blob: 814dd1806c24e6594cd6bf2cf2dd7917b3907aca [file] [log] [blame]
1. store_src_rg coords = src.rg
2. init_lane_masks CondMask = LoopMask = RetMask = true
3. copy_constant expectedA(0) = 0x3F000000 (0.5)
4. copy_constant expectedA(1) = 0x3F000000 (0.5)
5. copy_constant expectedA(2) = 0x3F400000 (0.75)
6. copy_constant expectedA(3) = 0x40100000 (2.25)
7. zero_slot_unmasked expectedB(0) = 0
8. copy_constant expectedB(1) = 0x3F800000 (1.0)
9. copy_constant expectedB(2) = 0x3F400000 (0.75)
10. copy_constant expectedB(3) = 0x40100000 (2.25)
11. copy_constant $0 = testInputs(0)
12. copy_constant $1 = 0x3F000000 (0.5)
13. max_float $0 = max($0, $1)
14. copy_slot_unmasked $1 = expectedA(0)
15. cmpeq_float $0 = equal($0, $1)
16. copy_2_constants $1..2 = testInputs(0..1)
17. copy_constant $3 = 0x3F000000 (0.5)
18. copy_slot_unmasked $4 = $3
19. max_2_floats $1..2 = max($1..2, $3..4)
20. copy_2_slots_unmasked $3..4 = expectedA(0..1)
21. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
22. bitwise_and_int $1 &= $2
23. bitwise_and_int $0 &= $1
24. copy_3_constants $1..3 = testInputs(0..2)
25. copy_constant $4 = 0x3F000000 (0.5)
26. swizzle_3 $4..6 = ($4..6).xxx
27. max_3_floats $1..3 = max($1..3, $4..6)
28. copy_3_slots_unmasked $4..6 = expectedA(0..2)
29. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
30. bitwise_and_int $2 &= $3
31. bitwise_and_int $1 &= $2
32. bitwise_and_int $0 &= $1
33. copy_4_constants $1..4 = testInputs
34. copy_constant $5 = 0x3F000000 (0.5)
35. swizzle_4 $5..8 = ($5..8).xxxx
36. max_4_floats $1..4 = max($1..4, $5..8)
37. copy_4_slots_unmasked $5..8 = expectedA
38. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
39. bitwise_and_2_ints $1..2 &= $3..4
40. bitwise_and_int $1 &= $2
41. bitwise_and_int $0 &= $1
42. copy_constant $1 = 0x3F000000 (0.5)
43. copy_slot_unmasked $2 = expectedA(0)
44. cmpeq_float $1 = equal($1, $2)
45. bitwise_and_int $0 &= $1
46. copy_constant $1 = 0x3F000000 (0.5)
47. copy_slot_unmasked $2 = $1
48. copy_2_slots_unmasked $3..4 = expectedA(0..1)
49. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
50. bitwise_and_int $1 &= $2
51. bitwise_and_int $0 &= $1
52. copy_constant $1 = 0x3F000000 (0.5)
53. copy_constant $2 = 0x3F000000 (0.5)
54. copy_constant $3 = 0x3F400000 (0.75)
55. copy_3_slots_unmasked $4..6 = expectedA(0..2)
56. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
57. bitwise_and_int $2 &= $3
58. bitwise_and_int $1 &= $2
59. bitwise_and_int $0 &= $1
60. copy_constant $1 = 0x3F000000 (0.5)
61. copy_constant $2 = 0x3F000000 (0.5)
62. copy_constant $3 = 0x3F400000 (0.75)
63. copy_constant $4 = 0x40100000 (2.25)
64. copy_4_slots_unmasked $5..8 = expectedA
65. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
66. bitwise_and_2_ints $1..2 &= $3..4
67. bitwise_and_int $1 &= $2
68. bitwise_and_int $0 &= $1
69. copy_constant $1 = testInputs(0)
70. copy_constant $2 = colorGreen(0)
71. max_float $1 = max($1, $2)
72. copy_slot_unmasked $2 = expectedB(0)
73. cmpeq_float $1 = equal($1, $2)
74. bitwise_and_int $0 &= $1
75. copy_2_constants $1..2 = testInputs(0..1)
76. copy_2_constants $3..4 = colorGreen(0..1)
77. max_2_floats $1..2 = max($1..2, $3..4)
78. copy_2_slots_unmasked $3..4 = expectedB(0..1)
79. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
80. bitwise_and_int $1 &= $2
81. bitwise_and_int $0 &= $1
82. copy_3_constants $1..3 = testInputs(0..2)
83. copy_3_constants $4..6 = colorGreen(0..2)
84. max_3_floats $1..3 = max($1..3, $4..6)
85. copy_3_slots_unmasked $4..6 = expectedB(0..2)
86. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
87. bitwise_and_int $2 &= $3
88. bitwise_and_int $1 &= $2
89. bitwise_and_int $0 &= $1
90. copy_4_constants $1..4 = testInputs
91. copy_4_constants $5..8 = colorGreen
92. max_4_floats $1..4 = max($1..4, $5..8)
93. copy_4_slots_unmasked $5..8 = expectedB
94. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
95. bitwise_and_2_ints $1..2 &= $3..4
96. bitwise_and_int $1 &= $2
97. bitwise_and_int $0 &= $1
98. zero_slot_unmasked $1 = 0
99. copy_slot_unmasked $2 = expectedB(0)
100. cmpeq_float $1 = equal($1, $2)
101. bitwise_and_int $0 &= $1
102. zero_slot_unmasked $1 = 0
103. copy_constant $2 = 0x3F800000 (1.0)
104. copy_2_slots_unmasked $3..4 = expectedB(0..1)
105. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
106. bitwise_and_int $1 &= $2
107. bitwise_and_int $0 &= $1
108. zero_slot_unmasked $1 = 0
109. copy_constant $2 = 0x3F800000 (1.0)
110. copy_constant $3 = 0x3F400000 (0.75)
111. copy_3_slots_unmasked $4..6 = expectedB(0..2)
112. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
113. bitwise_and_int $2 &= $3
114. bitwise_and_int $1 &= $2
115. bitwise_and_int $0 &= $1
116. zero_slot_unmasked $1 = 0
117. copy_constant $2 = 0x3F800000 (1.0)
118. copy_constant $3 = 0x3F400000 (0.75)
119. copy_constant $4 = 0x40100000 (2.25)
120. copy_4_slots_unmasked $5..8 = expectedB
121. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
122. bitwise_and_2_ints $1..2 &= $3..4
123. bitwise_and_int $1 &= $2
124. bitwise_and_int $0 &= $1
125. swizzle_4 $0..3 = ($0..3).xxxx
126. copy_4_constants $4..7 = colorRed
127. copy_4_constants $8..11 = colorGreen
128. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
129. load_src src.rgba = $0..3