turn off 2M glyph test

This test is causing some ios and android tests to fail with out
of memory.

Change-Id: I6e8eab502860097be307bf5e9c09983a66e783dc
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/291656
Reviewed-by: Herb Derby <herb@google.com>
Commit-Queue: Herb Derby <herb@google.com>
diff --git a/tests/TextBlobCacheTest.cpp b/tests/TextBlobCacheTest.cpp
index bdf3baf..9b110dd 100644
--- a/tests/TextBlobCacheTest.cpp
+++ b/tests/TextBlobCacheTest.cpp
@@ -230,6 +230,8 @@
     return builder.make();
+// Turned off to pass on android and ios devices, which were running out of memory..
+#if 0
 static sk_sp<SkTextBlob> make_large_blob() {
     auto tf = SkTypeface::MakeFromName("Roboto2-Regular", SkFontStyle());
     SkFont font;
@@ -271,6 +273,7 @@
     int y = 40;
     SkBitmap base = draw_blob(blob.get(), surface.get(), {40, y + 0.0f});
 static const bool kDumpPngs = true;
 // dump pngs needs a "good" and a "bad" directory to put the results in. This allows the use of the