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/*
* Copyright 2019 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "modules/skottie/src/text/TextAdapter.h"
#include "include/core/SkFontMgr.h"
#include "include/core/SkM44.h"
#include "include/private/SkTPin.h"
#include "modules/skottie/src/SkottieJson.h"
#include "modules/skottie/src/text/RangeSelector.h"
#include "modules/skottie/src/text/TextAnimator.h"
#include "modules/sksg/include/SkSGDraw.h"
#include "modules/sksg/include/SkSGGroup.h"
#include "modules/sksg/include/SkSGPaint.h"
#include "modules/sksg/include/SkSGRect.h"
#include "modules/sksg/include/SkSGRenderEffect.h"
#include "modules/sksg/include/SkSGText.h"
#include "modules/sksg/include/SkSGTransform.h"
namespace skottie {
namespace internal {
sk_sp<TextAdapter> TextAdapter::Make(const skjson::ObjectValue& jlayer,
const AnimationBuilder* abuilder,
sk_sp<SkFontMgr> fontmgr, sk_sp<Logger> logger) {
// General text node format:
// "t": {
// "a": [], // animators (see TextAnimator)
// "d": {
// "k": [
// {
// "s": {
// "f": "Roboto-Regular",
// "fc": [
// 0.42,
// 0.15,
// 0.15
// ],
// "j": 1,
// "lh": 60,
// "ls": 0,
// "s": 50,
// "t": "text align right",
// "tr": 0
// },
// "t": 0
// }
// ]
// },
// "m": { // "more options"
// "g": 1, // Anchor Point Grouping
// "a": {...} // Grouping Alignment
// },
// "p": {} // "path options" (TODO)
// },
const skjson::ObjectValue* jt = jlayer["t"];
const skjson::ObjectValue* jd = jt ? static_cast<const skjson::ObjectValue*>((*jt)["d"])
: nullptr;
if (!jd) {
abuilder->log(Logger::Level::kError, &jlayer, "Invalid text layer.");
return nullptr;
}
// "More options"
const skjson::ObjectValue* jm = (*jt)["m"];
static constexpr AnchorPointGrouping gGroupingMap[] = {
AnchorPointGrouping::kCharacter, // 'g': 1
AnchorPointGrouping::kWord, // 'g': 2
AnchorPointGrouping::kLine, // 'g': 3
AnchorPointGrouping::kAll, // 'g': 4
};
const auto apg = jm
? SkTPin<int>(ParseDefault<int>((*jm)["g"], 1), 1, SK_ARRAY_COUNT(gGroupingMap))
: 1;
auto adapter = sk_sp<TextAdapter>(new TextAdapter(std::move(fontmgr),
std::move(logger),
gGroupingMap[SkToSizeT(apg - 1)]));
adapter->bind(*abuilder, jd, adapter->fText.fCurrentValue);
if (jm) {
adapter->bind(*abuilder, (*jm)["a"], adapter->fGroupingAlignment);
}
// Animators
if (const skjson::ArrayValue* janimators = (*jt)["a"]) {
adapter->fAnimators.reserve(janimators->size());
for (const skjson::ObjectValue* janimator : *janimators) {
if (auto animator = TextAnimator::Make(janimator, abuilder, adapter.get())) {
adapter->fHasBlurAnimator |= animator->hasBlur();
adapter->fRequiresAnchorPoint |= animator->requiresAnchorPoint();
adapter->fAnimators.push_back(std::move(animator));
}
}
}
abuilder->dispatchTextProperty(adapter);
return adapter;
}
TextAdapter::TextAdapter(sk_sp<SkFontMgr> fontmgr, sk_sp<Logger> logger, AnchorPointGrouping apg)
: fRoot(sksg::Group::Make())
, fFontMgr(std::move(fontmgr))
, fLogger(std::move(logger))
, fAnchorPointGrouping(apg)
, fHasBlurAnimator(false)
, fRequiresAnchorPoint(false) {}
TextAdapter::~TextAdapter() = default;
void TextAdapter::addFragment(const Shaper::Fragment& frag) {
// For a given shaped fragment, build a corresponding SG fragment:
//
// [TransformEffect] -> [Transform]
// [Group]
// [Draw] -> [TextBlob*] [FillPaint]
// [Draw] -> [TextBlob*] [StrokePaint]
//
// * where the blob node is shared
auto blob_node = sksg::TextBlob::Make(frag.fBlob);
FragmentRec rec;
rec.fOrigin = frag.fPos;
rec.fAdvance = frag.fAdvance;
rec.fAscent = frag.fAscent;
rec.fMatrixNode = sksg::Matrix<SkM44>::Make(SkM44::Translate(frag.fPos.x(), frag.fPos.y()));
std::vector<sk_sp<sksg::RenderNode>> draws;
draws.reserve(static_cast<size_t>(fText->fHasFill) + static_cast<size_t>(fText->fHasStroke));
SkASSERT(fText->fHasFill || fText->fHasStroke);
auto add_fill = [&]() {
if (fText->fHasFill) {
rec.fFillColorNode = sksg::Color::Make(fText->fFillColor);
rec.fFillColorNode->setAntiAlias(true);
draws.push_back(sksg::Draw::Make(blob_node, rec.fFillColorNode));
}
};
auto add_stroke = [&] {
if (fText->fHasStroke) {
rec.fStrokeColorNode = sksg::Color::Make(fText->fStrokeColor);
rec.fStrokeColorNode->setAntiAlias(true);
rec.fStrokeColorNode->setStyle(SkPaint::kStroke_Style);
rec.fStrokeColorNode->setStrokeWidth(fText->fStrokeWidth);
draws.push_back(sksg::Draw::Make(blob_node, rec.fStrokeColorNode));
}
};
if (fText->fPaintOrder == TextPaintOrder::kFillStroke) {
add_fill();
add_stroke();
} else {
add_stroke();
add_fill();
}
SkASSERT(!draws.empty());
if (0) {
// enable to visualize fragment ascent boxes
auto box_color = sksg::Color::Make(0xff0000ff);
box_color->setStyle(SkPaint::kStroke_Style);
box_color->setStrokeWidth(1);
box_color->setAntiAlias(true);
auto box = SkRect::MakeLTRB(0, rec.fAscent, rec.fAdvance, 0);
draws.push_back(sksg::Draw::Make(sksg::Rect::Make(box), std::move(box_color)));
}
auto draws_node = (draws.size() > 1)
? sksg::Group::Make(std::move(draws))
: std::move(draws[0]);
if (fHasBlurAnimator) {
// Optional blur effect.
rec.fBlur = sksg::BlurImageFilter::Make();
draws_node = sksg::ImageFilterEffect::Make(std::move(draws_node), rec.fBlur);
}
fRoot->addChild(sksg::TransformEffect::Make(std::move(draws_node), rec.fMatrixNode));
fFragments.push_back(std::move(rec));
}
void TextAdapter::buildDomainMaps(const Shaper::Result& shape_result) {
fMaps.fNonWhitespaceMap.clear();
fMaps.fWordsMap.clear();
fMaps.fLinesMap.clear();
size_t i = 0,
line = 0,
line_start = 0,
word_start = 0;
float word_advance = 0,
word_ascent = 0,
line_advance = 0,
line_ascent = 0;
bool in_word = false;
// TODO: use ICU for building the word map?
for (; i < shape_result.fFragments.size(); ++i) {
const auto& frag = shape_result.fFragments[i];
if (frag.fIsWhitespace) {
if (in_word) {
in_word = false;
fMaps.fWordsMap.push_back({word_start, i - word_start, word_advance, word_ascent});
}
} else {
fMaps.fNonWhitespaceMap.push_back({i, 1, 0, 0});
if (!in_word) {
in_word = true;
word_start = i;
word_advance = word_ascent = 0;
}
word_advance += frag.fAdvance;
word_ascent = std::min(word_ascent, frag.fAscent); // negative ascent
}
if (frag.fLineIndex != line) {
SkASSERT(frag.fLineIndex == line + 1);
fMaps.fLinesMap.push_back({line_start, i - line_start, line_advance, line_ascent});
line = frag.fLineIndex;
line_start = i;
line_advance = line_ascent = 0;
}
line_advance += frag.fAdvance;
line_ascent = std::min(line_ascent, frag.fAscent); // negative ascent
}
if (i > word_start) {
fMaps.fWordsMap.push_back({word_start, i - word_start, word_advance, word_ascent});
}
if (i > line_start) {
fMaps.fLinesMap.push_back({line_start, i - line_start, line_advance, line_ascent});
}
}
void TextAdapter::setText(const TextValue& txt) {
fText.fCurrentValue = txt;
this->onSync();
}
uint32_t TextAdapter::shaperFlags() const {
uint32_t flags = Shaper::Flags::kNone;
SkASSERT(!(fRequiresAnchorPoint && fAnimators.empty()));
if (!fAnimators.empty() ) flags |= Shaper::Flags::kFragmentGlyphs;
if (fRequiresAnchorPoint) flags |= Shaper::Flags::kTrackFragmentAdvanceAscent;
return flags;
}
void TextAdapter::reshape() {
const Shaper::TextDesc text_desc = {
fText->fTypeface,
fText->fTextSize,
fText->fLineHeight,
fText->fLineShift,
fText->fAscent,
fText->fHAlign,
fText->fVAlign,
fText->fResize,
fText->fLineBreak,
this->shaperFlags(),
};
const auto shape_result = Shaper::Shape(fText->fText, text_desc, fText->fBox, fFontMgr);
if (fLogger && shape_result.fMissingGlyphCount > 0) {
const auto msg = SkStringPrintf("Missing %zu glyphs for '%s'.",
shape_result.fMissingGlyphCount,
fText->fText.c_str());
fLogger->log(Logger::Level::kWarning, msg.c_str());
// This may trigger repeatedly when the text is animating.
// To avoid spamming, only log once.
fLogger = nullptr;
}
// Rebuild all fragments.
// TODO: we can be smarter here and try to reuse the existing SG structure if needed.
fRoot->clear();
fFragments.clear();
for (const auto& frag : shape_result.fFragments) {
this->addFragment(frag);
}
if (!fAnimators.empty()) {
// Range selectors require fragment domain maps.
this->buildDomainMaps(shape_result);
}
#if (0)
// Enable for text box debugging/visualization.
auto box_color = sksg::Color::Make(0xffff0000);
box_color->setStyle(SkPaint::kStroke_Style);
box_color->setStrokeWidth(1);
box_color->setAntiAlias(true);
auto bounds_color = sksg::Color::Make(0xff00ff00);
bounds_color->setStyle(SkPaint::kStroke_Style);
bounds_color->setStrokeWidth(1);
bounds_color->setAntiAlias(true);
fRoot->addChild(sksg::Draw::Make(sksg::Rect::Make(fText->fBox),
std::move(box_color)));
fRoot->addChild(sksg::Draw::Make(sksg::Rect::Make(shape_result.computeVisualBounds()),
std::move(bounds_color)));
#endif
}
void TextAdapter::onSync() {
if (!fText->fHasFill && !fText->fHasStroke) {
return;
}
if (fText.hasChanged()) {
this->reshape();
}
if (fFragments.empty()) {
return;
}
// Seed props from the current text value.
TextAnimator::ResolvedProps seed_props;
seed_props.fill_color = fText->fFillColor;
seed_props.stroke_color = fText->fStrokeColor;
TextAnimator::ModulatorBuffer buf;
buf.resize(fFragments.size(), { seed_props, 0 });
// Apply all animators to the modulator buffer.
for (const auto& animator : fAnimators) {
animator->modulateProps(fMaps, buf);
}
const TextAnimator::DomainMap* grouping_domain = nullptr;
switch (fAnchorPointGrouping) {
// for word/line grouping, we rely on domain map info
case AnchorPointGrouping::kWord: grouping_domain = &fMaps.fWordsMap; break;
case AnchorPointGrouping::kLine: grouping_domain = &fMaps.fLinesMap; break;
// remaining grouping modes (character/all) do not need (or have) domain map data
default: break;
}
size_t grouping_span_index = 0;
SkV2 line_offset = { 0, 0 }; // cumulative line spacing
// Finally, push all props to their corresponding fragment.
for (const auto& line_span : fMaps.fLinesMap) {
SkV2 line_spacing = { 0, 0 };
float line_tracking = 0;
bool line_has_tracking = false;
// Tracking requires special treatment: unlike other props, its effect is not localized
// to a single fragment, but requires re-alignment of the whole line.
for (size_t i = line_span.fOffset; i < line_span.fOffset + line_span.fCount; ++i) {
// Track the grouping domain span in parallel.
if (grouping_domain && i >= (*grouping_domain)[grouping_span_index].fOffset +
(*grouping_domain)[grouping_span_index].fCount) {
grouping_span_index += 1;
SkASSERT(i < (*grouping_domain)[grouping_span_index].fOffset +
(*grouping_domain)[grouping_span_index].fCount);
}
const auto& props = buf[i].props;
const auto& frag = fFragments[i];
this->pushPropsToFragment(props, frag, fGroupingAlignment * .01f, // percentage
grouping_domain ? &(*grouping_domain)[grouping_span_index]
: nullptr);
line_tracking += props.tracking;
line_has_tracking |= !SkScalarNearlyZero(props.tracking);
line_spacing += props.line_spacing;
}
// line spacing of the first line is ignored (nothing to "space" against)
if (&line_span != &fMaps.fLinesMap.front()) {
// For each line, the actual spacing is an average of individual fragment spacing
// (to preserve the "line").
line_offset += line_spacing / line_span.fCount;
}
if (line_offset != SkV2{0, 0} || line_has_tracking) {
this->adjustLineProps(buf, line_span, line_offset, line_tracking);
}
}
}
SkV2 TextAdapter::fragmentAnchorPoint(const FragmentRec& rec,
const SkV2& grouping_alignment,
const TextAnimator::DomainSpan* grouping_span) const {
// Construct the following 2x ascent box:
//
// -------------
// | |
// | | ascent
// | |
// ----+-------------+---------- baseline
// (pos) |
// | | ascent
// | |
// -------------
// advance
auto make_box = [](const SkPoint& pos, float advance, float ascent) {
// note: negative ascent
return SkRect::MakeXYWH(pos.fX, pos.fY + ascent, advance, -2 * ascent);
};
// Compute a grouping-dependent anchor point box.
// The default anchor point is at the center, and gets adjusted relative to the bounds
// based on |grouping_alignment|.
auto anchor_box = [&]() -> SkRect {
switch (fAnchorPointGrouping) {
case AnchorPointGrouping::kCharacter:
// Anchor box relative to each individual fragment.
return make_box(rec.fOrigin, rec.fAdvance, rec.fAscent);
case AnchorPointGrouping::kWord:
// Fall through
case AnchorPointGrouping::kLine: {
SkASSERT(grouping_span);
// Anchor box relative to the first fragment in the word/line.
const auto& first_span_fragment = fFragments[grouping_span->fOffset];
return make_box(first_span_fragment.fOrigin,
grouping_span->fAdvance,
grouping_span->fAscent);
}
case AnchorPointGrouping::kAll:
// Anchor box is the same as the text box.
return fText->fBox;
}
SkUNREACHABLE;
};
const auto ab = anchor_box();
// Apply grouping alignment.
const auto ap = SkV2 { ab.centerX() + ab.width() * 0.5f * grouping_alignment.x,
ab.centerY() + ab.height() * 0.5f * grouping_alignment.y };
// The anchor point is relative to the fragment position.
return ap - SkV2 { rec.fOrigin.fX, rec.fOrigin.fY };
}
void TextAdapter::pushPropsToFragment(const TextAnimator::ResolvedProps& props,
const FragmentRec& rec,
const SkV2& grouping_alignment,
const TextAnimator::DomainSpan* grouping_span) const {
const auto anchor_point = this->fragmentAnchorPoint(rec, grouping_alignment, grouping_span);
rec.fMatrixNode->setMatrix(
SkM44::Translate(props.position.x + rec.fOrigin.x() + anchor_point.x,
props.position.y + rec.fOrigin.y() + anchor_point.y,
props.position.z)
* SkM44::Rotate({ 1, 0, 0 }, SkDegreesToRadians(props.rotation.x))
* SkM44::Rotate({ 0, 1, 0 }, SkDegreesToRadians(props.rotation.y))
* SkM44::Rotate({ 0, 0, 1 }, SkDegreesToRadians(props.rotation.z))
* SkM44::Scale(props.scale.x, props.scale.y, props.scale.z)
* SkM44::Translate(-anchor_point.x, -anchor_point.y, 0));
const auto scale_alpha = [](SkColor c, float o) {
return SkColorSetA(c, SkScalarRoundToInt(o * SkColorGetA(c)));
};
if (rec.fFillColorNode) {
rec.fFillColorNode->setColor(scale_alpha(props.fill_color, props.opacity));
}
if (rec.fStrokeColorNode) {
rec.fStrokeColorNode->setColor(scale_alpha(props.stroke_color, props.opacity));
}
if (rec.fBlur) {
rec.fBlur->setSigma({ props.blur.x * kBlurSizeToSigma,
props.blur.y * kBlurSizeToSigma });
}
}
void TextAdapter::adjustLineProps(const TextAnimator::ModulatorBuffer& buf,
const TextAnimator::DomainSpan& line_span,
const SkV2& line_offset,
float total_tracking) const {
SkASSERT(line_span.fCount > 0);
// AE tracking is defined per glyph, based on two components: |before| and |after|.
// BodyMovin only exports "balanced" tracking values, where before == after == tracking / 2.
//
// Tracking is applied as a local glyph offset, and contributes to the line width for alignment
// purposes.
// The first glyph does not contribute |before| tracking, and the last one does not contribute
// |after| tracking. Rather than spill this logic into applyAnimators, post-adjust here.
total_tracking -= 0.5f * (buf[line_span.fOffset].props.tracking +
buf[line_span.fOffset + line_span.fCount - 1].props.tracking);
static const auto align_factor = [](SkTextUtils::Align a) {
switch (a) {
case SkTextUtils::kLeft_Align : return 0.0f;
case SkTextUtils::kCenter_Align: return -0.5f;
case SkTextUtils::kRight_Align : return -1.0f;
}
SkASSERT(false);
return 0.0f;
};
const auto align_offset = total_tracking * align_factor(fText->fHAlign);
float tracking_acc = 0;
for (size_t i = line_span.fOffset; i < line_span.fOffset + line_span.fCount; ++i) {
const auto& props = buf[i].props;
// No |before| tracking for the first glyph, nor |after| tracking for the last one.
const auto track_before = i > line_span.fOffset
? props.tracking * 0.5f : 0.0f,
track_after = i < line_span.fOffset + line_span.fCount - 1
? props.tracking * 0.5f : 0.0f,
fragment_offset = align_offset + tracking_acc + track_before;
const auto& frag = fFragments[i];
const auto m = SkM44::Translate(line_offset.x + fragment_offset,
line_offset.y) *
frag.fMatrixNode->getMatrix();
frag.fMatrixNode->setMatrix(m);
tracking_acc += track_before + track_after;
}
}
} // namespace internal
} // namespace skottie