| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef skgpu_graphite_MtlBackendContext_DEFINED |
| #define skgpu_graphite_MtlBackendContext_DEFINED |
| |
| #include "include/gpu/graphite/mtl/MtlTypes.h" |
| |
| namespace skgpu::graphite { |
| |
| // The MtlBackendContext contains all of the base Metal objects needed by the MtlGpu. The assumption |
| // is that the client will set these up and pass them to the MtlGpu constructor. |
| struct SK_API MtlBackendContext { |
| sk_cfp<CFTypeRef> fDevice; |
| sk_cfp<CFTypeRef> fQueue; |
| }; |
| |
| } // namespace skgpu::graphite |
| |
| #endif // skgpu_graphite_MtlBackendContext_DEFINED |