blob: e40a51a81e094fb08c3c18d63fe906b55d896093 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _10_colorGreen : packoffset(c0);
float4 _10_colorRed : packoffset(c1);
float4 _10_testInputs : packoffset(c2);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
uint spvPackHalf2x16(float2 value)
{
uint2 Packed = f32tof16(value);
return Packed.x | (Packed.y << 16);
}
float2 spvUnpackHalf2x16(uint value)
{
return f16tof32(uint2(value & 0xffff, value >> 16));
}
float4 main(float2 _24)
{
uint _29 = spvPackHalf2x16(_10_testInputs.xy);
uint xy = _29;
uint _37 = spvPackHalf2x16(_10_testInputs.zw);
uint zw = _37;
float2 _42 = spvUnpackHalf2x16(_29);
bool _56 = false;
if (all(bool2(_42.x == float2(-1.25f, 0.0f).x, _42.y == float2(-1.25f, 0.0f).y)))
{
float2 _50 = spvUnpackHalf2x16(_37);
_56 = all(bool2(_50.x == float2(0.75f, 2.25f).x, _50.y == float2(0.75f, 2.25f).y));
}
else
{
_56 = false;
}
float4 _57 = 0.0f.xxxx;
if (_56)
{
_57 = _10_colorGreen;
}
else
{
_57 = _10_colorRed;
}
return _57;
}
void frag_main()
{
float2 _20 = 0.0f.xx;
sk_FragColor = main(_20);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}