1. store_src_rg coords = src.rg | |
2. init_lane_masks CondMask = LoopMask = RetMask = true | |
3. copy_constant expectedA(0) = 0xBFA00000 (-1.25) | |
4. zero_slot_unmasked expectedA(1) = 0 | |
5. copy_constant expectedA(2) = 0x3F000000 (0.5) | |
6. copy_constant expectedA(3) = 0x3F000000 (0.5) | |
7. copy_constant expectedB(0) = 0xBFA00000 (-1.25) | |
8. zero_2_slots_unmasked expectedB(1..2) = 0 | |
9. copy_constant expectedB(3) = 0x3F800000 (1.0) | |
10. copy_constant $0 = testInputs(0) | |
11. copy_constant $1 = 0x3F000000 (0.5) | |
12. min_float $0 = min($0, $1) | |
13. copy_slot_unmasked $1 = expectedA(0) | |
14. cmpeq_float $0 = equal($0, $1) | |
15. copy_2_constants $1..2 = testInputs(0..1) | |
16. copy_constant $3 = 0x3F000000 (0.5) | |
17. copy_slot_unmasked $4 = $3 | |
18. min_2_floats $1..2 = min($1..2, $3..4) | |
19. copy_2_slots_unmasked $3..4 = expectedA(0..1) | |
20. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
21. bitwise_and_int $1 &= $2 | |
22. bitwise_and_int $0 &= $1 | |
23. copy_3_constants $1..3 = testInputs(0..2) | |
24. copy_constant $4 = 0x3F000000 (0.5) | |
25. swizzle_3 $4..6 = ($4..6).xxx | |
26. min_3_floats $1..3 = min($1..3, $4..6) | |
27. copy_3_slots_unmasked $4..6 = expectedA(0..2) | |
28. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
29. bitwise_and_int $2 &= $3 | |
30. bitwise_and_int $1 &= $2 | |
31. bitwise_and_int $0 &= $1 | |
32. copy_4_constants $1..4 = testInputs | |
33. copy_constant $5 = 0x3F000000 (0.5) | |
34. swizzle_4 $5..8 = ($5..8).xxxx | |
35. min_4_floats $1..4 = min($1..4, $5..8) | |
36. copy_4_slots_unmasked $5..8 = expectedA | |
37. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
38. bitwise_and_2_ints $1..2 &= $3..4 | |
39. bitwise_and_int $1 &= $2 | |
40. bitwise_and_int $0 &= $1 | |
41. copy_constant $1 = 0xBFA00000 (-1.25) | |
42. copy_slot_unmasked $2 = expectedA(0) | |
43. cmpeq_float $1 = equal($1, $2) | |
44. bitwise_and_int $0 &= $1 | |
45. copy_constant $1 = 0xBFA00000 (-1.25) | |
46. zero_slot_unmasked $2 = 0 | |
47. copy_2_slots_unmasked $3..4 = expectedA(0..1) | |
48. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
49. bitwise_and_int $1 &= $2 | |
50. bitwise_and_int $0 &= $1 | |
51. copy_constant $1 = 0xBFA00000 (-1.25) | |
52. zero_slot_unmasked $2 = 0 | |
53. copy_constant $3 = 0x3F000000 (0.5) | |
54. copy_3_slots_unmasked $4..6 = expectedA(0..2) | |
55. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
56. bitwise_and_int $2 &= $3 | |
57. bitwise_and_int $1 &= $2 | |
58. bitwise_and_int $0 &= $1 | |
59. copy_constant $1 = 0xBFA00000 (-1.25) | |
60. zero_slot_unmasked $2 = 0 | |
61. copy_constant $3 = 0x3F000000 (0.5) | |
62. copy_constant $4 = 0x3F000000 (0.5) | |
63. copy_4_slots_unmasked $5..8 = expectedA | |
64. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
65. bitwise_and_2_ints $1..2 &= $3..4 | |
66. bitwise_and_int $1 &= $2 | |
67. bitwise_and_int $0 &= $1 | |
68. copy_constant $1 = testInputs(0) | |
69. copy_constant $2 = colorGreen(0) | |
70. min_float $1 = min($1, $2) | |
71. copy_slot_unmasked $2 = expectedB(0) | |
72. cmpeq_float $1 = equal($1, $2) | |
73. bitwise_and_int $0 &= $1 | |
74. copy_2_constants $1..2 = testInputs(0..1) | |
75. copy_2_constants $3..4 = colorGreen(0..1) | |
76. min_2_floats $1..2 = min($1..2, $3..4) | |
77. copy_2_slots_unmasked $3..4 = expectedB(0..1) | |
78. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
79. bitwise_and_int $1 &= $2 | |
80. bitwise_and_int $0 &= $1 | |
81. copy_3_constants $1..3 = testInputs(0..2) | |
82. copy_3_constants $4..6 = colorGreen(0..2) | |
83. min_3_floats $1..3 = min($1..3, $4..6) | |
84. copy_3_slots_unmasked $4..6 = expectedB(0..2) | |
85. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
86. bitwise_and_int $2 &= $3 | |
87. bitwise_and_int $1 &= $2 | |
88. bitwise_and_int $0 &= $1 | |
89. copy_4_constants $1..4 = testInputs | |
90. copy_4_constants $5..8 = colorGreen | |
91. min_4_floats $1..4 = min($1..4, $5..8) | |
92. copy_4_slots_unmasked $5..8 = expectedB | |
93. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
94. bitwise_and_2_ints $1..2 &= $3..4 | |
95. bitwise_and_int $1 &= $2 | |
96. bitwise_and_int $0 &= $1 | |
97. copy_constant $1 = 0xBFA00000 (-1.25) | |
98. copy_slot_unmasked $2 = expectedB(0) | |
99. cmpeq_float $1 = equal($1, $2) | |
100. bitwise_and_int $0 &= $1 | |
101. copy_constant $1 = 0xBFA00000 (-1.25) | |
102. zero_slot_unmasked $2 = 0 | |
103. copy_2_slots_unmasked $3..4 = expectedB(0..1) | |
104. cmpeq_2_floats $1..2 = equal($1..2, $3..4) | |
105. bitwise_and_int $1 &= $2 | |
106. bitwise_and_int $0 &= $1 | |
107. copy_constant $1 = 0xBFA00000 (-1.25) | |
108. zero_2_slots_unmasked $2..3 = 0 | |
109. copy_3_slots_unmasked $4..6 = expectedB(0..2) | |
110. cmpeq_3_floats $1..3 = equal($1..3, $4..6) | |
111. bitwise_and_int $2 &= $3 | |
112. bitwise_and_int $1 &= $2 | |
113. bitwise_and_int $0 &= $1 | |
114. copy_constant $1 = 0xBFA00000 (-1.25) | |
115. zero_2_slots_unmasked $2..3 = 0 | |
116. copy_constant $4 = 0x3F800000 (1.0) | |
117. copy_4_slots_unmasked $5..8 = expectedB | |
118. cmpeq_4_floats $1..4 = equal($1..4, $5..8) | |
119. bitwise_and_2_ints $1..2 &= $3..4 | |
120. bitwise_and_int $1 &= $2 | |
121. bitwise_and_int $0 &= $1 | |
122. swizzle_4 $0..3 = ($0..3).xxxx | |
123. copy_4_constants $4..7 = colorRed | |
124. copy_4_constants $8..11 = colorGreen | |
125. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) | |
126. load_src src.rgba = $0..3 |