|  | // Copyright 2020 Google LLC. | 
|  | // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. | 
|  | #include "tools/fiddle/examples.h" | 
|  | REG_FIDDLE_ANIMATED(Octopus_Generator_Animated, 256, 256, false, 0, 4) { | 
|  | void paintOctopus(int x, int y, int size_base, SkColor color, SkCanvas* canvas) { | 
|  | SkPaint paint; | 
|  | paint.setAntiAlias(true); | 
|  | paint.setColor(color); | 
|  | int radius = 3*size_base; | 
|  | canvas->drawCircle(x, y, radius, paint); | 
|  | for (int leg = 0; leg < 8; ++leg) { | 
|  | canvas->drawCircle(x - radius + (2*radius/7.5*leg), | 
|  | y + radius - pow(abs(4-leg), 2), size_base/2 + 2, paint); | 
|  | } | 
|  | paint.setColor(SkColorSetRGB(std::min(255u, SkColorGetR(color) + 20), | 
|  | std::min(255u, SkColorGetG(color) + 20), | 
|  | std::min(255u, SkColorGetB(color) + 20))); | 
|  | canvas->drawCircle(x-size_base, y+size_base, size_base/2, paint); | 
|  | canvas->drawCircle(x+size_base, y+size_base, size_base/2, paint); | 
|  | } | 
|  |  | 
|  | void draw(SkCanvas* canvas) { | 
|  | SkRandom rand; | 
|  |  | 
|  | for (int i = 0; i < 400; ++i) { | 
|  | float x = rand.nextRangeScalar(0, 256); | 
|  | float y = rand.nextRangeScalar(0, 256); | 
|  | float s = rand.nextRangeScalar(6, 12); | 
|  | SkColor c = rand.nextU() | SkColorSetARGB(255, 0, 0, 0); | 
|  | float radius = rand.nextRangeScalar(0, 40); | 
|  | float angle = (rand.nextRangeScalar(0, 1) + frame) * 6.28319; | 
|  | x += radius * cos(angle); | 
|  | y += radius * sin(angle); | 
|  | paintOctopus(x, y, s, c, canvas); | 
|  | } | 
|  | } | 
|  | }  // END FIDDLE |