| /* |
| * Copyright 2022 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/text/gpu/SubRunContainer.h" |
| |
| #include "include/core/SkMatrix.h" |
| #include "include/core/SkScalar.h" |
| #include "include/core/SkTypes.h" |
| #include "include/private/base/SkOnce.h" |
| #include "include/private/chromium/SkChromeRemoteGlyphCache.h" |
| #include "src/core/SkDescriptor.h" |
| #include "src/core/SkDistanceFieldGen.h" |
| #include "src/core/SkEnumerate.h" |
| #include "src/core/SkGlyph.h" |
| #include "src/core/SkGlyphBuffer.h" |
| #include "src/core/SkReadBuffer.h" |
| #include "src/core/SkRectPriv.h" |
| #include "src/core/SkStrike.h" |
| #include "src/core/SkStrikeCache.h" |
| #include "src/gpu/AtlasTypes.h" |
| #include "src/text/GlyphRun.h" |
| #include "src/text/StrikeForGPU.h" |
| #include "src/text/gpu/Glyph.h" |
| #include "src/text/gpu/GlyphVector.h" |
| #include "src/text/gpu/SubRunAllocator.h" |
| |
| #if SK_SUPPORT_GPU // Ganesh Support |
| #include "src/gpu/ganesh/GrClip.h" |
| #include "src/gpu/ganesh/GrStyle.h" |
| #include "src/gpu/ganesh/SkGr.h" |
| #include "src/gpu/ganesh/SurfaceDrawContext.h" |
| #include "src/gpu/ganesh/ops/AtlasTextOp.h" |
| using AtlasTextOp = skgpu::ganesh::AtlasTextOp; |
| #endif // SK_SUPPORT_GPU |
| |
| #ifdef SK_GRAPHITE_ENABLED |
| #include "src/gpu/graphite/Device.h" |
| #include "src/gpu/graphite/DrawWriter.h" |
| #include "src/gpu/graphite/Renderer.h" |
| #include "src/gpu/graphite/RendererProvider.h" |
| #endif |
| |
| #include <cinttypes> |
| #include <cmath> |
| #include <optional> |
| |
| // -- GPU Text ------------------------------------------------------------------------------------- |
| // Naming conventions |
| // * drawMatrix - the CTM from the canvas. |
| // * drawOrigin - the x, y location of the drawTextBlob call. |
| // * positionMatrix - this is the combination of the drawMatrix and the drawOrigin: |
| // positionMatrix = drawMatrix * TranslationMatrix(drawOrigin.x, drawOrigin.y); |
| // |
| // Note: |
| // In order to transform Slugs, you need to set the fSupportBilerpFromGlyphAtlas on |
| // GrContextOptions. |
| |
| namespace sktext::gpu { |
| // -- SubRunType ----------------------------------------------------------------------------------- |
| enum SubRun::SubRunType : int { |
| kBad = 0, // Make this 0 to line up with errors from readInt. |
| kDirectMask, |
| #if !defined(SK_DISABLE_SDF_TEXT) |
| kSDFT, |
| #endif |
| kTransformMask, |
| kPath, |
| kDrawable, |
| kSubRunTypeCount, |
| }; |
| |
| #ifdef SK_GRAPHITE_ENABLED |
| // AtlasSubRun provides a draw() function that grants the anonymous subclasses access to |
| // Device::drawAtlasSubRun. |
| void AtlasSubRun::draw(skgpu::graphite::Device* device, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt> subRunStorage) const { |
| device->drawAtlasSubRun(this, drawOrigin, paint, std::move(subRunStorage)); |
| } |
| #endif |
| |
| } // namespace sktext::gpu |
| |
| using MaskFormat = skgpu::MaskFormat; |
| |
| using namespace sktext; |
| using namespace sktext::gpu; |
| |
| #if defined(SK_GRAPHITE_ENABLED) |
| namespace gr = skgpu::graphite; |
| |
| using BindBufferInfo = gr::BindBufferInfo; |
| using BufferType = gr::BufferType; |
| using Device = gr::Device; |
| using DrawWriter = gr::DrawWriter; |
| using Recorder = gr::Recorder; |
| using Renderer = gr::Renderer; |
| using RendererProvider = gr::RendererProvider; |
| using TextureProxy = gr::TextureProxy; |
| using Transform = gr::Transform; |
| #endif |
| |
| namespace { |
| // Use the following in your args.gn to dump telemetry for diagnosing chrome Renderer/GPU |
| // differences. |
| // extra_cflags = ["-D", "SK_TRACE_GLYPH_RUN_PROCESS"] |
| #if defined(SK_TRACE_GLYPH_RUN_PROCESS) |
| static const constexpr bool kTrace = true; |
| #else |
| static const constexpr bool kTrace = false; |
| #endif |
| |
| // Returns the empty span if there is a problem reading the positions. |
| SkSpan<SkPoint> make_points_from_buffer(SkReadBuffer& buffer, SubRunAllocator* alloc) { |
| uint32_t glyphCount = buffer.getArrayCount(); |
| |
| // Zero indicates a problem with serialization. |
| if (!buffer.validate(glyphCount != 0)) { return {}; } |
| |
| // Check that the count will not overflow the arena. |
| if (!buffer.validate(glyphCount <= INT_MAX && |
| BagOfBytes::WillCountFit<SkPoint>(glyphCount))) { return {}; } |
| |
| SkPoint* positionsData = alloc->makePODArray<SkPoint>(glyphCount); |
| if (!buffer.readPointArray(positionsData, glyphCount)) { return {}; } |
| return {positionsData, glyphCount}; |
| } |
| |
| // -- TransformedMaskVertexFiller ------------------------------------------------------------------ |
| // The TransformedMaskVertexFiller assumes that all points, glyph atlas entries, and bounds are |
| // created with respect to the CreationMatrix. This assumes that mapping any point, mask or |
| // bounds through the CreationMatrix will result in the proper device position. In order to draw |
| // using an arbitrary PositionMatrix, calculate a |
| // |
| // viewDifference = [PositionMatrix] * [CreationMatrix] ^ -1. |
| // |
| // The viewDifference is used to map all points, masks and bounds to position to the device |
| // respecting the PositionMatrix. |
| class TransformedMaskVertexFiller { |
| public: |
| TransformedMaskVertexFiller(MaskFormat maskFormat, |
| const SkMatrix& creationMatrix, |
| SkRect creationBounds, |
| SkSpan<const SkPoint> leftTop) |
| : fMaskType{maskFormat} |
| , fCreationMatrix{creationMatrix} |
| , fCreationBounds{creationBounds} |
| , fLeftTop{leftTop} {} |
| |
| static TransformedMaskVertexFiller Make(MaskFormat maskType, |
| const SkMatrix& creationMatrix, |
| SkRect creationBounds, |
| const SkZip<SkGlyphVariant, SkPoint>& accepted, |
| SubRunAllocator* alloc) { |
| SkSpan<SkPoint> leftTop = alloc->makePODArray<SkPoint>( |
| accepted, |
| [&](auto e) -> SkPoint { |
| auto [variant, pos] = e; |
| return pos; |
| }); |
| return TransformedMaskVertexFiller{maskType, creationMatrix, creationBounds, leftTop}; |
| } |
| |
| static std::optional<TransformedMaskVertexFiller> MakeFromBuffer( |
| SkReadBuffer& buffer, SubRunAllocator* alloc); |
| |
| int unflattenSize() const; |
| void flatten(SkWriteBuffer& buffer) const; |
| |
| SkMatrix viewDifference(const SkMatrix& positionMatrix) const { |
| if (SkMatrix inverse; fCreationMatrix.invert(&inverse)) { |
| return SkMatrix::Concat(positionMatrix, inverse); |
| } |
| return SkMatrix::I(); |
| } |
| |
| #if SK_SUPPORT_GPU |
| size_t vertexStride(const SkMatrix& matrix) const { |
| if (fMaskType != MaskFormat::kARGB) { |
| // For formats MaskFormat::kA565 and MaskFormat::kA8 where A8 include SDF. |
| return matrix.hasPerspective() ? sizeof(Mask3DVertex) : sizeof(Mask2DVertex); |
| } else { |
| // For format MaskFormat::kARGB |
| return matrix.hasPerspective() ? sizeof(ARGB3DVertex) : sizeof(ARGB2DVertex); |
| } |
| } |
| |
| void fillVertexData(int offset, int count, |
| SkSpan<const Glyph*> glyphs, |
| GrColor color, |
| const SkMatrix& positionMatrix, |
| SkIRect clip, |
| void* vertexBuffer) const; |
| |
| AtlasTextOp::MaskType opMaskType() const; |
| #endif // SK_SUPPORT_GPU |
| |
| #if defined(SK_GRAPHITE_ENABLED) |
| void fillVertexData(DrawWriter* dw, |
| int offset, int count, |
| int ssboIndex, |
| SkSpan<const Glyph*> glyphs, |
| SkScalar depth, |
| const skgpu::graphite::Transform& toDevice) const; |
| void fillInstanceData(DrawWriter* dw, |
| int offset, int count, |
| unsigned short flags, |
| int ssboIndex, |
| SkSpan<const Glyph*> glyphs, |
| SkScalar depth) const; |
| #endif |
| SkRect deviceRect(const SkMatrix& positionMatrix) const; |
| SkRect creationBounds() const { return fCreationBounds; } |
| MaskFormat grMaskType() const { return fMaskType; } |
| int count() const { return SkCount(fLeftTop); } |
| |
| private: |
| struct AtlasPt { |
| uint16_t u; |
| uint16_t v; |
| }; |
| |
| #if SK_SUPPORT_GPU |
| // Normal text mask, SDFT, or color. |
| struct Mask2DVertex { |
| SkPoint devicePos; |
| GrColor color; |
| AtlasPt atlasPos; |
| }; |
| |
| struct ARGB2DVertex { |
| ARGB2DVertex(SkPoint d, GrColor, AtlasPt a) : devicePos{d}, atlasPos{a} {} |
| |
| SkPoint devicePos; |
| AtlasPt atlasPos; |
| }; |
| |
| // Perspective SDFT or SDFT forced to 3D or perspective color. |
| struct Mask3DVertex { |
| SkPoint3 devicePos; |
| GrColor color; |
| AtlasPt atlasPos; |
| }; |
| |
| struct ARGB3DVertex { |
| ARGB3DVertex(SkPoint3 d, GrColor, AtlasPt a) : devicePos{d}, atlasPos{a} {} |
| |
| SkPoint3 devicePos; |
| AtlasPt atlasPos; |
| }; |
| |
| template<typename Quad, typename VertexData> |
| void fill2D(SkZip<Quad, const Glyph*, const VertexData> quadData, |
| GrColor color, |
| const SkMatrix& viewDifference) const; |
| |
| template<typename Quad, typename VertexData> |
| void fill3D(SkZip<Quad, const Glyph*, const VertexData> quadData, |
| GrColor color, |
| const SkMatrix& viewDifference) const; |
| #endif // SK_SUPPORT_GPU |
| |
| const MaskFormat fMaskType; |
| const SkMatrix fCreationMatrix; |
| const SkRect fCreationBounds; |
| const SkSpan<const SkPoint> fLeftTop; |
| }; |
| |
| std::optional<TransformedMaskVertexFiller> TransformedMaskVertexFiller::MakeFromBuffer( |
| SkReadBuffer& buffer, SubRunAllocator* alloc) { |
| int checkingMaskType = buffer.readInt(); |
| if (!buffer.validate(0 <= checkingMaskType && checkingMaskType < skgpu::kMaskFormatCount)) { |
| return std::nullopt; |
| } |
| MaskFormat maskType = (MaskFormat)checkingMaskType; |
| |
| SkMatrix creationMatrix; |
| buffer.readMatrix(&creationMatrix); |
| |
| SkRect creationBounds = buffer.readRect(); |
| |
| SkSpan<SkPoint> leftTop = make_points_from_buffer(buffer, alloc); |
| if (leftTop.empty()) { return std::nullopt; } |
| |
| SkASSERT(buffer.isValid()); |
| return TransformedMaskVertexFiller{maskType, creationMatrix, creationBounds, leftTop}; |
| } |
| |
| void TransformedMaskVertexFiller::flatten(SkWriteBuffer& buffer) const { |
| buffer.writeInt(static_cast<int>(fMaskType)); |
| buffer.writeMatrix(fCreationMatrix); |
| buffer.writeRect(fCreationBounds); |
| buffer.writePointArray(fLeftTop.data(), SkCount(fLeftTop)); |
| } |
| |
| SkRect TransformedMaskVertexFiller::deviceRect(const SkMatrix& positionMatrix) const { |
| SkMatrix viewDiff = this->viewDifference(positionMatrix); |
| return viewDiff.mapRect(fCreationBounds); |
| } |
| |
| int TransformedMaskVertexFiller::unflattenSize() const { |
| return fLeftTop.size_bytes(); |
| } |
| |
| #if SK_SUPPORT_GPU |
| void TransformedMaskVertexFiller::fillVertexData(int offset, int count, |
| SkSpan<const Glyph*> glyphs, |
| GrColor color, |
| const SkMatrix& positionMatrix, |
| SkIRect clip, |
| void* vertexBuffer) const { |
| auto quadData = [&](auto dst) { |
| return SkMakeZip(dst, |
| glyphs.subspan(offset, count), |
| fLeftTop.subspan(offset, count)); |
| }; |
| |
| SkMatrix viewDifference = this->viewDifference(positionMatrix); |
| |
| if (!positionMatrix.hasPerspective()) { |
| if (fMaskType == MaskFormat::kARGB) { |
| using Quad = ARGB2DVertex[4]; |
| SkASSERT(sizeof(ARGB2DVertex) == this->vertexStride(positionMatrix)); |
| this->fill2D(quadData((Quad*)vertexBuffer), color, viewDifference); |
| } else { |
| using Quad = Mask2DVertex[4]; |
| SkASSERT(sizeof(Mask2DVertex) == this->vertexStride(positionMatrix)); |
| this->fill2D(quadData((Quad*)vertexBuffer), color, viewDifference); |
| } |
| } else { |
| if (fMaskType == MaskFormat::kARGB) { |
| using Quad = ARGB3DVertex[4]; |
| SkASSERT(sizeof(ARGB3DVertex) == this->vertexStride(positionMatrix)); |
| this->fill3D(quadData((Quad*)vertexBuffer), color, viewDifference); |
| } else { |
| using Quad = Mask3DVertex[4]; |
| SkASSERT(sizeof(Mask3DVertex) == this->vertexStride(positionMatrix)); |
| this->fill3D(quadData((Quad*)vertexBuffer), color, viewDifference); |
| } |
| } |
| } |
| |
| template <typename Quad, typename VertexData> |
| void TransformedMaskVertexFiller::fill2D(SkZip<Quad, const Glyph*, const VertexData> quadData, |
| GrColor color, |
| const SkMatrix& viewDifference) const { |
| for (auto [quad, glyph, leftTop] : quadData) { |
| auto [l, t] = leftTop; |
| auto [r, b] = leftTop + glyph->fAtlasLocator.widthHeight(); |
| SkPoint lt = viewDifference.mapXY(l, t), |
| lb = viewDifference.mapXY(l, b), |
| rt = viewDifference.mapXY(r, t), |
| rb = viewDifference.mapXY(r, b); |
| auto [al, at, ar, ab] = glyph->fAtlasLocator.getUVs(); |
| quad[0] = {lt, color, {al, at}}; // L,T |
| quad[1] = {lb, color, {al, ab}}; // L,B |
| quad[2] = {rt, color, {ar, at}}; // R,T |
| quad[3] = {rb, color, {ar, ab}}; // R,B |
| } |
| } |
| |
| template <typename Quad, typename VertexData> |
| void TransformedMaskVertexFiller::fill3D(SkZip<Quad, const Glyph*, const VertexData> quadData, |
| GrColor color, |
| const SkMatrix& viewDifference) const { |
| auto mapXYZ = [&](SkScalar x, SkScalar y) { |
| SkPoint pt{x, y}; |
| SkPoint3 result; |
| viewDifference.mapHomogeneousPoints(&result, &pt, 1); |
| return result; |
| }; |
| for (auto [quad, glyph, leftTop] : quadData) { |
| auto [l, t] = leftTop; |
| auto [r, b] = leftTop + glyph->fAtlasLocator.widthHeight(); |
| SkPoint3 lt = mapXYZ(l, t), |
| lb = mapXYZ(l, b), |
| rt = mapXYZ(r, t), |
| rb = mapXYZ(r, b); |
| auto [al, at, ar, ab] = glyph->fAtlasLocator.getUVs(); |
| quad[0] = {lt, color, {al, at}}; // L,T |
| quad[1] = {lb, color, {al, ab}}; // L,B |
| quad[2] = {rt, color, {ar, at}}; // R,T |
| quad[3] = {rb, color, {ar, ab}}; // R,B |
| } |
| } |
| |
| AtlasTextOp::MaskType TransformedMaskVertexFiller::opMaskType() const { |
| switch (fMaskType) { |
| case MaskFormat::kA8: return AtlasTextOp::MaskType::kGrayscaleCoverage; |
| case MaskFormat::kA565: return AtlasTextOp::MaskType::kLCDCoverage; |
| case MaskFormat::kARGB: return AtlasTextOp::MaskType::kColorBitmap; |
| } |
| SkUNREACHABLE; |
| } |
| #endif // SK_SUPPORT_GPU |
| |
| #if defined(SK_GRAPHITE_ENABLED) |
| void TransformedMaskVertexFiller::fillVertexData(DrawWriter* dw, |
| int offset, int count, |
| int ssboIndex, |
| SkSpan<const Glyph*> glyphs, |
| SkScalar depth, |
| const Transform& toDevice) const { |
| auto quadData = [&]() { |
| return SkMakeZip(glyphs.subspan(offset, count), |
| fLeftTop.subspan(offset, count)); |
| }; |
| |
| // TODO: can't handle perspective right now |
| if (toDevice.type() == Transform::Type::kProjection) { |
| return; |
| } |
| |
| DrawWriter::Vertices verts{*dw}; |
| verts.reserve(6*count); |
| for (auto [glyph, leftTop]: quadData()) { |
| auto [al, at, ar, ab] = glyph->fAtlasLocator.getUVs(); |
| auto [l, t] = leftTop; |
| auto [r, b] = leftTop + glyph->fAtlasLocator.widthHeight(); |
| SkV2 localCorners[4] = {{l, t}, {r, t}, {r, b}, {l, b}}; |
| SkV4 devOut[4]; |
| toDevice.mapPoints(localCorners, devOut, 4); |
| // TODO: Ganesh uses indices but that's not available with dynamic vertex data |
| // TODO: we should really use instances as well. |
| verts.append(6) << SkPoint{devOut[0].x, devOut[0].y} << depth << AtlasPt{al, at} // L,T |
| << ssboIndex |
| << SkPoint{devOut[3].x, devOut[3].y} << depth << AtlasPt{al, ab} // L,B |
| << ssboIndex |
| << SkPoint{devOut[1].x, devOut[1].y} << depth << AtlasPt{ar, at} // R,T |
| << ssboIndex |
| << SkPoint{devOut[3].x, devOut[3].y} << depth << AtlasPt{al, ab} // L,B |
| << ssboIndex |
| << SkPoint{devOut[2].x, devOut[2].y} << depth << AtlasPt{ar, ab} // R,B |
| << ssboIndex |
| << SkPoint{devOut[1].x, devOut[1].y} << depth << AtlasPt{ar, at} // R,T |
| << ssboIndex; |
| } |
| } |
| |
| void TransformedMaskVertexFiller::fillInstanceData(DrawWriter* dw, |
| int offset, int count, |
| unsigned short flags, |
| int ssboIndex, |
| SkSpan<const Glyph*> glyphs, |
| SkScalar depth) const { |
| auto quadData = [&]() { |
| return SkMakeZip(glyphs.subspan(offset, count), |
| fLeftTop.subspan(offset, count)); |
| }; |
| |
| DrawWriter::Instances instances{*dw, {}, {}, 4}; |
| instances.reserve(count); |
| // Need to send width, height, uvPos, xyPos, and strikeToSourceScale |
| // pre-transform coords = (s*w*b_x + t_x, s*h*b_y + t_y) |
| // where (b_x, b_y) are the vertexID coords |
| for (auto [glyph, leftTop]: quadData()) { |
| auto[al, at, ar, ab] = glyph->fAtlasLocator.getUVs(); |
| instances.append(1) << AtlasPt{uint16_t(ar-al), uint16_t(ab-at)} |
| << AtlasPt{uint16_t(al & 0x1fff), at} |
| << leftTop << /*index=*/uint16_t(al >> 13) << flags |
| << 1.0f |
| << depth << ssboIndex; |
| } |
| } |
| #endif |
| |
| struct AtlasPt { |
| uint16_t u; |
| uint16_t v; |
| }; |
| |
| #if SK_SUPPORT_GPU |
| // Normal text mask, SDFT, or color. |
| struct Mask2DVertex { |
| SkPoint devicePos; |
| GrColor color; |
| AtlasPt atlasPos; |
| }; |
| |
| struct ARGB2DVertex { |
| ARGB2DVertex(SkPoint d, GrColor, AtlasPt a) : devicePos{d}, atlasPos{a} {} |
| |
| SkPoint devicePos; |
| AtlasPt atlasPos; |
| }; |
| |
| // Perspective SDFT or SDFT forced to 3D or perspective color. |
| struct Mask3DVertex { |
| SkPoint3 devicePos; |
| GrColor color; |
| AtlasPt atlasPos; |
| }; |
| |
| struct ARGB3DVertex { |
| ARGB3DVertex(SkPoint3 d, GrColor, AtlasPt a) : devicePos{d}, atlasPos{a} {} |
| |
| SkPoint3 devicePos; |
| AtlasPt atlasPos; |
| }; |
| |
| AtlasTextOp::MaskType op_mask_type(MaskFormat maskFormat) { |
| switch (maskFormat) { |
| case MaskFormat::kA8: return AtlasTextOp::MaskType::kGrayscaleCoverage; |
| case MaskFormat::kA565: return AtlasTextOp::MaskType::kLCDCoverage; |
| case MaskFormat::kARGB: return AtlasTextOp::MaskType::kColorBitmap; |
| } |
| SkUNREACHABLE; |
| } |
| |
| SkPMColor4f calculate_colors(skgpu::v1::SurfaceDrawContext* sdc, |
| const SkPaint& paint, |
| const SkMatrixProvider& matrix, |
| MaskFormat maskFormat, |
| GrPaint* grPaint) { |
| GrRecordingContext* rContext = sdc->recordingContext(); |
| const GrColorInfo& colorInfo = sdc->colorInfo(); |
| const SkSurfaceProps& props = sdc->surfaceProps(); |
| if (maskFormat == MaskFormat::kARGB) { |
| SkPaintToGrPaintReplaceShader(rContext, colorInfo, paint, matrix, nullptr, props, grPaint); |
| float a = grPaint->getColor4f().fA; |
| return {a, a, a, a}; |
| } |
| SkPaintToGrPaint(rContext, colorInfo, paint, matrix, props, grPaint); |
| return grPaint->getColor4f(); |
| } |
| |
| SkMatrix position_matrix(const SkMatrix& drawMatrix, SkPoint drawOrigin) { |
| SkMatrix position_matrix = drawMatrix; |
| return position_matrix.preTranslate(drawOrigin.x(), drawOrigin.y()); |
| } |
| #endif // SK_SUPPORT_GPU |
| |
| // Check for integer translate with the same 2x2 matrix. |
| // Returns the translation, and true if the change from initial matrix to the position matrix |
| // support using direct glyph masks. |
| std::tuple<bool, SkVector> can_use_direct( |
| const SkMatrix& initialPositionMatrix, const SkMatrix& positionMatrix) { |
| // The existing direct glyph info can be used if the initialPositionMatrix, and the |
| // positionMatrix have the same 2x2, and the translation between them is integer. |
| // Calculate the translation in source space to a translation in device space by mapping |
| // (0, 0) through both the initial position matrix and the position matrix; take the difference. |
| SkVector translation = positionMatrix.mapOrigin() - initialPositionMatrix.mapOrigin(); |
| return {initialPositionMatrix.getScaleX() == positionMatrix.getScaleX() && |
| initialPositionMatrix.getScaleY() == positionMatrix.getScaleY() && |
| initialPositionMatrix.getSkewX() == positionMatrix.getSkewX() && |
| initialPositionMatrix.getSkewY() == positionMatrix.getSkewY() && |
| SkScalarIsInt(translation.x()) && SkScalarIsInt(translation.y()), |
| translation}; |
| } |
| |
| // -- PathOpSubmitter ------------------------------------------------------------------------------ |
| // PathOpSubmitter holds glyph ids until ready to draw. During drawing, the glyph ids are |
| // converted to SkPaths. PathOpSubmitter can only be serialized when it is holding glyph ids; |
| // it can only be serialized before submitDraws has been called. |
| class PathOpSubmitter { |
| public: |
| PathOpSubmitter() = delete; |
| PathOpSubmitter(const PathOpSubmitter&) = delete; |
| const PathOpSubmitter& operator=(const PathOpSubmitter&) = delete; |
| PathOpSubmitter(PathOpSubmitter&& that) |
| // Transfer ownership of fIDsOrPaths from that to this. |
| : fIDsOrPaths{std::exchange( |
| const_cast<SkSpan<IDOrPath>&>(that.fIDsOrPaths), SkSpan<IDOrPath>{})} |
| , fPositions{that.fPositions} |
| , fStrikeToSourceScale{that.fStrikeToSourceScale} |
| , fIsAntiAliased{that.fIsAntiAliased} |
| , fStrikePromise{std::move(that.fStrikePromise)} {} |
| PathOpSubmitter& operator=(PathOpSubmitter&& that) { |
| this->~PathOpSubmitter(); |
| new (this) PathOpSubmitter{std::move(that)}; |
| return *this; |
| } |
| PathOpSubmitter(bool isAntiAliased, |
| SkScalar strikeToSourceScale, |
| SkSpan<SkPoint> positions, |
| SkSpan<IDOrPath> idsOrPaths, |
| SkStrikePromise&& strikePromise); |
| |
| ~PathOpSubmitter(); |
| |
| static PathOpSubmitter Make(const SkZip<SkPackedGlyphID, SkPoint>& accepted, |
| bool isAntiAliased, |
| SkScalar strikeToSourceScale, |
| SkStrikePromise&& strikePromise, |
| SubRunAllocator* alloc); |
| |
| int unflattenSize() const; |
| void flatten(SkWriteBuffer& buffer) const; |
| static std::optional<PathOpSubmitter> MakeFromBuffer(SkReadBuffer& buffer, |
| SubRunAllocator* alloc, |
| const SkStrikeClient* client); |
| |
| // submitDraws is not thread safe. It only occurs the single thread drawing portion of the GPU |
| // rendering. |
| void submitDraws(SkCanvas*, |
| SkPoint drawOrigin, |
| const SkPaint& paint) const; |
| |
| private: |
| // When PathOpSubmitter is created only the glyphIDs are needed, during the submitDraws call, |
| // the glyphIDs are converted to SkPaths. |
| const SkSpan<IDOrPath> fIDsOrPaths; |
| const SkSpan<const SkPoint> fPositions; |
| const SkScalar fStrikeToSourceScale; |
| const bool fIsAntiAliased; |
| |
| mutable SkStrikePromise fStrikePromise; |
| mutable SkOnce fConvertIDsToPaths; |
| mutable bool fPathsAreCreated{false}; |
| }; |
| |
| int PathOpSubmitter::unflattenSize() const { |
| return fPositions.size_bytes() + fIDsOrPaths.size_bytes(); |
| } |
| |
| void PathOpSubmitter::flatten(SkWriteBuffer& buffer) const { |
| fStrikePromise.flatten(buffer); |
| |
| buffer.writeInt(fIsAntiAliased); |
| buffer.writeScalar(fStrikeToSourceScale); |
| buffer.writePointArray(fPositions.data(), SkCount(fPositions)); |
| for (IDOrPath& idOrPath : fIDsOrPaths) { |
| buffer.writeInt(idOrPath.fGlyphID); |
| } |
| } |
| |
| std::optional<PathOpSubmitter> PathOpSubmitter::MakeFromBuffer(SkReadBuffer& buffer, |
| SubRunAllocator* alloc, |
| const SkStrikeClient* client) { |
| std::optional<SkStrikePromise> strikePromise = |
| SkStrikePromise::MakeFromBuffer(buffer, client, SkStrikeCache::GlobalStrikeCache()); |
| if (!buffer.validate(strikePromise.has_value())) { |
| return std::nullopt; |
| } |
| |
| bool isAntiAlias = buffer.readInt(); |
| |
| SkScalar strikeToSourceScale = buffer.readScalar(); |
| if (!buffer.validate(0 < strikeToSourceScale)) { return std::nullopt; } |
| |
| SkSpan<SkPoint> positions = make_points_from_buffer(buffer, alloc); |
| if (positions.empty()) { return std::nullopt; } |
| const int glyphCount = SkCount(positions); |
| |
| // Remember, we stored an int for glyph id. |
| if (!buffer.validateCanReadN<int>(glyphCount)) { return std::nullopt; } |
| auto idsOrPaths = SkSpan(alloc->makeUniqueArray<IDOrPath>(glyphCount).release(), glyphCount); |
| for (auto& idOrPath : idsOrPaths) { |
| idOrPath.fGlyphID = SkTo<SkGlyphID>(buffer.readInt()); |
| } |
| |
| if (!buffer.isValid()) { return std::nullopt; } |
| |
| return PathOpSubmitter{isAntiAlias, |
| strikeToSourceScale, |
| positions, |
| idsOrPaths, |
| std::move(strikePromise.value())}; |
| } |
| |
| PathOpSubmitter::PathOpSubmitter( |
| bool isAntiAliased, |
| SkScalar strikeToSourceScale, |
| SkSpan<SkPoint> positions, |
| SkSpan<IDOrPath> idsOrPaths, |
| SkStrikePromise&& strikePromise) |
| : fIDsOrPaths{idsOrPaths} |
| , fPositions{positions} |
| , fStrikeToSourceScale{strikeToSourceScale} |
| , fIsAntiAliased{isAntiAliased} |
| , fStrikePromise{std::move(strikePromise)} { |
| SkASSERT(!fPositions.empty()); |
| } |
| |
| PathOpSubmitter::~PathOpSubmitter() { |
| // If we have converted glyph IDs to paths, then clean up the SkPaths. |
| if (fPathsAreCreated) { |
| for (auto& idOrPath : fIDsOrPaths) { |
| idOrPath.fPath.~SkPath(); |
| } |
| } |
| } |
| |
| PathOpSubmitter PathOpSubmitter::Make(const SkZip<SkPackedGlyphID, SkPoint>& accepted, |
| bool isAntiAliased, |
| SkScalar strikeToSourceScale, |
| SkStrikePromise&& strikePromise, |
| SubRunAllocator* alloc) { |
| int glyphCount = SkCount(accepted); |
| SkPoint* positions = alloc->makePODArray<SkPoint>(glyphCount); |
| IDOrPath* idsOrPaths = alloc->makeUniqueArray<IDOrPath>(glyphCount).release(); |
| |
| for (auto [dstIdOrPath, dstPosition, srcPackedGlyphID, srcPosition] : |
| SkMakeZip(idsOrPaths, positions, accepted.get<0>(), accepted.get<1>())) { |
| dstPosition = srcPosition; |
| dstIdOrPath.fGlyphID = srcPackedGlyphID.glyphID(); |
| } |
| |
| return PathOpSubmitter{isAntiAliased, |
| strikeToSourceScale, |
| SkSpan(positions, glyphCount), |
| SkSpan(idsOrPaths, glyphCount), |
| std::move(strikePromise)}; |
| } |
| |
| void |
| PathOpSubmitter::submitDraws(SkCanvas* canvas, SkPoint drawOrigin, const SkPaint& paint) const { |
| // Convert the glyph IDs to paths if it hasn't been done yet. This is thread safe. |
| fConvertIDsToPaths([&]() { |
| if (SkStrike* strike = fStrikePromise.strike()) { |
| strike->glyphIDsToPaths(fIDsOrPaths); |
| |
| // Drop ref to strike so that it can be purged from the cache if needed. |
| fStrikePromise.resetStrike(); |
| fPathsAreCreated = true; |
| } |
| }); |
| |
| SkPaint runPaint{paint}; |
| runPaint.setAntiAlias(fIsAntiAliased); |
| |
| SkMaskFilterBase* maskFilter = as_MFB(runPaint.getMaskFilter()); |
| |
| // Calculate the matrix that maps the path glyphs from their size in the strike to |
| // the graphics source space. |
| SkMatrix strikeToSource = SkMatrix::Scale(fStrikeToSourceScale, fStrikeToSourceScale); |
| strikeToSource.postTranslate(drawOrigin.x(), drawOrigin.y()); |
| |
| // If there are shaders, non-blur mask filters or styles, the path must be scaled into source |
| // space independently of the CTM. This allows the CTM to be correct for the different effects. |
| SkStrokeRec style(runPaint); |
| bool needsExactCTM = runPaint.getShader() |
| || runPaint.getPathEffect() |
| || (!style.isFillStyle() && !style.isHairlineStyle()) |
| || (maskFilter != nullptr && !maskFilter->asABlur(nullptr)); |
| if (!needsExactCTM) { |
| SkMaskFilterBase::BlurRec blurRec; |
| |
| // If there is a blur mask filter, then sigma needs to be adjusted to account for the |
| // scaling of fStrikeToSourceScale. |
| if (maskFilter != nullptr && maskFilter->asABlur(&blurRec)) { |
| runPaint.setMaskFilter( |
| SkMaskFilter::MakeBlur(blurRec.fStyle, blurRec.fSigma / fStrikeToSourceScale)); |
| } |
| for (auto [idOrPath, pos] : SkMakeZip(fIDsOrPaths, fPositions)) { |
| // Transform the glyph to source space. |
| SkMatrix pathMatrix = strikeToSource; |
| pathMatrix.postTranslate(pos.x(), pos.y()); |
| |
| SkAutoCanvasRestore acr(canvas, true); |
| canvas->concat(pathMatrix); |
| canvas->drawPath(idOrPath.fPath, runPaint); |
| } |
| } else { |
| // Transform the path to device because the deviceMatrix must be unchanged to |
| // draw effect, filter or shader paths. |
| for (auto [idOrPath, pos] : SkMakeZip(fIDsOrPaths, fPositions)) { |
| // Transform the glyph to source space. |
| SkMatrix pathMatrix = strikeToSource; |
| pathMatrix.postTranslate(pos.x(), pos.y()); |
| |
| SkPath deviceOutline; |
| idOrPath.fPath.transform(pathMatrix, &deviceOutline); |
| deviceOutline.setIsVolatile(true); |
| canvas->drawPath(deviceOutline, runPaint); |
| } |
| } |
| } |
| |
| // -- PathSubRun ----------------------------------------------------------------------------------- |
| class PathSubRun final : public SubRun { |
| public: |
| PathSubRun(PathOpSubmitter&& pathDrawing) : fPathDrawing(std::move(pathDrawing)) {} |
| |
| static SubRunOwner Make(const SkZip<SkPackedGlyphID, SkPoint>& accepted, |
| bool isAntiAliased, |
| SkScalar strikeToSourceScale, |
| SkStrikePromise&& strikePromise, |
| SubRunAllocator* alloc) { |
| return alloc->makeUnique<PathSubRun>( |
| PathOpSubmitter::Make( |
| accepted, isAntiAliased, strikeToSourceScale, std::move(strikePromise), alloc)); |
| } |
| |
| #if SK_SUPPORT_GPU |
| void draw(SkCanvas* canvas, |
| const GrClip*, |
| const SkMatrixProvider&, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt>, |
| skgpu::v1::SurfaceDrawContext*) const override { |
| fPathDrawing.submitDraws(canvas, drawOrigin, paint); |
| } |
| #endif // SK_SUPPORT_GPU |
| #if defined(SK_GRAPHITE_ENABLED) |
| void draw(SkCanvas* canvas, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt> subRunStorage, |
| Device* device) const override { |
| fPathDrawing.submitDraws(canvas, drawOrigin, paint); |
| } |
| #endif // SK_GRAPHITE_ENABLED |
| |
| int unflattenSize() const override; |
| |
| bool canReuse(const SkPaint& paint, const SkMatrix& positionMatrix) const override { |
| return true; |
| } |
| const AtlasSubRun* testingOnly_atlasSubRun() const override { return nullptr; } |
| static SubRunOwner MakeFromBuffer(const SkMatrix& initialPositionMatrix, |
| SkReadBuffer& buffer, |
| SubRunAllocator* alloc, |
| const SkStrikeClient* client); |
| |
| protected: |
| SubRunType subRunType() const override { return kPath; } |
| void doFlatten(SkWriteBuffer& buffer) const override; |
| |
| private: |
| PathOpSubmitter fPathDrawing; |
| }; |
| |
| int PathSubRun::unflattenSize() const { |
| return sizeof(PathSubRun) + fPathDrawing.unflattenSize(); |
| } |
| |
| void PathSubRun::doFlatten(SkWriteBuffer& buffer) const { |
| fPathDrawing.flatten(buffer); |
| } |
| |
| SubRunOwner PathSubRun::MakeFromBuffer(const SkMatrix& initialPositionMatrix, |
| SkReadBuffer& buffer, |
| SubRunAllocator* alloc, |
| const SkStrikeClient* client) { |
| auto pathOpSubmitter = PathOpSubmitter::MakeFromBuffer(buffer, alloc, client); |
| if (!buffer.validate(pathOpSubmitter.has_value())) { return nullptr; } |
| return alloc->makeUnique<PathSubRun>(std::move(*pathOpSubmitter)); |
| } |
| |
| // -- DrawableOpSubmitter -------------------------------------------------------------------------- |
| // Shared code for submitting GPU ops for drawing glyphs as drawables. |
| class DrawableOpSubmitter { |
| public: |
| DrawableOpSubmitter() = delete; |
| DrawableOpSubmitter(const DrawableOpSubmitter&) = delete; |
| const DrawableOpSubmitter& operator=(const DrawableOpSubmitter&) = delete; |
| DrawableOpSubmitter(DrawableOpSubmitter&& that) |
| : fStrikeToSourceScale{that.fStrikeToSourceScale} |
| , fPositions{that.fPositions} |
| , fIDsOrDrawables{that.fIDsOrDrawables} |
| , fStrikePromise{std::move(that.fStrikePromise)} {} |
| DrawableOpSubmitter& operator=(DrawableOpSubmitter&& that) { |
| this->~DrawableOpSubmitter(); |
| new (this) DrawableOpSubmitter{std::move(that)}; |
| return *this; |
| } |
| DrawableOpSubmitter(SkScalar strikeToSourceScale, |
| SkSpan<SkPoint> positions, |
| SkSpan<IDOrDrawable> idsOrDrawables, |
| SkStrikePromise&& strikePromise); |
| |
| static DrawableOpSubmitter Make(const SkZip<SkPackedGlyphID, SkPoint>& accepted, |
| SkScalar strikeToSourceScale, |
| SkStrikePromise&& strikePromise, |
| SubRunAllocator* alloc); |
| |
| int unflattenSize() const; |
| void flatten(SkWriteBuffer& buffer) const; |
| static std::optional<DrawableOpSubmitter> MakeFromBuffer(SkReadBuffer& buffer, |
| SubRunAllocator* alloc, |
| const SkStrikeClient* client); |
| void submitDraws(SkCanvas* canvas, SkPoint drawOrigin, const SkPaint& paint) const; |
| |
| private: |
| const SkScalar fStrikeToSourceScale; |
| const SkSpan<SkPoint> fPositions; |
| const SkSpan<IDOrDrawable> fIDsOrDrawables; |
| // When the promise is converted to a strike it acts as the ref on the strike to keep the |
| // SkDrawable data alive. |
| mutable SkStrikePromise fStrikePromise; |
| mutable SkOnce fConvertIDsToDrawables; |
| }; |
| |
| int DrawableOpSubmitter::unflattenSize() const { |
| return fPositions.size_bytes() + fIDsOrDrawables.size_bytes(); |
| } |
| |
| void DrawableOpSubmitter::flatten(SkWriteBuffer& buffer) const { |
| fStrikePromise.flatten(buffer); |
| |
| buffer.writeScalar(fStrikeToSourceScale); |
| buffer.writePointArray(fPositions.data(), SkCount(fPositions)); |
| for (IDOrDrawable idOrDrawable : fIDsOrDrawables) { |
| buffer.writeInt(idOrDrawable.fGlyphID); |
| } |
| } |
| |
| std::optional<DrawableOpSubmitter> DrawableOpSubmitter::MakeFromBuffer( |
| SkReadBuffer& buffer, SubRunAllocator* alloc, const SkStrikeClient* client) { |
| std::optional<SkStrikePromise> strikePromise = |
| SkStrikePromise::MakeFromBuffer(buffer, client, SkStrikeCache::GlobalStrikeCache()); |
| if (!buffer.validate(strikePromise.has_value())) { |
| return std::nullopt; |
| } |
| |
| SkScalar strikeToSourceScale = buffer.readScalar(); |
| if (!buffer.validate(0 < strikeToSourceScale)) { return std::nullopt; } |
| |
| SkSpan<SkPoint> positions = make_points_from_buffer(buffer, alloc); |
| if (positions.empty()) { return std::nullopt; } |
| const int glyphCount = SkCount(positions); |
| |
| if (!buffer.validateCanReadN<int>(glyphCount)) { return std::nullopt; } |
| auto idsOrDrawables = alloc->makePODArray<IDOrDrawable>(glyphCount); |
| for (int i = 0; i < SkToInt(glyphCount); ++i) { |
| // Remember, we stored an int for glyph id. |
| idsOrDrawables[i].fGlyphID = SkTo<SkGlyphID>(buffer.readInt()); |
| } |
| |
| SkASSERT(buffer.isValid()); |
| return DrawableOpSubmitter{strikeToSourceScale, |
| positions, |
| SkSpan(idsOrDrawables, glyphCount), |
| std::move(strikePromise.value())}; |
| } |
| |
| DrawableOpSubmitter::DrawableOpSubmitter( |
| SkScalar strikeToSourceScale, |
| SkSpan<SkPoint> positions, |
| SkSpan<IDOrDrawable> idsOrDrawables, |
| SkStrikePromise&& strikePromise) |
| : fStrikeToSourceScale{strikeToSourceScale} |
| , fPositions{positions} |
| , fIDsOrDrawables{idsOrDrawables} |
| , fStrikePromise(std::move(strikePromise)) { |
| SkASSERT(!fPositions.empty()); |
| } |
| |
| DrawableOpSubmitter DrawableOpSubmitter::Make(const SkZip<SkPackedGlyphID, SkPoint>& accepted, |
| SkScalar strikeToSourceScale, |
| SkStrikePromise&& strikePromise, |
| SubRunAllocator* alloc) { |
| int glyphCount = SkCount(accepted); |
| SkPoint* positions = alloc->makePODArray<SkPoint>(glyphCount); |
| IDOrDrawable* idsOrDrawables = alloc->makePODArray<IDOrDrawable>(glyphCount); |
| for (auto [i, variant, pos] : SkMakeEnumerate(accepted)) { |
| positions[i] = pos; |
| idsOrDrawables[i].fGlyphID = variant.glyphID(); |
| } |
| |
| return DrawableOpSubmitter{strikeToSourceScale, |
| SkSpan(positions, glyphCount), |
| SkSpan(idsOrDrawables, glyphCount), |
| std::move(strikePromise)}; |
| } |
| |
| void |
| DrawableOpSubmitter::submitDraws(SkCanvas* canvas, SkPoint drawOrigin,const SkPaint& paint) const { |
| // Convert glyph IDs to Drawables if it hasn't been done yet. |
| fConvertIDsToDrawables([&]() { |
| fStrikePromise.strike()->glyphIDsToDrawables(fIDsOrDrawables); |
| // Do not call resetStrike() because the strike must remain owned to ensure the Drawable |
| // data is not freed. |
| }); |
| |
| // Calculate the matrix that maps the path glyphs from their size in the strike to |
| // the graphics source space. |
| SkMatrix strikeToSource = SkMatrix::Scale(fStrikeToSourceScale, fStrikeToSourceScale); |
| strikeToSource.postTranslate(drawOrigin.x(), drawOrigin.y()); |
| |
| // Transform the path to device because the deviceMatrix must be unchanged to |
| // draw effect, filter or shader paths. |
| for (auto [i, position] : SkMakeEnumerate(fPositions)) { |
| SkDrawable* drawable = fIDsOrDrawables[i].fDrawable; |
| |
| if (drawable == nullptr) { |
| // This better be pinned to keep the drawable data alive. |
| fStrikePromise.strike()->verifyPinnedStrike(); |
| SkDEBUGFAIL("Drawable should not be nullptr."); |
| continue; |
| } |
| |
| // Transform the glyph to source space. |
| SkMatrix pathMatrix = strikeToSource; |
| pathMatrix.postTranslate(position.x(), position.y()); |
| |
| SkAutoCanvasRestore acr(canvas, false); |
| SkRect drawableBounds = drawable->getBounds(); |
| pathMatrix.mapRect(&drawableBounds); |
| canvas->saveLayer(&drawableBounds, &paint); |
| drawable->draw(canvas, &pathMatrix); |
| } |
| } |
| |
| template <typename SubRunT> |
| SubRunOwner make_drawable_sub_run(const SkZip<SkPackedGlyphID, SkPoint>& drawables, |
| SkScalar strikeToSourceScale, |
| SkStrikePromise&& strikePromise, |
| SubRunAllocator* alloc) { |
| return alloc->makeUnique<SubRunT>( |
| DrawableOpSubmitter::Make(drawables, strikeToSourceScale, std::move(strikePromise), alloc)); |
| } |
| |
| // -- DrawableSubRun ------------------------------------------------------------------------------- |
| class DrawableSubRun : public SubRun { |
| public: |
| DrawableSubRun(DrawableOpSubmitter&& drawingDrawing) |
| : fDrawingDrawing(std::move(drawingDrawing)) {} |
| |
| static SubRunOwner MakeFromBuffer(const SkMatrix&, |
| SkReadBuffer& buffer, |
| SubRunAllocator* alloc, |
| const SkStrikeClient* client); |
| #if SK_SUPPORT_GPU |
| void draw(SkCanvas* canvas, |
| const GrClip* clip, |
| const SkMatrixProvider& viewMatrix, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt> subRunStorage, |
| skgpu::v1::SurfaceDrawContext* sdc) const override { |
| fDrawingDrawing.submitDraws(canvas, drawOrigin, paint); |
| } |
| #endif // SK_SUPPORT_GPU |
| #if defined(SK_GRAPHITE_ENABLED) |
| void draw(SkCanvas* canvas, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt> subRunStorage, |
| Device* device) const override { |
| fDrawingDrawing.submitDraws(canvas, drawOrigin, paint); |
| } |
| #endif // SK_GRAPHITE_ENABLED |
| |
| int unflattenSize() const override; |
| |
| bool canReuse(const SkPaint& paint, const SkMatrix& positionMatrix) const override; |
| |
| const AtlasSubRun* testingOnly_atlasSubRun() const override; |
| |
| protected: |
| SubRunType subRunType() const override { return kDrawable; } |
| void doFlatten(SkWriteBuffer& buffer) const override; |
| |
| private: |
| DrawableOpSubmitter fDrawingDrawing; |
| }; |
| |
| int DrawableSubRun::unflattenSize() const { |
| return sizeof(DrawableSubRun) + fDrawingDrawing.unflattenSize(); |
| } |
| |
| void DrawableSubRun::doFlatten(SkWriteBuffer& buffer) const { |
| fDrawingDrawing.flatten(buffer); |
| } |
| |
| SubRunOwner DrawableSubRun::MakeFromBuffer(const SkMatrix&, |
| SkReadBuffer& buffer, |
| SubRunAllocator* alloc, |
| const SkStrikeClient* client) { |
| auto drawableOpSubmitter = DrawableOpSubmitter::MakeFromBuffer(buffer, alloc, client); |
| if (!buffer.validate(drawableOpSubmitter.has_value())) { return nullptr; } |
| return alloc->makeUnique<DrawableSubRun>(std::move(*drawableOpSubmitter)); |
| } |
| |
| bool DrawableSubRun::canReuse(const SkPaint& paint, const SkMatrix& positionMatrix) const { |
| return true; |
| } |
| |
| const AtlasSubRun* DrawableSubRun::testingOnly_atlasSubRun() const { |
| return nullptr; |
| } |
| |
| #if SK_SUPPORT_GPU |
| enum ClipMethod { |
| kClippedOut, |
| kUnclipped, |
| kGPUClipped, |
| kGeometryClipped |
| }; |
| |
| std::tuple<ClipMethod, SkIRect> |
| calculate_clip(const GrClip* clip, SkRect deviceBounds, SkRect glyphBounds) { |
| if (clip == nullptr && !deviceBounds.intersects(glyphBounds)) { |
| return {kClippedOut, SkIRect::MakeEmpty()}; |
| } else if (clip != nullptr) { |
| switch (auto result = clip->preApply(glyphBounds, GrAA::kNo); result.fEffect) { |
| case GrClip::Effect::kClippedOut: |
| return {kClippedOut, SkIRect::MakeEmpty()}; |
| case GrClip::Effect::kUnclipped: |
| return {kUnclipped, SkIRect::MakeEmpty()}; |
| case GrClip::Effect::kClipped: { |
| if (result.fIsRRect && result.fRRect.isRect()) { |
| SkRect r = result.fRRect.rect(); |
| if (result.fAA == GrAA::kNo || GrClip::IsPixelAligned(r)) { |
| SkIRect clipRect = SkIRect::MakeEmpty(); |
| // Clip geometrically during onPrepare using clipRect. |
| r.round(&clipRect); |
| if (clipRect.contains(glyphBounds)) { |
| // If fully within the clip, signal no clipping using the empty rect. |
| return {kUnclipped, SkIRect::MakeEmpty()}; |
| } |
| // Use the clipRect to clip the geometry. |
| return {kGeometryClipped, clipRect}; |
| } |
| // Partial pixel clipped at this point. Have the GPU handle it. |
| } |
| } |
| break; |
| } |
| } |
| return {kGPUClipped, SkIRect::MakeEmpty()}; |
| } |
| template <typename Rect> |
| auto ltbr(const Rect& r) { |
| return std::make_tuple(r.left(), r.top(), r.right(), r.bottom()); |
| } |
| |
| // Handle any combination of BW or color and clip or no clip. |
| template<typename Quad, typename VertexData> |
| void generalized_direct_2D(SkZip<Quad, const Glyph*, const VertexData> quadData, |
| GrColor color, |
| SkPoint originOffset, |
| SkIRect* clip = nullptr) { |
| for (auto[quad, glyph, leftTop] : quadData) { |
| auto[al, at, ar, ab] = glyph->fAtlasLocator.getUVs(); |
| uint16_t w = ar - al, |
| h = ab - at; |
| SkScalar l = leftTop.x() + originOffset.x(), |
| t = leftTop.y() + originOffset.y(); |
| if (clip == nullptr) { |
| auto[dl, dt, dr, db] = SkRect::MakeLTRB(l, t, l + w, t + h); |
| quad[0] = {{dl, dt}, color, {al, at}}; // L,T |
| quad[1] = {{dl, db}, color, {al, ab}}; // L,B |
| quad[2] = {{dr, dt}, color, {ar, at}}; // R,T |
| quad[3] = {{dr, db}, color, {ar, ab}}; // R,B |
| } else { |
| SkIRect devIRect = SkIRect::MakeLTRB(l, t, l + w, t + h); |
| SkScalar dl, dt, dr, db; |
| if (!clip->containsNoEmptyCheck(devIRect)) { |
| if (SkIRect clipped; clipped.intersect(devIRect, *clip)) { |
| al += clipped.left() - devIRect.left(); |
| at += clipped.top() - devIRect.top(); |
| ar += clipped.right() - devIRect.right(); |
| ab += clipped.bottom() - devIRect.bottom(); |
| std::tie(dl, dt, dr, db) = ltbr(clipped); |
| } else { |
| // TODO: omit generating any vertex data for fully clipped glyphs ? |
| std::tie(dl, dt, dr, db) = std::make_tuple(0, 0, 0, 0); |
| std::tie(al, at, ar, ab) = std::make_tuple(0, 0, 0, 0); |
| } |
| } else { |
| std::tie(dl, dt, dr, db) = ltbr(devIRect); |
| } |
| quad[0] = {{dl, dt}, color, {al, at}}; // L,T |
| quad[1] = {{dl, db}, color, {al, ab}}; // L,B |
| quad[2] = {{dr, dt}, color, {ar, at}}; // R,T |
| quad[3] = {{dr, db}, color, {ar, ab}}; // R,B |
| } |
| } |
| } |
| |
| // The 99% case. No clip. Non-color only. |
| void direct_2D(SkZip<Mask2DVertex[4], |
| const Glyph*, |
| const SkPoint> quadData, |
| GrColor color, |
| SkPoint originOffset) { |
| for (auto[quad, glyph, leftTop] : quadData) { |
| auto[al, at, ar, ab] = glyph->fAtlasLocator.getUVs(); |
| SkScalar dl = leftTop.x() + originOffset.x(), |
| dt = leftTop.y() + originOffset.y(), |
| dr = dl + (ar - al), |
| db = dt + (ab - at); |
| |
| quad[0] = {{dl, dt}, color, {al, at}}; // L,T |
| quad[1] = {{dl, db}, color, {al, ab}}; // L,B |
| quad[2] = {{dr, dt}, color, {ar, at}}; // R,T |
| quad[3] = {{dr, db}, color, {ar, ab}}; // R,B |
| } |
| } |
| #endif // SK_SUPPORT_GPU |
| |
| // -- DirectMaskSubRun ------------------------------------------------------------------------- |
| class DirectMaskSubRun final : public SubRun, public AtlasSubRun { |
| public: |
| DirectMaskSubRun(MaskFormat format, |
| const SkMatrix& initialPositionMatrix, |
| SkRect deviceBounds, |
| SkSpan<const SkPoint> devicePositions, |
| GlyphVector&& glyphs); |
| |
| static SubRunOwner Make(SkRect runBounds, |
| const SkZip<SkGlyphVariant, SkPoint>& accepted, |
| const SkMatrix& initialPositionMatrix, |
| SkStrikePromise&& strikePromise, |
| MaskFormat format, |
| SubRunAllocator* alloc); |
| |
| static SubRunOwner MakeFromBuffer(const SkMatrix& initialPositionMatrix, |
| SkReadBuffer& buffer, |
| SubRunAllocator* alloc, |
| const SkStrikeClient* client); |
| #if SK_SUPPORT_GPU |
| void draw(SkCanvas*, |
| const GrClip* clip, |
| const SkMatrixProvider& viewMatrix, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt> subRunOwner, |
| skgpu::v1::SurfaceDrawContext* sdc) const override; |
| #endif // SK_SUPPORT_GPU |
| |
| #ifdef SK_GRAPHITE_ENABLED |
| void draw(SkCanvas*, |
| SkPoint drawOrigin, |
| const SkPaint&, |
| sk_sp<SkRefCnt> subRunStorage, |
| Device*) const override; |
| #endif |
| |
| int unflattenSize() const override; |
| |
| int glyphCount() const override; |
| MaskFormat maskFormat() const override { return fMaskFormat; } |
| |
| void testingOnly_packedGlyphIDToGlyph(StrikeCache* cache) const override; |
| |
| #if SK_SUPPORT_GPU |
| size_t vertexStride(const SkMatrix& drawMatrix) const override; |
| |
| std::tuple<const GrClip*, GrOp::Owner> |
| makeAtlasTextOp(const GrClip*, |
| const SkMatrixProvider& viewMatrix, |
| SkPoint, |
| const SkPaint&, |
| sk_sp<SkRefCnt>&& subRunStorage, |
| skgpu::v1::SurfaceDrawContext*) const override; |
| |
| std::tuple<bool, int> |
| regenerateAtlas(int begin, int end, GrMeshDrawTarget*) const override; |
| |
| void fillVertexData(void* vertexDst, int offset, int count, |
| GrColor color, |
| const SkMatrix& drawMatrix, SkPoint drawOrigin, |
| SkIRect clip) const override; |
| #endif // SK_SUPPORT_GPU |
| |
| #if defined(SK_GRAPHITE_ENABLED) |
| std::tuple<bool, int> |
| regenerateAtlas(int begin, int end, Recorder*) const override; |
| |
| std::tuple<gr::Rect, Transform> boundsAndDeviceMatrix(const Transform&, |
| SkPoint drawOrigin) const override; |
| |
| const Renderer* renderer(const RendererProvider* renderers) const override { |
| return renderers->bitmapText(); |
| } |
| |
| void fillInstanceData(skgpu::graphite::DrawWriter*, |
| int offset, int count, |
| int ssboIndex, |
| SkScalar depth) const override; |
| #endif |
| |
| bool canReuse(const SkPaint& paint, const SkMatrix& positionMatrix) const override; |
| |
| const AtlasSubRun* testingOnly_atlasSubRun() const override; |
| |
| protected: |
| SubRunType subRunType() const override { return kDirectMask; } |
| void doFlatten(SkWriteBuffer& buffer) const override; |
| |
| private: |
| // Return true if the positionMatrix represents an integer translation. Return the device |
| // bounding box of all the glyphs. If the bounding box is empty, then something went singular |
| // and this operation should be dropped. |
| std::tuple<bool, SkRect> deviceRectAndCheckTransform(const SkMatrix& positionMatrix) const; |
| |
| const MaskFormat fMaskFormat; |
| const SkMatrix& fInitialPositionMatrix; |
| |
| // The vertex bounds in device space. The bounds are the joined rectangles of all the glyphs. |
| const SkRect fGlyphDeviceBounds; |
| const SkSpan<const SkPoint> fLeftTopDevicePos; |
| |
| // The regenerateAtlas method mutates fGlyphs. It should be called from onPrepare which must |
| // be single threaded. |
| mutable GlyphVector fGlyphs; |
| }; |
| |
| DirectMaskSubRun::DirectMaskSubRun(MaskFormat format, |
| const SkMatrix& initialPositionMatrix, |
| SkRect deviceBounds, |
| SkSpan<const SkPoint> devicePositions, |
| GlyphVector&& glyphs) |
| : fMaskFormat{format} |
| , fInitialPositionMatrix{initialPositionMatrix} |
| , fGlyphDeviceBounds{deviceBounds} |
| , fLeftTopDevicePos{devicePositions} |
| , fGlyphs{std::move(glyphs)} {} |
| |
| SubRunOwner DirectMaskSubRun::Make(SkRect runBounds, |
| const SkZip<SkGlyphVariant, SkPoint>& accepted, |
| const SkMatrix& initialPositionMatrix, |
| SkStrikePromise&& strikePromise, |
| MaskFormat format, |
| SubRunAllocator* alloc) { |
| auto glyphLeftTop = alloc->makePODArray<SkPoint>(accepted.size()); |
| auto glyphIDs = alloc->makePODArray<GlyphVector::Variant>(accepted.size()); |
| |
| for (auto [i, variant, pos] : SkMakeEnumerate(accepted)) { |
| glyphLeftTop[i] = pos; |
| glyphIDs[i].packedGlyphID = variant.packedID(); |
| } |
| |
| SkSpan<const SkPoint> leftTop{glyphLeftTop, accepted.size()}; |
| return alloc->makeUnique<DirectMaskSubRun>( |
| format, initialPositionMatrix, runBounds, leftTop, |
| GlyphVector{std::move(strikePromise), {glyphIDs, accepted.size()}}); |
| } |
| |
| bool DirectMaskSubRun::canReuse(const SkPaint& paint, const SkMatrix& positionMatrix) const { |
| auto [reuse, _] = can_use_direct(fInitialPositionMatrix, positionMatrix); |
| return reuse; |
| } |
| |
| SubRunOwner DirectMaskSubRun::MakeFromBuffer(const SkMatrix& initialPositionMatrix, |
| SkReadBuffer& buffer, |
| SubRunAllocator* alloc, |
| const SkStrikeClient* client) { |
| MaskFormat maskType = (MaskFormat)buffer.readInt(); |
| SkRect runBounds = buffer.readRect(); |
| |
| SkSpan<SkPoint> leftTop = make_points_from_buffer(buffer, alloc); |
| if (leftTop.empty()) { return nullptr; } |
| const int glyphCount = SkCount(leftTop); |
| |
| auto glyphVector = GlyphVector::MakeFromBuffer(buffer, client, alloc); |
| if (!buffer.validate(glyphVector.has_value())) { return nullptr; } |
| if (!buffer.validate(SkCount(glyphVector->glyphs()) == glyphCount)) { return nullptr; } |
| SkASSERT(buffer.isValid()); |
| return alloc->makeUnique<DirectMaskSubRun>( |
| maskType, initialPositionMatrix, runBounds, leftTop, |
| std::move(glyphVector.value())); |
| } |
| |
| void DirectMaskSubRun::doFlatten(SkWriteBuffer& buffer) const { |
| buffer.writeInt(static_cast<int>(fMaskFormat)); |
| buffer.writeRect(fGlyphDeviceBounds); |
| buffer.writePointArray(fLeftTopDevicePos.data(), SkCount(fLeftTopDevicePos)); |
| fGlyphs.flatten(buffer); |
| } |
| |
| int DirectMaskSubRun::unflattenSize() const { |
| return sizeof(DirectMaskSubRun) + |
| fGlyphs.unflattenSize() + |
| sizeof(SkPoint) * fGlyphs.glyphs().size(); |
| } |
| |
| const AtlasSubRun* DirectMaskSubRun::testingOnly_atlasSubRun() const { |
| return this; |
| } |
| |
| int DirectMaskSubRun::glyphCount() const { |
| return SkCount(fGlyphs.glyphs()); |
| } |
| |
| #if SK_SUPPORT_GPU |
| size_t DirectMaskSubRun::vertexStride(const SkMatrix& positionMatrix) const { |
| if (!positionMatrix.hasPerspective()) { |
| if (fMaskFormat != MaskFormat::kARGB) { |
| return sizeof(Mask2DVertex); |
| } else { |
| return sizeof(ARGB2DVertex); |
| } |
| } else { |
| if (fMaskFormat != MaskFormat::kARGB) { |
| return sizeof(Mask3DVertex); |
| } else { |
| return sizeof(ARGB3DVertex); |
| } |
| } |
| } |
| |
| void DirectMaskSubRun::draw(SkCanvas*, |
| const GrClip* clip, |
| const SkMatrixProvider& viewMatrix, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt> subRunStorage, |
| skgpu::v1::SurfaceDrawContext* sdc) const { |
| auto[drawingClip, op] = this->makeAtlasTextOp( |
| clip, viewMatrix, drawOrigin, paint, std::move(subRunStorage), sdc); |
| if (op != nullptr) { |
| sdc->addDrawOp(drawingClip, std::move(op)); |
| } |
| } |
| |
| std::tuple<const GrClip*, GrOp::Owner> DirectMaskSubRun::makeAtlasTextOp( |
| const GrClip* clip, |
| const SkMatrixProvider& viewMatrix, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt>&& subRunStorage, |
| skgpu::v1::SurfaceDrawContext* sdc) const { |
| SkASSERT(this->glyphCount() != 0); |
| const SkMatrix& drawMatrix = viewMatrix.localToDevice(); |
| const SkMatrix& positionMatrix = position_matrix(drawMatrix, drawOrigin); |
| |
| auto [integerTranslate, subRunDeviceBounds] = this->deviceRectAndCheckTransform(positionMatrix); |
| if (subRunDeviceBounds.isEmpty()) { |
| return {nullptr, nullptr}; |
| } |
| // Rect for optimized bounds clipping when doing an integer translate. |
| SkIRect geometricClipRect = SkIRect::MakeEmpty(); |
| if (integerTranslate) { |
| // We can clip geometrically using clipRect and ignore clip when an axis-aligned rectangular |
| // non-AA clip is used. If clipRect is empty, and clip is nullptr, then there is no clipping |
| // needed. |
| const SkRect deviceBounds = SkRect::MakeWH(sdc->width(), sdc->height()); |
| auto [clipMethod, clipRect] = calculate_clip(clip, deviceBounds, subRunDeviceBounds); |
| |
| switch (clipMethod) { |
| case kClippedOut: |
| // Returning nullptr as op means skip this op. |
| return {nullptr, nullptr}; |
| case kUnclipped: |
| case kGeometryClipped: |
| // GPU clip is not needed. |
| clip = nullptr; |
| break; |
| case kGPUClipped: |
| // Use th GPU clip; clipRect is ignored. |
| break; |
| } |
| geometricClipRect = clipRect; |
| |
| if (!geometricClipRect.isEmpty()) { SkASSERT(clip == nullptr); } |
| } |
| |
| GrPaint grPaint; |
| const SkPMColor4f drawingColor = |
| calculate_colors(sdc, paint, viewMatrix, fMaskFormat, &grPaint); |
| |
| auto geometry = AtlasTextOp::Geometry::Make(*this, |
| drawMatrix, |
| drawOrigin, |
| geometricClipRect, |
| std::move(subRunStorage), |
| drawingColor, |
| sdc->arenaAlloc()); |
| |
| GrRecordingContext* const rContext = sdc->recordingContext(); |
| GrOp::Owner op = GrOp::Make<AtlasTextOp>(rContext, |
| op_mask_type(fMaskFormat), |
| !integerTranslate, |
| this->glyphCount(), |
| subRunDeviceBounds, |
| geometry, |
| std::move(grPaint)); |
| return {clip, std::move(op)}; |
| } |
| #endif // SK_SUPPORT_GPU |
| |
| #ifdef SK_GRAPHITE_ENABLED |
| void DirectMaskSubRun::draw(SkCanvas*, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt> subRunStorage, |
| Device* device) const { |
| this->AtlasSubRun::draw(device, drawOrigin, paint, std::move(subRunStorage)); |
| } |
| #endif |
| |
| void DirectMaskSubRun::testingOnly_packedGlyphIDToGlyph(StrikeCache *cache) const { |
| fGlyphs.packedGlyphIDToGlyph(cache); |
| } |
| |
| #if SK_SUPPORT_GPU |
| std::tuple<bool, int> DirectMaskSubRun::regenerateAtlas(int begin, int end, |
| GrMeshDrawTarget* target) const { |
| return fGlyphs.regenerateAtlas(begin, end, fMaskFormat, 0, target); |
| } |
| |
| template<typename Quad, typename VertexData> |
| void transformed_direct_2D(SkZip<Quad, const Glyph*, const VertexData> quadData, |
| GrColor color, |
| const SkMatrix& matrix) { |
| for (auto[quad, glyph, leftTop] : quadData) { |
| auto[al, at, ar, ab] = glyph->fAtlasLocator.getUVs(); |
| SkScalar dl = leftTop.x(), |
| dt = leftTop.y(), |
| dr = dl + (ar - al), |
| db = dt + (ab - at); |
| SkPoint lt = matrix.mapXY(dl, dt), |
| lb = matrix.mapXY(dl, db), |
| rt = matrix.mapXY(dr, dt), |
| rb = matrix.mapXY(dr, db); |
| quad[0] = {lt, color, {al, at}}; // L,T |
| quad[1] = {lb, color, {al, ab}}; // L,B |
| quad[2] = {rt, color, {ar, at}}; // R,T |
| quad[3] = {rb, color, {ar, ab}}; // R,B |
| } |
| } |
| |
| template<typename Quad, typename VertexData> |
| void transformed_direct_3D(SkZip<Quad, const Glyph*, const VertexData> quadData, |
| GrColor color, |
| const SkMatrix& matrix) { |
| auto mapXYZ = [&](SkScalar x, SkScalar y) { |
| SkPoint pt{x, y}; |
| SkPoint3 result; |
| matrix.mapHomogeneousPoints(&result, &pt, 1); |
| return result; |
| }; |
| for (auto[quad, glyph, leftTop] : quadData) { |
| auto[al, at, ar, ab] = glyph->fAtlasLocator.getUVs(); |
| SkScalar dl = leftTop.x(), |
| dt = leftTop.y(), |
| dr = dl + (ar - al), |
| db = dt + (ab - at); |
| SkPoint3 lt = mapXYZ(dl, dt), |
| lb = mapXYZ(dl, db), |
| rt = mapXYZ(dr, dt), |
| rb = mapXYZ(dr, db); |
| quad[0] = {lt, color, {al, at}}; // L,T |
| quad[1] = {lb, color, {al, ab}}; // L,B |
| quad[2] = {rt, color, {ar, at}}; // R,T |
| quad[3] = {rb, color, {ar, ab}}; // R,B |
| } |
| } |
| |
| void DirectMaskSubRun::fillVertexData(void* vertexDst, int offset, int count, |
| GrColor color, |
| const SkMatrix& drawMatrix, SkPoint drawOrigin, |
| SkIRect clip) const { |
| auto quadData = [&](auto dst) { |
| return SkMakeZip(dst, |
| fGlyphs.glyphs().subspan(offset, count), |
| fLeftTopDevicePos.subspan(offset, count)); |
| }; |
| |
| const SkMatrix positionMatrix = position_matrix(drawMatrix, drawOrigin); |
| auto [noTransformNeeded, originOffset] = |
| can_use_direct(fInitialPositionMatrix, positionMatrix); |
| |
| if (noTransformNeeded) { |
| if (clip.isEmpty()) { |
| if (fMaskFormat != MaskFormat::kARGB) { |
| using Quad = Mask2DVertex[4]; |
| SkASSERT(sizeof(Mask2DVertex) == this->vertexStride(SkMatrix::I())); |
| direct_2D(quadData((Quad*)vertexDst), color, originOffset); |
| } else { |
| using Quad = ARGB2DVertex[4]; |
| SkASSERT(sizeof(ARGB2DVertex) == this->vertexStride(SkMatrix::I())); |
| generalized_direct_2D(quadData((Quad*)vertexDst), color, originOffset); |
| } |
| } else { |
| if (fMaskFormat != MaskFormat::kARGB) { |
| using Quad = Mask2DVertex[4]; |
| SkASSERT(sizeof(Mask2DVertex) == this->vertexStride(SkMatrix::I())); |
| generalized_direct_2D(quadData((Quad*)vertexDst), color, originOffset, &clip); |
| } else { |
| using Quad = ARGB2DVertex[4]; |
| SkASSERT(sizeof(ARGB2DVertex) == this->vertexStride(SkMatrix::I())); |
| generalized_direct_2D(quadData((Quad*)vertexDst), color, originOffset, &clip); |
| } |
| } |
| } else if (SkMatrix inverse; fInitialPositionMatrix.invert(&inverse)) { |
| SkMatrix viewDifference = SkMatrix::Concat(positionMatrix, inverse); |
| if (!viewDifference.hasPerspective()) { |
| if (fMaskFormat != MaskFormat::kARGB) { |
| using Quad = Mask2DVertex[4]; |
| SkASSERT(sizeof(Mask2DVertex) == this->vertexStride(positionMatrix)); |
| transformed_direct_2D(quadData((Quad*)vertexDst), color, viewDifference); |
| } else { |
| using Quad = ARGB2DVertex[4]; |
| SkASSERT(sizeof(ARGB2DVertex) == this->vertexStride(positionMatrix)); |
| transformed_direct_2D(quadData((Quad*)vertexDst), color, viewDifference); |
| } |
| } else { |
| if (fMaskFormat != MaskFormat::kARGB) { |
| using Quad = Mask3DVertex[4]; |
| SkASSERT(sizeof(Mask3DVertex) == this->vertexStride(positionMatrix)); |
| transformed_direct_3D(quadData((Quad*)vertexDst), color, viewDifference); |
| } else { |
| using Quad = ARGB3DVertex[4]; |
| SkASSERT(sizeof(ARGB3DVertex) == this->vertexStride(positionMatrix)); |
| transformed_direct_3D(quadData((Quad*)vertexDst), color, viewDifference); |
| } |
| } |
| } |
| } |
| #endif // SK_SUPPORT_GPU |
| |
| #if defined(SK_GRAPHITE_ENABLED) |
| std::tuple<bool, int> DirectMaskSubRun::regenerateAtlas(int begin, int end, |
| Recorder* recorder) const { |
| return fGlyphs.regenerateAtlas(begin, end, fMaskFormat, 0, recorder); |
| } |
| |
| std::tuple<gr::Rect, Transform> DirectMaskSubRun::boundsAndDeviceMatrix( |
| const Transform& localToDevice, SkPoint drawOrigin) const { |
| // The baked-in matrix differs from the current localToDevice by a translation if the upper 2x2 |
| // remains the same, and there's no perspective. Since there's no projection, Z is irrelevant |
| // so it's okay that fInitialPositionMatrix is an SkMatrix and has discarded the 3rd row/col, |
| // and can ignore those values in localToDevice. |
| const SkM44& positionMatrix = localToDevice.matrix(); |
| const bool compatibleMatrix = positionMatrix.rc(0,0) == fInitialPositionMatrix.rc(0,0) && |
| positionMatrix.rc(0,1) == fInitialPositionMatrix.rc(0,1) && |
| positionMatrix.rc(1,0) == fInitialPositionMatrix.rc(1,0) && |
| positionMatrix.rc(1,1) == fInitialPositionMatrix.rc(1,1) && |
| localToDevice.type() != Transform::Type::kProjection && |
| !fInitialPositionMatrix.hasPerspective(); |
| |
| if (compatibleMatrix) { |
| const SkV4 mappedOrigin = positionMatrix.map(drawOrigin.x(), drawOrigin.y(), 0.f, 1.f); |
| const SkV2 offset = {mappedOrigin.x - fInitialPositionMatrix.getTranslateX(), |
| mappedOrigin.y - fInitialPositionMatrix.getTranslateY()}; |
| if (SkScalarIsInt(offset.x) && SkScalarIsInt(offset.y)) { |
| // The offset is an integer (but make sure), which means the generated mask can be |
| // accessed without changing how texels would be sampled. |
| return {gr::Rect(fGlyphDeviceBounds), |
| Transform(SkM44::Translate(SkScalarRoundToInt(offset.x), |
| SkScalarRoundToInt(offset.y)))}; |
| } |
| } |
| |
| // Otherwise compute the relative transformation from fInitialPositionMatrix to localToDevice, |
| // with the drawOrigin applied. If fInitialPositionMatrix or the concatenation is not invertible |
| // the returned Transform is marked invalid and the draw will be automatically dropped. |
| return {gr::Rect(fGlyphDeviceBounds), |
| localToDevice.preTranslate(drawOrigin.x(), drawOrigin.y()) |
| .concatInverse(SkM44(fInitialPositionMatrix))}; |
| } |
| |
| void DirectMaskSubRun::fillInstanceData(DrawWriter* dw, |
| int offset, int count, |
| int ssboIndex, |
| SkScalar depth) const { |
| auto quadData = [&]() { |
| return SkMakeZip(fGlyphs.glyphs().subspan(offset, count), |
| fLeftTopDevicePos.subspan(offset, count)); |
| }; |
| |
| DrawWriter::Instances instances{*dw, {}, {}, 4}; |
| instances.reserve(count); |
| unsigned short flags = (unsigned short)fMaskFormat; |
| for (auto [glyph, leftTop]: quadData()) { |
| auto[al, at, ar, ab] = glyph->fAtlasLocator.getUVs(); |
| instances.append(1) << AtlasPt{uint16_t(ar-al), uint16_t(ab-at)} |
| << AtlasPt{uint16_t(al & 0x1fff), at} |
| << leftTop << /*index=*/uint16_t(al >> 13) << flags |
| << 1.0f |
| << depth << ssboIndex; |
| } |
| } |
| |
| #endif |
| |
| // true if only need to translate by integer amount, device rect. |
| std::tuple<bool, SkRect> DirectMaskSubRun::deviceRectAndCheckTransform( |
| const SkMatrix& positionMatrix) const { |
| const SkMatrix& initialMatrix = fInitialPositionMatrix; |
| const SkPoint offset = positionMatrix.mapOrigin() - initialMatrix.mapOrigin(); |
| |
| const bool compatibleMatrix = positionMatrix[0] == initialMatrix[0] && |
| positionMatrix[1] == initialMatrix[1] && |
| positionMatrix[3] == initialMatrix[3] && |
| positionMatrix[4] == initialMatrix[4] && |
| !positionMatrix.hasPerspective() && |
| !initialMatrix.hasPerspective(); |
| |
| if (compatibleMatrix && SkScalarIsInt(offset.x()) && SkScalarIsInt(offset.y())) { |
| return {true, fGlyphDeviceBounds.makeOffset(offset)}; |
| } else if (SkMatrix inverse; fInitialPositionMatrix.invert(&inverse)) { |
| SkMatrix viewDifference = SkMatrix::Concat(positionMatrix, inverse); |
| return {false, viewDifference.mapRect(fGlyphDeviceBounds)}; |
| } |
| |
| // initialPositionMatrix is singular. Do nothing. |
| return {false, SkRect::MakeEmpty()}; |
| } |
| |
| // -- TransformedMaskSubRun ------------------------------------------------------------------------ |
| class TransformedMaskSubRun final : public SubRun, public AtlasSubRun { |
| public: |
| TransformedMaskSubRun(const SkMatrix& initialPositionMatrix, |
| TransformedMaskVertexFiller&& vertexFiller, |
| GlyphVector&& glyphs) |
| : fInitialPositionMatrix{initialPositionMatrix} |
| , fVertexFiller{std::move(vertexFiller)} |
| , fGlyphs{std::move(glyphs)} {} |
| |
| static SubRunOwner Make(const SkZip<SkGlyphVariant, SkPoint>& accepted, |
| const SkMatrix& initialPositionMatrix, |
| SkStrikePromise&& strikePromise, |
| SkMatrix creationMatrix, |
| SkRect creationBounds, |
| MaskFormat maskType, |
| SubRunAllocator* alloc) { |
| auto vertexFiller = TransformedMaskVertexFiller::Make( |
| maskType, creationMatrix, creationBounds, accepted, alloc); |
| |
| auto glyphVector = GlyphVector::Make(std::move(strikePromise), accepted.get<0>(), alloc); |
| |
| return alloc->makeUnique<TransformedMaskSubRun>( |
| initialPositionMatrix, std::move(vertexFiller), std::move(glyphVector)); |
| } |
| |
| static SubRunOwner MakeFromBuffer(const SkMatrix& initialPositionMatrix, |
| SkReadBuffer& buffer, |
| SubRunAllocator* alloc, |
| const SkStrikeClient* client) { |
| auto vertexFiller = TransformedMaskVertexFiller::MakeFromBuffer(buffer, alloc); |
| if (!buffer.validate(vertexFiller.has_value())) { return nullptr; } |
| |
| auto glyphVector = GlyphVector::MakeFromBuffer(buffer, client, alloc); |
| if (!buffer.validate(glyphVector.has_value())) { return nullptr; } |
| if (!buffer.validate(SkCount(glyphVector->glyphs()) == vertexFiller->count())) { |
| return nullptr; |
| } |
| return alloc->makeUnique<TransformedMaskSubRun>( |
| initialPositionMatrix, std::move(*vertexFiller), std::move(*glyphVector)); |
| } |
| |
| int unflattenSize() const override { |
| return sizeof(TransformedMaskSubRun) + |
| fGlyphs.unflattenSize() + |
| fVertexFiller.unflattenSize(); |
| } |
| |
| bool canReuse(const SkPaint& paint, const SkMatrix& positionMatrix) const override { |
| // If we are not scaling the cache entry to be larger, than a cache with smaller glyphs may |
| // be better. |
| if (fInitialPositionMatrix.getMaxScale() < 1) { |
| return false; |
| } |
| return true; |
| } |
| |
| const AtlasSubRun* testingOnly_atlasSubRun() const override { return this; } |
| |
| void testingOnly_packedGlyphIDToGlyph(StrikeCache *cache) const override { |
| fGlyphs.packedGlyphIDToGlyph(cache); |
| } |
| |
| int glyphCount() const override { return SkCount(fGlyphs.glyphs()); } |
| |
| MaskFormat maskFormat() const override { return fVertexFiller.grMaskType(); } |
| |
| #if SK_SUPPORT_GPU |
| |
| void draw(SkCanvas*, |
| const GrClip* clip, |
| const SkMatrixProvider& viewMatrix, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt> subRunStorage, |
| skgpu::v1::SurfaceDrawContext* sdc) const override { |
| auto[drawingClip, op] = this->makeAtlasTextOp( |
| clip, viewMatrix, drawOrigin, paint, std::move(subRunStorage), sdc); |
| if (op != nullptr) { |
| sdc->addDrawOp(drawingClip, std::move(op)); |
| } |
| } |
| |
| std::tuple<const GrClip*, GrOp::Owner> |
| makeAtlasTextOp(const GrClip* clip, |
| const SkMatrixProvider& viewMatrix, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt>&& subRunStorage, |
| skgpu::v1::SurfaceDrawContext* sdc) const override { |
| SkASSERT(this->glyphCount() != 0); |
| |
| const SkMatrix& drawMatrix = viewMatrix.localToDevice(); |
| |
| GrPaint grPaint; |
| SkPMColor4f drawingColor = calculate_colors( |
| sdc, paint, viewMatrix, fVertexFiller.grMaskType(), &grPaint); |
| |
| auto geometry = AtlasTextOp::Geometry::Make(*this, |
| drawMatrix, |
| drawOrigin, |
| SkIRect::MakeEmpty(), |
| std::move(subRunStorage), |
| drawingColor, |
| sdc->arenaAlloc()); |
| |
| GrRecordingContext* const rContext = sdc->recordingContext(); |
| SkMatrix positionMatrix = position_matrix(drawMatrix, drawOrigin); |
| GrOp::Owner op = GrOp::Make<AtlasTextOp>(rContext, |
| fVertexFiller.opMaskType(), |
| true, |
| this->glyphCount(), |
| this->deviceRect(positionMatrix), |
| geometry, |
| std::move(grPaint)); |
| return {clip, std::move(op)}; |
| } |
| |
| std::tuple<bool, int> regenerateAtlas(int begin, int end, |
| GrMeshDrawTarget* target) const override { |
| return fGlyphs.regenerateAtlas(begin, end, fVertexFiller.grMaskType(), 1, target); |
| } |
| |
| void fillVertexData( |
| void* vertexDst, int offset, int count, |
| GrColor color, |
| const SkMatrix& drawMatrix, SkPoint drawOrigin, |
| SkIRect clip) const override { |
| const SkMatrix positionMatrix = position_matrix(drawMatrix, drawOrigin); |
| fVertexFiller.fillVertexData(offset, count, |
| fGlyphs.glyphs(), |
| color, |
| positionMatrix, |
| clip, |
| vertexDst); |
| } |
| |
| size_t vertexStride(const SkMatrix& drawMatrix) const override { |
| return fVertexFiller.vertexStride(drawMatrix); |
| } |
| |
| #endif // SK_SUPPORT_GPU |
| |
| #if defined(SK_GRAPHITE_ENABLED) |
| |
| void draw(SkCanvas*, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt> subRunStorage, |
| Device* device) const override { |
| this->AtlasSubRun::draw(device, drawOrigin, paint, std::move(subRunStorage)); |
| } |
| |
| std::tuple<bool, int> regenerateAtlas(int begin, int end, Recorder* recorder) const override { |
| return fGlyphs.regenerateAtlas(begin, end, fVertexFiller.grMaskType(), 1, recorder); |
| } |
| |
| std::tuple<gr::Rect, Transform> boundsAndDeviceMatrix(const Transform& localToDevice, |
| SkPoint drawOrigin) const override { |
| const SkMatrix viewDifference = fVertexFiller.viewDifference( |
| localToDevice.preTranslate(drawOrigin.x(), drawOrigin.y())); |
| return {gr::Rect(fVertexFiller.creationBounds()), Transform(SkM44(viewDifference))}; |
| } |
| |
| const Renderer* renderer(const RendererProvider* renderers) const override { |
| return renderers->bitmapText(); |
| } |
| |
| void fillInstanceData(DrawWriter* dw, |
| int offset, int count, |
| int ssboIndex, |
| SkScalar depth) const override { |
| unsigned short flags = (unsigned short)fVertexFiller.grMaskType(); |
| fVertexFiller.fillInstanceData(dw, |
| offset, count, |
| flags, |
| ssboIndex, |
| fGlyphs.glyphs(), |
| depth); |
| } |
| |
| #endif // SK_GRAPHITE_ENABLED |
| |
| protected: |
| SubRunType subRunType() const override { return kTransformMask; } |
| |
| void doFlatten(SkWriteBuffer& buffer) const override { |
| fVertexFiller.flatten(buffer); |
| fGlyphs.flatten(buffer); |
| } |
| |
| private: |
| // The rectangle that surrounds all the glyph bounding boxes in device space. |
| SkRect deviceRect(const SkMatrix& positionMatrix) const { |
| return fVertexFiller.deviceRect(positionMatrix); |
| } |
| |
| const SkMatrix& fInitialPositionMatrix; |
| |
| const TransformedMaskVertexFiller fVertexFiller; |
| |
| // The regenerateAtlas method mutates fGlyphs. It should be called from onPrepare which must |
| // be single threaded. |
| mutable GlyphVector fGlyphs; |
| }; // class TransformedMaskSubRun |
| |
| // -- SDFTSubRun ----------------------------------------------------------------------------------- |
| |
| bool has_some_antialiasing(const SkFont& font ) { |
| SkFont::Edging edging = font.getEdging(); |
| return edging == SkFont::Edging::kAntiAlias |
| || edging == SkFont::Edging::kSubpixelAntiAlias; |
| } |
| |
| #if !defined(SK_DISABLE_SDF_TEXT) |
| |
| #if SK_SUPPORT_GPU |
| |
| static std::tuple<AtlasTextOp::MaskType, uint32_t, bool> calculate_sdf_parameters( |
| const skgpu::v1::SurfaceDrawContext& sdc, |
| const SkMatrix& drawMatrix, |
| bool useLCDText, |
| bool isAntiAliased) { |
| const GrColorInfo& colorInfo = sdc.colorInfo(); |
| const SkSurfaceProps& props = sdc.surfaceProps(); |
| bool isBGR = SkPixelGeometryIsBGR(props.pixelGeometry()); |
| bool isLCD = useLCDText && SkPixelGeometryIsH(props.pixelGeometry()); |
| using MT = AtlasTextOp::MaskType; |
| MT maskType = !isAntiAliased ? MT::kAliasedDistanceField |
| : isLCD ? (isBGR ? MT::kLCDBGRDistanceField |
| : MT::kLCDDistanceField) |
| : MT::kGrayscaleDistanceField; |
| |
| bool useGammaCorrectDistanceTable = colorInfo.isLinearlyBlended(); |
| uint32_t DFGPFlags = drawMatrix.isSimilarity() ? kSimilarity_DistanceFieldEffectFlag : 0; |
| DFGPFlags |= drawMatrix.isScaleTranslate() ? kScaleOnly_DistanceFieldEffectFlag : 0; |
| DFGPFlags |= useGammaCorrectDistanceTable ? kGammaCorrect_DistanceFieldEffectFlag : 0; |
| DFGPFlags |= MT::kAliasedDistanceField == maskType ? kAliased_DistanceFieldEffectFlag : 0; |
| DFGPFlags |= drawMatrix.hasPerspective() ? kPerspective_DistanceFieldEffectFlag : 0; |
| |
| if (isLCD) { |
| DFGPFlags |= kUseLCD_DistanceFieldEffectFlag; |
| DFGPFlags |= MT::kLCDBGRDistanceField == maskType ? kBGR_DistanceFieldEffectFlag : 0; |
| } |
| return {maskType, DFGPFlags, useGammaCorrectDistanceTable}; |
| } |
| |
| #endif // SK_SUPPORT_GPU |
| |
| class SDFTSubRun final : public SubRun, public AtlasSubRun { |
| public: |
| SDFTSubRun(bool useLCDText, |
| bool antiAliased, |
| const SDFTMatrixRange& matrixRange, |
| TransformedMaskVertexFiller&& vertexFiller, |
| GlyphVector&& glyphs) |
| : fUseLCDText{useLCDText} |
| , fAntiAliased{antiAliased} |
| , fMatrixRange{matrixRange} |
| , fVertexFiller{std::move(vertexFiller)} |
| , fGlyphs{std::move(glyphs)} { } |
| |
| static SubRunOwner Make(const SkZip<SkGlyphVariant, SkPoint>& accepted, |
| const SkFont& runFont, |
| SkStrikePromise&& strikePromise, |
| const SkMatrix& creationMatrix, |
| SkRect creationBounds, |
| const SDFTMatrixRange& matrixRange, |
| SubRunAllocator* alloc) { |
| auto vertexFiller = TransformedMaskVertexFiller::Make( |
| MaskFormat::kA8, |
| creationMatrix, |
| creationBounds, |
| accepted, |
| alloc); |
| |
| auto glyphVector = GlyphVector::Make(std::move(strikePromise), accepted.get<0>(), alloc); |
| |
| return alloc->makeUnique<SDFTSubRun>( |
| runFont.getEdging() == SkFont::Edging::kSubpixelAntiAlias, |
| has_some_antialiasing(runFont), |
| matrixRange, |
| std::move(vertexFiller), |
| std::move(glyphVector)); |
| } |
| |
| static SubRunOwner MakeFromBuffer(const SkMatrix&, |
| SkReadBuffer& buffer, |
| SubRunAllocator* alloc, |
| const SkStrikeClient* client) { |
| int useLCD = buffer.readInt(); |
| int isAntiAliased = buffer.readInt(); |
| SDFTMatrixRange matrixRange = SDFTMatrixRange::MakeFromBuffer(buffer); |
| auto vertexFiller = TransformedMaskVertexFiller::MakeFromBuffer(buffer, alloc); |
| if (!buffer.validate(vertexFiller.has_value())) { return nullptr; } |
| auto glyphVector = GlyphVector::MakeFromBuffer(buffer, client, alloc); |
| if (!buffer.validate(glyphVector.has_value())) { return nullptr; } |
| if (!buffer.validate(SkCount(glyphVector->glyphs()) == vertexFiller->count())) { |
| return nullptr; |
| } |
| return alloc->makeUnique<SDFTSubRun>(useLCD, |
| isAntiAliased, |
| matrixRange, |
| std::move(*vertexFiller), |
| std::move(*glyphVector)); |
| } |
| |
| int unflattenSize() const override { |
| return sizeof(SDFTSubRun) + fGlyphs.unflattenSize() + fVertexFiller.unflattenSize(); |
| } |
| |
| bool canReuse(const SkPaint& paint, const SkMatrix& positionMatrix) const override { |
| return fMatrixRange.matrixInRange(positionMatrix); |
| } |
| |
| const AtlasSubRun* testingOnly_atlasSubRun() const override { return this; } |
| |
| void testingOnly_packedGlyphIDToGlyph(StrikeCache *cache) const override { |
| fGlyphs.packedGlyphIDToGlyph(cache); |
| } |
| |
| int glyphCount() const override { return fVertexFiller.count(); } |
| MaskFormat maskFormat() const override { return fVertexFiller.grMaskType(); } |
| |
| #if SK_SUPPORT_GPU |
| void draw(SkCanvas*, |
| const GrClip* clip, |
| const SkMatrixProvider& viewMatrix, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt> subRunStorage, |
| skgpu::v1::SurfaceDrawContext* sdc) const override { |
| auto[drawingClip, op] = this->makeAtlasTextOp( |
| clip, viewMatrix, drawOrigin, paint, std::move(subRunStorage), sdc); |
| if (op != nullptr) { |
| sdc->addDrawOp(drawingClip, std::move(op)); |
| } |
| } |
| |
| std::tuple<const GrClip*, GrOp::Owner> makeAtlasTextOp( |
| const GrClip* clip, |
| const SkMatrixProvider& viewMatrix, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt>&& subRunStorage, |
| skgpu::v1::SurfaceDrawContext* sdc) const override { |
| SkASSERT(this->glyphCount() != 0); |
| |
| const SkMatrix& drawMatrix = viewMatrix.localToDevice(); |
| |
| GrPaint grPaint; |
| SkPMColor4f drawingColor = |
| calculate_colors(sdc, paint, viewMatrix, MaskFormat::kA8, &grPaint); |
| |
| auto [maskType, DFGPFlags, useGammaCorrectDistanceTable] = |
| calculate_sdf_parameters(*sdc, drawMatrix, fUseLCDText, fAntiAliased); |
| |
| auto geometry = AtlasTextOp::Geometry::Make(*this, |
| drawMatrix, |
| drawOrigin, |
| SkIRect::MakeEmpty(), |
| std::move(subRunStorage), |
| drawingColor, |
| sdc->arenaAlloc()); |
| |
| GrRecordingContext* const rContext = sdc->recordingContext(); |
| SkMatrix positionMatrix = position_matrix(drawMatrix, drawOrigin); |
| GrOp::Owner op = GrOp::Make<AtlasTextOp>(rContext, |
| maskType, |
| true, |
| this->glyphCount(), |
| this->deviceRect(positionMatrix), |
| SkPaintPriv::ComputeLuminanceColor(paint), |
| useGammaCorrectDistanceTable, |
| DFGPFlags, |
| geometry, |
| std::move(grPaint)); |
| |
| return {clip, std::move(op)}; |
| } |
| |
| std::tuple<bool, int> regenerateAtlas( |
| int begin, int end, GrMeshDrawTarget* target) const override { |
| return fGlyphs.regenerateAtlas(begin, end, MaskFormat::kA8, SK_DistanceFieldInset, target); |
| } |
| |
| void fillVertexData( |
| void *vertexDst, int offset, int count, |
| GrColor color, |
| const SkMatrix& drawMatrix, SkPoint drawOrigin, |
| SkIRect clip) const override { |
| const SkMatrix positionMatrix = position_matrix(drawMatrix, drawOrigin); |
| |
| fVertexFiller.fillVertexData(offset, count, |
| fGlyphs.glyphs(), |
| color, |
| positionMatrix, |
| clip, |
| vertexDst); |
| } |
| |
| size_t vertexStride(const SkMatrix& drawMatrix) const override { |
| if (drawMatrix.hasPerspective()) { |
| return sizeof(Mask3DVertex); |
| } else { |
| return sizeof(Mask2DVertex); |
| } |
| } |
| |
| #endif // SK_SUPPORT_GPU |
| |
| #if defined(SK_GRAPHITE_ENABLED) |
| |
| void draw(SkCanvas*, |
| SkPoint drawOrigin, |
| const SkPaint& paint, |
| sk_sp<SkRefCnt> subRunStorage, |
| Device* device) const override { |
| this->AtlasSubRun::draw(device, drawOrigin, paint, std::move(subRunStorage)); |
| } |
| |
| std::tuple<bool, int> regenerateAtlas(int begin, int end, Recorder *recorder) const override { |
| return fGlyphs.regenerateAtlas( |
| begin, end, MaskFormat::kA8, SK_DistanceFieldInset, recorder); |
| } |
| |
| std::tuple<gr::Rect, Transform> boundsAndDeviceMatrix(const Transform& localToDevice, |
| SkPoint drawOrigin) const override { |
| const SkMatrix viewDifference = fVertexFiller.viewDifference( |
| localToDevice.preTranslate(drawOrigin.x(), drawOrigin.y())); |
| return {gr::Rect(fVertexFiller.creationBounds()), Transform(SkM44(viewDifference))}; |
| } |
| |
| const Renderer* renderer(const RendererProvider* renderers) const override { |
| return renderers->sdfText(fUseLCDText); |
| } |
| |
| void fillInstanceData(DrawWriter* dw, |
| int offset, int count, |
| int ssboIndex, |
| SkScalar depth) const override { |
| fVertexFiller.fillInstanceData(dw, |
| offset, count, /*flags=*/0, |
| ssboIndex, |
| fGlyphs.glyphs(), |
| depth); |
| } |
| |
| #endif // SK_GRAPHITE_ENABLED |
| |
| protected: |
| SubRunType subRunType() const override { return kSDFT; } |
| void doFlatten(SkWriteBuffer& buffer) const override { |
| buffer.writeInt(fUseLCDText); |
| buffer.writeInt(fAntiAliased); |
| fMatrixRange.flatten(buffer); |
| fVertexFiller.flatten(buffer); |
| fGlyphs.flatten(buffer); |
| } |
| |
| private: |
| // The rectangle that surrounds all the glyph bounding boxes in device space. |
| SkRect deviceRect(const SkMatrix& positionMatrix) const { |
| return fVertexFiller.deviceRect(positionMatrix); |
| } |
| |
| const bool fUseLCDText; |
| const bool fAntiAliased; |
| const SDFTMatrixRange fMatrixRange; |
| |
| const TransformedMaskVertexFiller fVertexFiller; |
| |
| // The regenerateAtlas method mutates fGlyphs. It should be called from onPrepare which must |
| // be single threaded. |
| mutable GlyphVector fGlyphs; |
| }; // class SDFTSubRun |
| |
| #endif // !defined(SK_DISABLE_SDF_TEXT) |
| |
| // -- SubRun --------------------------------------------------------------------------------------- |
| |
| template<typename AddSingleMaskFormat> |
| void add_multi_mask_format( |
| AddSingleMaskFormat addSingleMaskFormat, |
| const SkZip<SkGlyphVariant, SkPoint, SkMask::Format>& accepted) { |
| if (accepted.empty()) { return; } |
| |
| auto maskSpan = accepted.get<2>(); |
| MaskFormat format = Glyph::FormatFromSkGlyph(maskSpan[0]); |
| size_t startIndex = 0; |
| for (size_t i = 1; i < accepted.size(); i++) { |
| MaskFormat nextFormat = Glyph::FormatFromSkGlyph(maskSpan[i]); |
| if (format != nextFormat) { |
| auto interval = accepted.subspan(startIndex, i - startIndex); |
| // Only pass the packed glyph ids and positions. |
| auto glyphsWithSameFormat = SkMakeZip(interval.get<0>(), interval.get<1>()); |
| // Take a ref on the strike. This should rarely happen. |
| addSingleMaskFormat(glyphsWithSameFormat, format); |
| format = nextFormat; |
| startIndex = i; |
| } |
| } |
| auto interval = accepted.last(accepted.size() - startIndex); |
| auto glyphsWithSameFormat = SkMakeZip(interval.get<0>(), interval.get<1>()); |
| addSingleMaskFormat(glyphsWithSameFormat, format); |
| } |
| } // namespace |
| |
| namespace sktext::gpu { |
| SubRun::~SubRun() = default; |
| void SubRun::flatten(SkWriteBuffer& buffer) const { |
| buffer.writeInt(this->subRunType()); |
| this->doFlatten(buffer); |
| } |
| |
| SubRunOwner SubRun::MakeFromBuffer(const SkMatrix& initialPositionMatrix, |
| SkReadBuffer& buffer, |
| SubRunAllocator* alloc, |
| const SkStrikeClient* client) { |
| using Maker = SubRunOwner (*)(const SkMatrix&, |
| SkReadBuffer&, |
| SubRunAllocator*, |
| const SkStrikeClient*); |
| |
| static Maker makers[kSubRunTypeCount] = { |
| nullptr, // 0 index is bad. |
| DirectMaskSubRun::MakeFromBuffer, |
| #if !defined(SK_DISABLE_SDF_TEXT) |
| SDFTSubRun::MakeFromBuffer, |
| #endif |
| TransformedMaskSubRun::MakeFromBuffer, |
| PathSubRun::MakeFromBuffer, |
| DrawableSubRun::MakeFromBuffer, |
| }; |
| int subRunTypeInt = buffer.readInt(); |
| SkASSERT(kBad < subRunTypeInt && subRunTypeInt < kSubRunTypeCount); |
| if (!buffer.validate(kBad < subRunTypeInt && subRunTypeInt < kSubRunTypeCount)) { |
| return nullptr; |
| } |
| auto maker = makers[subRunTypeInt]; |
| if (!buffer.validate(maker != nullptr)) { return nullptr; } |
| return maker(initialPositionMatrix, buffer, alloc, client); |
| } |
| |
| // -- SubRunContainer ------------------------------------------------------------------------------ |
| SubRunContainer::SubRunContainer(const SkMatrix& initialPositionMatrix) |
| : fInitialPositionMatrix{initialPositionMatrix} {} |
| |
| void SubRunContainer::flattenAllocSizeHint(SkWriteBuffer& buffer) const { |
| int unflattenSizeHint = 0; |
| for (auto& subrun : fSubRuns) { |
| unflattenSizeHint += subrun.unflattenSize(); |
| } |
| buffer.writeInt(unflattenSizeHint); |
| } |
| |
| int SubRunContainer::AllocSizeHintFromBuffer(SkReadBuffer& buffer) { |
| int subRunsSizeHint = buffer.readInt(); |
| |
| // Since the hint doesn't affect correctness, if it looks fishy just pick a reasonable |
| // value. |
| if (subRunsSizeHint < 0 || (1 << 16) < subRunsSizeHint) { |
| subRunsSizeHint = 128; |
| } |
| return subRunsSizeHint; |
| } |
| |
| void SubRunContainer::flattenRuns(SkWriteBuffer& buffer) const { |
| buffer.writeMatrix(fInitialPositionMatrix); |
| int subRunCount = 0; |
| for ([[maybe_unused]] auto& subRun : fSubRuns) { |
| subRunCount += 1; |
| } |
| buffer.writeInt(subRunCount); |
| for (auto& subRun : fSubRuns) { |
| subRun.flatten(buffer); |
| } |
| } |
| |
| SubRunContainerOwner SubRunContainer::MakeFromBufferInAlloc(SkReadBuffer& buffer, |
| const SkStrikeClient* client, |
| SubRunAllocator* alloc) { |
| SkMatrix positionMatrix; |
| buffer.readMatrix(&positionMatrix); |
| if (!buffer.isValid()) { return nullptr; } |
| SubRunContainerOwner container = alloc->makeUnique<SubRunContainer>(positionMatrix); |
| |
| int subRunCount = buffer.readInt(); |
| SkASSERT(subRunCount > 0); |
| if (!buffer.validate(subRunCount > 0)) { return nullptr; } |
| for (int i = 0; i < subRunCount; ++i) { |
| auto subRunOwner = SubRun::MakeFromBuffer( |
| container->initialPosition(), buffer, alloc, client); |
| if (!buffer.validate(subRunOwner != nullptr)) { return nullptr; } |
| if (subRunOwner != nullptr) { |
| container->fSubRuns.append(std::move(subRunOwner)); |
| } |
| } |
| return container; |
| } |
| |
| size_t SubRunContainer::EstimateAllocSize(const GlyphRunList& glyphRunList) { |
| // The difference in alignment from the per-glyph data to the SubRun; |
| constexpr size_t alignDiff = alignof(DirectMaskSubRun) - alignof(SkPoint); |
| constexpr size_t vertexDataToSubRunPadding = alignDiff > 0 ? alignDiff : 0; |
| size_t totalGlyphCount = glyphRunList.totalGlyphCount(); |
| // This is optimized for DirectMaskSubRun which is by far the most common case. |
| return totalGlyphCount * sizeof(SkPoint) |
| + GlyphVector::GlyphVectorSize(totalGlyphCount) |
| + glyphRunList.runCount() * (sizeof(DirectMaskSubRun) + vertexDataToSubRunPadding) |
| + sizeof(SubRunContainer); |
| } |
| |
| SubRunContainerOwner SubRunContainer::MakeInAlloc( |
| const GlyphRunList& glyphRunList, |
| const SkMatrix& positionMatrix, |
| const SkPaint& runPaint, |
| SkStrikeDeviceInfo strikeDeviceInfo, |
| StrikeForGPUCacheInterface* strikeCache, |
| SubRunAllocator* alloc, |
| SubRunCreationBehavior creationBehavior, |
| const char* tag) { |
| SkASSERT(alloc != nullptr); |
| [[maybe_unused]] SkString msg; |
| if constexpr (kTrace) { |
| const uint64_t uniqueID = glyphRunList.uniqueID(); |
| msg.appendf("\nStart glyph run processing"); |
| if (tag != nullptr) { |
| msg.appendf(" for %s ", tag); |
| if (uniqueID != SK_InvalidUniqueID) { |
| msg.appendf(" uniqueID: %" PRIu64, uniqueID); |
| } |
| } |
| msg.appendf("\n matrix\n"); |
| msg.appendf(" %7.3g %7.3g %7.3g\n %7.3g %7.3g %7.3g\n", |
| positionMatrix[0], positionMatrix[1], positionMatrix[2], |
| positionMatrix[3], positionMatrix[4], positionMatrix[5]); |
| } |
| |
| SubRunContainerOwner container = alloc->makeUnique<SubRunContainer>(positionMatrix); |
| SkASSERT(strikeDeviceInfo.fSDFTControl != nullptr); |
| // If there is no SDFT description ignore all SubRuns. |
| if (strikeDeviceInfo.fSDFTControl == nullptr) { |
| return container; |
| } |
| |
| const SkSurfaceProps deviceProps = strikeDeviceInfo.fSurfaceProps; |
| const SkScalerContextFlags scalerContextFlags = strikeDeviceInfo.fScalerContextFlags; |
| #if !defined(SK_DISABLE_SDF_TEXT) |
| const SDFTControl SDFTControl = *strikeDeviceInfo.fSDFTControl; |
| #endif |
| |
| auto bufferScope = SkSubRunBuffers::EnsureBuffers(glyphRunList); |
| auto [accepted, rejected] = bufferScope.buffers(); |
| std::vector<SkPackedGlyphID> packedGlyphIDs; |
| SkSpan<SkPoint> positions; |
| // This rearranging of arrays is temporary until the updated buffer system is |
| // in place. |
| auto convertToGlyphIDs = [&](SkZip<SkGlyphVariant, SkPoint> good) |
| -> SkZip<SkPackedGlyphID, SkPoint> { |
| positions = good.get<1>(); |
| packedGlyphIDs.resize(positions.size()); |
| |
| for (auto [packedGlyphID, variant] : SkMakeZip(packedGlyphIDs, good.get<0>())) { |
| packedGlyphID = variant.packedID(); |
| } |
| return SkMakeZip(packedGlyphIDs, positions); |
| }; |
| SkPoint glyphRunListLocation = glyphRunList.sourceBounds().center(); |
| for (auto& glyphRun : glyphRunList) { |
| rejected->setSource(glyphRun.source()); |
| const SkFont& runFont = glyphRun.font(); |
| |
| SkScalar approximateDeviceTextSize = |
| // Since the positionMatrix has the origin prepended, use the plain |
| // sourceBounds from above. |
| SkFontPriv::ApproximateTransformedTextSize(runFont, positionMatrix, |
| glyphRunListLocation); |
| |
| // Only consider using direct or SDFT drawing if not drawing hairlines and not too big. |
| if ((runPaint.getStyle() != SkPaint::kStroke_Style || runPaint.getStrokeWidth() != 0) && |
| approximateDeviceTextSize < 512) { |
| #if !defined(SK_DISABLE_SDF_TEXT) |
| if (SDFTControl.isSDFT(approximateDeviceTextSize, runPaint, positionMatrix)) { |
| // Process SDFT - This should be the .009% case. |
| const auto& [strikeSpec, strikeToSourceScale, matrixRange] = |
| SkStrikeSpec::MakeSDFT( |
| runFont, runPaint, deviceProps, positionMatrix, |
| glyphRunListLocation, SDFTControl); |
| |
| if constexpr(kTrace) { |
| msg.appendf(" SDFT case:\n%s", strikeSpec.dump().c_str()); |
| } |
| |
| if (!SkScalarNearlyZero(strikeToSourceScale)) { |
| ScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(strikeCache); |
| |
| // The creationMatrix needs to scale the strike data when inverted and |
| // multiplied by the positionMatrix. The final CTM should be: |
| // [positionMatrix][scale by strikeToSourceScale], |
| // which should equal the following because of the transform during the vertex |
| // calculation, |
| // [positionMatrix][creationMatrix]^-1. |
| // So, the creation matrix needs to be |
| // [scale by 1/strikeToSourceScale]. |
| SkMatrix creationMatrix = |
| SkMatrix::Scale(1.f/strikeToSourceScale, 1.f/strikeToSourceScale); |
| |
| // Scale all the positions by the creation matrix causing them to have the |
| // correct device position when multiplied by |
| // [positionMatrix][scale by strikeToSourceScale]. |
| accepted->startSourceWithMatrixAdjustment(rejected->source(), creationMatrix); |
| |
| if constexpr (kTrace) { |
| msg.appendf(" glyphs:(x,y):\n %s\n", accepted->dumpInput().c_str()); |
| } |
| |
| SkRect creationBounds = strike->prepareForSDFTDrawing(accepted, rejected); |
| rejected->flipRejectsToSource(); |
| |
| if (creationBehavior == kAddSubRuns && !accepted->empty()) { |
| container->fSubRuns.append(SDFTSubRun::Make( |
| accepted->accepted(), |
| runFont, |
| strike->strikePromise(), |
| creationMatrix, |
| creationBounds, |
| matrixRange, |
| alloc)); |
| } |
| } |
| } |
| #endif // !defined(SK_DISABLE_SDF_TEXT) |
| |
| if (!rejected->source().empty() && !positionMatrix.hasPerspective()) { |
| // Process masks including ARGB - this should be the 99.99% case. |
| // This will handle medium size emoji that are sharing the run with SDFT drawn text. |
| // If things are too big they will be passed along to the drawing of last resort |
| // below. |
| SkStrikeSpec strikeSpec = SkStrikeSpec::MakeMask( |
| runFont, runPaint, deviceProps, scalerContextFlags, positionMatrix); |
| |
| if constexpr (kTrace) { |
| msg.appendf(" Mask case:\n%s", strikeSpec.dump().c_str()); |
| } |
| |
| ScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(strikeCache); |
| |
| accepted->startDevicePositioning( |
| rejected->source(), positionMatrix, strike->roundingSpec()); |
| if constexpr (kTrace) { |
| msg.appendf(" glyphs:(x,y):\n %s\n", accepted->dumpInput().c_str()); |
| } |
| SkRect bounds = strike->prepareForMaskDrawing(accepted, rejected); |
| rejected->flipRejectsToSource(); |
| |
| if (creationBehavior == kAddSubRuns && !accepted->empty()) { |
| auto addGlyphsWithSameFormat = |
| [&](const SkZip<SkGlyphVariant, SkPoint>& acceptedGlyphsAndLocations, |
| MaskFormat format) { |
| container->fSubRuns.append( |
| DirectMaskSubRun::Make(bounds, |
| acceptedGlyphsAndLocations, |
| container->initialPosition(), |
| strike->strikePromise(), |
| format, |
| alloc)); |
| }; |
| add_multi_mask_format(addGlyphsWithSameFormat, |
| accepted->acceptedWithMaskFormat()); |
| } |
| } |
| } |
| |
| if (!rejected->source().empty()) { |
| // Drawable case - handle big things with that have a drawable. |
| auto [strikeSpec, strikeToSourceScale] = |
| SkStrikeSpec::MakePath(runFont, runPaint, deviceProps, scalerContextFlags); |
| |
| if constexpr (kTrace) { |
| msg.appendf(" Drawable case:\n%s", strikeSpec.dump().c_str()); |
| } |
| |
| if (!SkScalarNearlyZero(strikeToSourceScale)) { |
| ScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(strikeCache); |
| |
| accepted->startSource(rejected->source()); |
| if constexpr (kTrace) { |
| msg.appendf(" glyphs:(x,y):\n %s\n", accepted->dumpInput().c_str()); |
| } |
| strike->prepareForDrawableDrawing(accepted, rejected); |
| rejected->flipRejectsToSource(); |
| |
| if (creationBehavior == kAddSubRuns && !accepted->empty()) { |
| container->fSubRuns.append(make_drawable_sub_run<DrawableSubRun>( |
| convertToGlyphIDs(accepted->accepted()), |
| strikeToSourceScale, |
| strike->strikePromise(), |
| alloc)); |
| } |
| } |
| } |
| if (!rejected->source().empty()) { |
| // Path case - handle big things without color and that have a path. |
| auto [strikeSpec, strikeToSourceScale] = |
| SkStrikeSpec::MakePath(runFont, runPaint, deviceProps, scalerContextFlags); |
| |
| if constexpr (kTrace) { |
| msg.appendf(" Path case:\n%s", strikeSpec.dump().c_str()); |
| } |
| |
| if (!SkScalarNearlyZero(strikeToSourceScale)) { |
| ScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(strikeCache); |
| |
| accepted->startSource(rejected->source()); |
| if constexpr (kTrace) { |
| msg.appendf(" glyphs:(x,y):\n %s\n", accepted->dumpInput().c_str()); |
| } |
| |
| strike->prepareForPathDrawing(accepted, rejected); |
| rejected->flipRejectsToSource(); |
| |
| if (creationBehavior == kAddSubRuns && !accepted->empty()) { |
| container->fSubRuns.append( |
| PathSubRun::Make(convertToGlyphIDs(accepted->accepted()), |
| has_some_antialiasing(runFont), |
| strikeToSourceScale, |
| strike->strikePromise(), |
| alloc)); |
| } |
| } |
| } |
| |
| if (!rejected->source().empty() && !SkScalarNearlyZero(approximateDeviceTextSize)) { |
| // Drawing of last resort - Scale masks that fit in the atlas to the screen using |
| // bilerp. |
| |
| // Creation matrix will be changed below to meet the following criteria: |
| // * No perspective - the font scaler and the strikes can't handle perspective masks. |
| // * Fits atlas - creationMatrix will be conditioned so that the maximum glyph |
| // dimension for this run will be < kMaxBilerpAtlasDimension. |
| SkMatrix creationMatrix = positionMatrix; |
| |
| // Condition creationMatrix for perspective. |
| if (creationMatrix.hasPerspective()) { |
| // Find a scale factor that reduces pixelation caused by keystoning. |
| SkPoint center = glyphRunList.sourceBounds().center(); |
| SkScalar maxAreaScale = SkMatrixPriv::DifferentialAreaScale(creationMatrix, center); |
| SkScalar perspectiveFactor = 1; |
| if (SkScalarIsFinite(maxAreaScale) && !SkScalarNearlyZero(maxAreaScale)) { |
| perspectiveFactor = SkScalarSqrt(maxAreaScale); |
| } |
| |
| // Masks can not be created in perspective. Create a non-perspective font with a |
| // scale that will support the perspective keystoning. |
| creationMatrix = SkMatrix::Scale(perspectiveFactor, perspectiveFactor); |
| } |
| |
| // Reduce to make a one pixel border for the bilerp padding. |
| static const constexpr SkScalar kMaxBilerpAtlasDimension = |
| SkGlyphDigest::kSkSideTooBigForAtlas - 2; |
| |
| // Get the raw glyph IDs to simulate device drawing to figure the maximum device |
| // dimension. |
| const SkSpan<const SkGlyphID> glyphs = rejected->source().get<0>(); |
| |
| // maxGlyphDimension always returns an integer even though the return type is SkScalar. |
| auto maxGlyphDimension = [&](const SkMatrix& m) { |
| const SkStrikeSpec strikeSpec = SkStrikeSpec::MakeTransformMask( |
| runFont, runPaint, deviceProps, scalerContextFlags, m); |
| const ScopedStrikeForGPU gaugingStrike = |
| strikeSpec.findOrCreateScopedStrike(strikeCache); |
| const SkScalar maxDimension = gaugingStrike->findMaximumGlyphDimension(glyphs); |
| if (maxDimension == 0) { |
| // Text Scalers don't create glyphs with a dimension larger than 65535. For very |
| // large sizes, this will cause all the dimensions to go to zero. Use 65535 as |
| // the dimension. |
| // TODO: There is a problem where a small character (say .) and a large |
| // character (say M) are in the same run. If the run is scaled to be very |
| // large, then the M may return 0 because its dimensions are > 65535, but |
| // the small character produces regular result because its largest dimension |
| // is < 65535. This will create an improper scale factor causing the M to be |
| // too large to fit in the atlas. Tracked by skia:13714. |
| return 65535.0f; |
| } |
| return maxDimension; |
| }; |
| |
| // Condition the creationMatrix so that glyphs fit in the atlas. |
| for (SkScalar maxDimension = maxGlyphDimension(creationMatrix); |
| maxDimension <= 0 || kMaxBilerpAtlasDimension < maxDimension; |
| maxDimension = maxGlyphDimension(creationMatrix)) |
| { |
| // The SkScalerContext has a limit of 65536 maximum dimension. |
| // reductionFactor will always be < 1 because |
| // maxDimension > kMaxBilerpAtlasDimension, and because maxDimension will always |
| // be an integer the reduction factor will always be at most 254 / 255. |
| SkScalar reductionFactor = kMaxBilerpAtlasDimension / maxDimension; |
| creationMatrix.postScale(reductionFactor, reductionFactor); |
| } |
| |
| // Draw using the creationMatrix. |
| SkStrikeSpec strikeSpec = SkStrikeSpec::MakeTransformMask( |
| runFont, runPaint, deviceProps, scalerContextFlags, creationMatrix); |
| if constexpr (kTrace) { |
| msg.appendf("Transformed case:\n%s", strikeSpec.dump().c_str()); |
| } |
| ScopedStrikeForGPU strike = strikeSpec.findOrCreateScopedStrike(strikeCache); |
| |
| accepted->startSourceWithMatrixAdjustment(rejected->source(), creationMatrix); |
| if constexpr (kTrace) { |
| msg.appendf("glyphs:(x,y):\n %s\n", accepted->dumpInput().c_str()); |
| } |
| SkRect creationBounds = strike->prepareForMaskDrawing(accepted, rejected); |
| rejected->flipRejectsToSource(); |
| SkASSERT(rejected->source().empty()); |
|