| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _10_colorGreen : packoffset(c0); |
| float4 _10_colorRed : packoffset(c1); |
| float4 _10_testInputs : packoffset(c2); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| uint spvPackHalf2x16(float2 value) |
| { |
| uint2 Packed = f32tof16(value); |
| return Packed.x | (Packed.y << 16); |
| } |
| |
| float2 spvUnpackHalf2x16(uint value) |
| { |
| return f16tof32(uint2(value & 0xffff, value >> 16)); |
| } |
| |
| float4 main(float2 _24) |
| { |
| uint _29 = spvPackHalf2x16(_10_testInputs.xy); |
| uint xy = _29; |
| uint _37 = spvPackHalf2x16(_10_testInputs.zw); |
| uint zw = _37; |
| float2 _42 = spvUnpackHalf2x16(_29); |
| bool _56 = false; |
| if (all(bool2(_42.x == float2(-1.25f, 0.0f).x, _42.y == float2(-1.25f, 0.0f).y))) |
| { |
| float2 _50 = spvUnpackHalf2x16(_37); |
| _56 = all(bool2(_50.x == float2(0.75f, 2.25f).x, _50.y == float2(0.75f, 2.25f).y)); |
| } |
| else |
| { |
| _56 = false; |
| } |
| float4 _57 = 0.0f.xxxx; |
| if (_56) |
| { |
| _57 = _10_colorGreen; |
| } |
| else |
| { |
| _57 = _10_colorRed; |
| } |
| return _57; |
| } |
| |
| void frag_main() |
| { |
| float2 _20 = 0.0f.xx; |
| sk_FragColor = main(_20); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |