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skia
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skia
/
860ac14a569ccaf5e7814c15765194d5bd04a88c
/
.
/
tests
/
sksl
/
shared
/
SwitchWithFallthrough.glsl
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out
vec4 sk_FragColor
;
void
main
()
{
float
x
=
0.0
;
switch
(
int
(
sqrt
(
3.0
)))
{
case
0
:
x
=
0.0
;
case
1
:
x
=
1.0
;
}
sk_FragColor
=
vec4
(
x
);
}