRed;
return _out;
}