blob: 3f63aa9cc5e090c0e739693fe9d6ebda5f84516a [file] [log] [blame]
1. store_src_rg coords = src.rg
2. init_lane_masks CondMask = LoopMask = RetMask = true
3. copy_constant expectedA(0) = 0xBF800000 (-1.0)
4. zero_slot_unmasked expectedA(1) = 0
5. copy_constant expectedA(2) = 0x3F400000 (0.75)
6. copy_constant expectedA(3) = 0x3F800000 (1.0)
7. copy_constant clampLow(0) = 0xBF800000 (-1.0)
8. copy_constant clampLow(1) = 0xC0000000 (-2.0)
9. copy_constant clampLow(2) = 0xC0000000 (-2.0)
10. copy_constant clampLow(3) = 0x3F800000 (1.0)
11. copy_constant expectedB(0) = 0xBF800000 (-1.0)
12. zero_slot_unmasked expectedB(1) = 0
13. copy_constant expectedB(2) = 0x3F000000 (0.5)
14. copy_constant expectedB(3) = 0x40100000 (2.25)
15. copy_constant clampHigh(0) = 0x3F800000 (1.0)
16. copy_constant clampHigh(1) = 0x40000000 (2.0)
17. copy_constant clampHigh(2) = 0x3F000000 (0.5)
18. copy_constant clampHigh(3) = 0x40400000 (3.0)
19. copy_constant $0 = testInputs(0)
20. copy_constant $1 = 0xBF800000 (-1.0)
21. max_float $0 = max($0, $1)
22. copy_constant $1 = 0x3F800000 (1.0)
23. min_float $0 = min($0, $1)
24. copy_slot_unmasked $1 = expectedA(0)
25. cmpeq_float $0 = equal($0, $1)
26. copy_2_constants $1..2 = testInputs(0..1)
27. copy_constant $3 = 0xBF800000 (-1.0)
28. copy_slot_unmasked $4 = $3
29. max_2_floats $1..2 = max($1..2, $3..4)
30. copy_constant $3 = 0x3F800000 (1.0)
31. copy_slot_unmasked $4 = $3
32. min_2_floats $1..2 = min($1..2, $3..4)
33. copy_2_slots_unmasked $3..4 = expectedA(0..1)
34. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
35. bitwise_and_int $1 &= $2
36. bitwise_and_int $0 &= $1
37. copy_3_constants $1..3 = testInputs(0..2)
38. copy_constant $4 = 0xBF800000 (-1.0)
39. swizzle_3 $4..6 = ($4..6).xxx
40. max_3_floats $1..3 = max($1..3, $4..6)
41. copy_constant $4 = 0x3F800000 (1.0)
42. swizzle_3 $4..6 = ($4..6).xxx
43. min_3_floats $1..3 = min($1..3, $4..6)
44. copy_3_slots_unmasked $4..6 = expectedA(0..2)
45. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
46. bitwise_and_int $2 &= $3
47. bitwise_and_int $1 &= $2
48. bitwise_and_int $0 &= $1
49. copy_4_constants $1..4 = testInputs
50. copy_constant $5 = 0xBF800000 (-1.0)
51. swizzle_4 $5..8 = ($5..8).xxxx
52. max_4_floats $1..4 = max($1..4, $5..8)
53. copy_constant $5 = 0x3F800000 (1.0)
54. swizzle_4 $5..8 = ($5..8).xxxx
55. min_4_floats $1..4 = min($1..4, $5..8)
56. copy_4_slots_unmasked $5..8 = expectedA
57. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
58. bitwise_and_2_ints $1..2 &= $3..4
59. bitwise_and_int $1 &= $2
60. bitwise_and_int $0 &= $1
61. copy_constant $1 = testInputs(0)
62. copy_constant $2 = 0xBF800000 (-1.0)
63. max_float $1 = max($1, $2)
64. copy_constant $2 = 0x3F800000 (1.0)
65. min_float $1 = min($1, $2)
66. copy_slot_unmasked $2 = expectedB(0)
67. cmpeq_float $1 = equal($1, $2)
68. bitwise_and_int $0 &= $1
69. copy_2_constants $1..2 = testInputs(0..1)
70. copy_constant $3 = 0xBF800000 (-1.0)
71. copy_constant $4 = 0xC0000000 (-2.0)
72. max_2_floats $1..2 = max($1..2, $3..4)
73. copy_constant $3 = 0x3F800000 (1.0)
74. copy_constant $4 = 0x40000000 (2.0)
75. min_2_floats $1..2 = min($1..2, $3..4)
76. copy_2_slots_unmasked $3..4 = expectedB(0..1)
77. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
78. bitwise_and_int $1 &= $2
79. bitwise_and_int $0 &= $1
80. copy_3_constants $1..3 = testInputs(0..2)
81. copy_constant $4 = 0xBF800000 (-1.0)
82. copy_constant $5 = 0xC0000000 (-2.0)
83. copy_constant $6 = 0xC0000000 (-2.0)
84. max_3_floats $1..3 = max($1..3, $4..6)
85. copy_constant $4 = 0x3F800000 (1.0)
86. copy_constant $5 = 0x40000000 (2.0)
87. copy_constant $6 = 0x3F000000 (0.5)
88. min_3_floats $1..3 = min($1..3, $4..6)
89. copy_3_slots_unmasked $4..6 = expectedB(0..2)
90. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
91. bitwise_and_int $2 &= $3
92. bitwise_and_int $1 &= $2
93. bitwise_and_int $0 &= $1
94. copy_4_constants $1..4 = testInputs
95. copy_4_slots_unmasked $5..8 = clampLow
96. max_4_floats $1..4 = max($1..4, $5..8)
97. copy_4_slots_unmasked $5..8 = clampHigh
98. min_4_floats $1..4 = min($1..4, $5..8)
99. copy_4_slots_unmasked $5..8 = expectedB
100. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
101. bitwise_and_2_ints $1..2 &= $3..4
102. bitwise_and_int $1 &= $2
103. bitwise_and_int $0 &= $1
104. copy_constant $1 = 0xBF800000 (-1.0)
105. copy_slot_unmasked $2 = expectedA(0)
106. cmpeq_float $1 = equal($1, $2)
107. bitwise_and_int $0 &= $1
108. copy_constant $1 = 0xBF800000 (-1.0)
109. zero_slot_unmasked $2 = 0
110. copy_2_slots_unmasked $3..4 = expectedA(0..1)
111. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
112. bitwise_and_int $1 &= $2
113. bitwise_and_int $0 &= $1
114. copy_constant $1 = 0xBF800000 (-1.0)
115. zero_slot_unmasked $2 = 0
116. copy_constant $3 = 0x3F400000 (0.75)
117. copy_3_slots_unmasked $4..6 = expectedA(0..2)
118. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
119. bitwise_and_int $2 &= $3
120. bitwise_and_int $1 &= $2
121. bitwise_and_int $0 &= $1
122. copy_constant $1 = 0xBF800000 (-1.0)
123. zero_slot_unmasked $2 = 0
124. copy_constant $3 = 0x3F400000 (0.75)
125. copy_constant $4 = 0x3F800000 (1.0)
126. copy_4_slots_unmasked $5..8 = expectedA
127. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
128. bitwise_and_2_ints $1..2 &= $3..4
129. bitwise_and_int $1 &= $2
130. bitwise_and_int $0 &= $1
131. copy_constant $1 = 0xBF800000 (-1.0)
132. copy_slot_unmasked $2 = expectedB(0)
133. cmpeq_float $1 = equal($1, $2)
134. bitwise_and_int $0 &= $1
135. copy_constant $1 = 0xBF800000 (-1.0)
136. zero_slot_unmasked $2 = 0
137. copy_2_slots_unmasked $3..4 = expectedB(0..1)
138. cmpeq_2_floats $1..2 = equal($1..2, $3..4)
139. bitwise_and_int $1 &= $2
140. bitwise_and_int $0 &= $1
141. copy_constant $1 = 0xBF800000 (-1.0)
142. zero_slot_unmasked $2 = 0
143. copy_constant $3 = 0x3F000000 (0.5)
144. copy_3_slots_unmasked $4..6 = expectedB(0..2)
145. cmpeq_3_floats $1..3 = equal($1..3, $4..6)
146. bitwise_and_int $2 &= $3
147. bitwise_and_int $1 &= $2
148. bitwise_and_int $0 &= $1
149. copy_constant $1 = 0xBF800000 (-1.0)
150. zero_slot_unmasked $2 = 0
151. copy_constant $3 = 0x3F000000 (0.5)
152. copy_constant $4 = 0x40100000 (2.25)
153. copy_4_slots_unmasked $5..8 = expectedB
154. cmpeq_4_floats $1..4 = equal($1..4, $5..8)
155. bitwise_and_2_ints $1..2 &= $3..4
156. bitwise_and_int $1 &= $2
157. bitwise_and_int $0 &= $1
158. swizzle_4 $0..3 = ($0..3).xxxx
159. copy_4_constants $4..7 = colorRed
160. copy_4_constants $8..11 = colorGreen
161. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3)
162. load_src src.rgba = $0..3