blob: fe94855b7543eee0a7b88facf4ca3644ba68989b [file] [log] [blame]
1. store_src_rg coords = src.rg
2. init_lane_masks CondMask = LoopMask = RetMask = true
3. copy_constant expected(0) = 0xC0000000 (-2.0)
4. zero_2_slots_unmasked expected(1..2) = 0
5. copy_constant expected(3) = 0x40000000 (2.0)
6. copy_constant $0 = testInputs(0)
7. floor_float $0 = floor($0)
8. copy_slot_unmasked $1 = expected(0)
9. cmpeq_float $0 = equal($0, $1)
10. copy_2_constants $1..2 = testInputs(0..1)
11. floor_2_floats $1..2 = floor($1..2)
12. copy_2_slots_unmasked $3..4 = expected(0..1)
13. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
14. bitwise_and_int $1 &= $2
15. bitwise_and_int $0 &= $1
16. copy_3_constants $1..3 = testInputs(0..2)
17. floor_3_floats $1..3 = floor($1..3)
18. copy_3_slots_unmasked $4..6 = expected(0..2)
19. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
20. bitwise_and_int $2 &= $3
21. bitwise_and_int $1 &= $2
22. bitwise_and_int $0 &= $1
23. copy_4_constants $1..4 = testInputs
24. floor_4_floats $1..4 = floor($1..4)
25. copy_4_slots_unmasked $5..8 = expected
26. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
27. bitwise_and_2_ints $1..2 &= $3..4
28. bitwise_and_int $1 &= $2
29. bitwise_and_int $0 &= $1
30. copy_constant $1 = 0xC0000000 (-2.0)
31. copy_slot_unmasked $2 = expected(0)
32. cmpeq_float $1 = equal($1, $2)
33. bitwise_and_int $0 &= $1
34. copy_constant $1 = 0xC0000000 (-2.0)
35. zero_slot_unmasked $2 = 0
36. copy_2_slots_unmasked $3..4 = expected(0..1)
37. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
38. bitwise_and_int $1 &= $2
39. bitwise_and_int $0 &= $1
40. copy_constant $1 = 0xC0000000 (-2.0)
41. zero_2_slots_unmasked $2..3 = 0
42. copy_3_slots_unmasked $4..6 = expected(0..2)
43. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
44. bitwise_and_int $2 &= $3
45. bitwise_and_int $1 &= $2
46. bitwise_and_int $0 &= $1
47. copy_constant $1 = 0xC0000000 (-2.0)
48. zero_2_slots_unmasked $2..3 = 0
49. copy_constant $4 = 0x40000000 (2.0)
50. copy_4_slots_unmasked $5..8 = expected
51. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
52. bitwise_and_2_ints $1..2 &= $3..4
53. bitwise_and_int $1 &= $2
54. bitwise_and_int $0 &= $1
55. swizzle_4 $0..3 = ($0..3).xxxx
56. copy_4_constants $4..7 = colorRed
57. copy_4_constants $8..11 = colorGreen
58. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
59. load_src src.rgba = $0..3