blob: 0d0ec899f3cf7516debfade8da24103d0fe29231 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
bool shouldLoop_bh4(vec4 value) {
return value != colorGreen;
}
vec4 main() {
vec4 result = colorRed;
do {
result = colorGreen;
} while (shouldLoop_bh4(result));
return result;
}