blob: ecfebb224cf0e134280c29b0ce1fdfe0a9b0cf18 [file] [log] [blame]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _10_testInputs : packoffset(c0);
float4 _10_colorGreen : packoffset(c1);
float4 _10_colorRed : packoffset(c2);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _24)
{
float4 _37 = abs(_10_testInputs) * 100.0f;
uint4 _46 = uint4(uint(_37.x), uint(_37.y), uint(_37.z), uint(_37.w));
uint4 uintValues = _46;
float4 _51 = _10_colorGreen * 100.0f;
uint4 _60 = uint4(uint(_51.x), uint(_51.y), uint(_51.z), uint(_51.w));
uint4 uintGreen = _60;
uint4 expectedA = uint4(50u, 0u, 50u, 50u);
uint4 expectedB = uint4(0u, 0u, 0u, 100u);
uint _70 = _46.x;
bool _82 = false;
if (min(_70, 50u) == 50u)
{
uint2 _74 = min(_46.xy, uint2(50u, 50u));
_82 = all(bool2(_74.x == uint4(50u, 0u, 50u, 50u).xy.x, _74.y == uint4(50u, 0u, 50u, 50u).xy.y));
}
else
{
_82 = false;
}
bool _93 = false;
if (_82)
{
uint3 _85 = min(_46.xyz, uint3(50u, 50u, 50u));
_93 = all(bool3(_85.x == uint4(50u, 0u, 50u, 50u).xyz.x, _85.y == uint4(50u, 0u, 50u, 50u).xyz.y, _85.z == uint4(50u, 0u, 50u, 50u).xyz.z));
}
else
{
_93 = false;
}
bool _101 = false;
if (_93)
{
uint4 _96 = min(_46, uint4(50u, 50u, 50u, 50u));
_101 = all(bool4(_96.x == uint4(50u, 0u, 50u, 50u).x, _96.y == uint4(50u, 0u, 50u, 50u).y, _96.z == uint4(50u, 0u, 50u, 50u).z, _96.w == uint4(50u, 0u, 50u, 50u).w));
}
else
{
_101 = false;
}
bool _105 = false;
if (_101)
{
_105 = true;
}
else
{
_105 = false;
}
bool _112 = false;
if (_105)
{
_112 = all(bool2(uint2(50u, 0u).x == uint4(50u, 0u, 50u, 50u).xy.x, uint2(50u, 0u).y == uint4(50u, 0u, 50u, 50u).xy.y));
}
else
{
_112 = false;
}
bool _119 = false;
if (_112)
{
_119 = all(bool3(uint3(50u, 0u, 50u).x == uint4(50u, 0u, 50u, 50u).xyz.x, uint3(50u, 0u, 50u).y == uint4(50u, 0u, 50u, 50u).xyz.y, uint3(50u, 0u, 50u).z == uint4(50u, 0u, 50u, 50u).xyz.z));
}
else
{
_119 = false;
}
bool _122 = false;
if (_119)
{
_122 = true;
}
else
{
_122 = false;
}
bool _128 = false;
if (_122)
{
_128 = min(_70, _60.x) == 0u;
}
else
{
_128 = false;
}
bool _137 = false;
if (_128)
{
uint2 _131 = min(_46.xy, _60.xy);
_137 = all(bool2(_131.x == uint4(0u, 0u, 0u, 100u).xy.x, _131.y == uint4(0u, 0u, 0u, 100u).xy.y));
}
else
{
_137 = false;
}
bool _146 = false;
if (_137)
{
uint3 _140 = min(_46.xyz, _60.xyz);
_146 = all(bool3(_140.x == uint4(0u, 0u, 0u, 100u).xyz.x, _140.y == uint4(0u, 0u, 0u, 100u).xyz.y, _140.z == uint4(0u, 0u, 0u, 100u).xyz.z));
}
else
{
_146 = false;
}
bool _152 = false;
if (_146)
{
uint4 _149 = min(_46, _60);
_152 = all(bool4(_149.x == uint4(0u, 0u, 0u, 100u).x, _149.y == uint4(0u, 0u, 0u, 100u).y, _149.z == uint4(0u, 0u, 0u, 100u).z, _149.w == uint4(0u, 0u, 0u, 100u).w));
}
else
{
_152 = false;
}
bool _155 = false;
if (_152)
{
_155 = true;
}
else
{
_155 = false;
}
bool _162 = false;
if (_155)
{
_162 = all(bool2(uint2(0u, 0u).x == uint4(0u, 0u, 0u, 100u).xy.x, uint2(0u, 0u).y == uint4(0u, 0u, 0u, 100u).xy.y));
}
else
{
_162 = false;
}
bool _169 = false;
if (_162)
{
_169 = all(bool3(uint3(0u, 0u, 0u).x == uint4(0u, 0u, 0u, 100u).xyz.x, uint3(0u, 0u, 0u).y == uint4(0u, 0u, 0u, 100u).xyz.y, uint3(0u, 0u, 0u).z == uint4(0u, 0u, 0u, 100u).xyz.z));
}
else
{
_169 = false;
}
bool _172 = false;
if (_169)
{
_172 = true;
}
else
{
_172 = false;
}
float4 _173 = 0.0f.xxxx;
if (_172)
{
_173 = _10_colorGreen;
}
else
{
_173 = _10_colorRed;
}
return _173;
}
void frag_main()
{
float2 _20 = 0.0f.xx;
sk_FragColor = main(_20);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}