| /* | 
 |  * Copyright 2014 Google Inc. | 
 |  * | 
 |  * Use of this source code is governed by a BSD-style license that can be | 
 |  * found in the LICENSE file. | 
 |  */ | 
 |  | 
 | #include "include/private/SkColorData.h" | 
 | #include "include/private/base/SkTPin.h" | 
 | #include "include/private/base/SkTemplates.h" | 
 | #include "src/base/SkAutoMalloc.h" | 
 | #include "src/core/SkDistanceFieldGen.h" | 
 | #include "src/core/SkMask.h" | 
 | #include "src/core/SkPointPriv.h" | 
 |  | 
 | #include <utility> | 
 |  | 
 | using namespace skia_private; | 
 |  | 
 | #if !defined(SK_DISABLE_SDF_TEXT) | 
 |  | 
 | struct DFData { | 
 |     float   fAlpha;      // alpha value of source texel | 
 |     float   fDistSq;     // distance squared to nearest (so far) edge texel | 
 |     SkPoint fDistVector; // distance vector to nearest (so far) edge texel | 
 | }; | 
 |  | 
 | enum NeighborFlags { | 
 |     kLeft_NeighborFlag        = 0x01, | 
 |     kRight_NeighborFlag       = 0x02, | 
 |     kTopLeft_NeighborFlag     = 0x04, | 
 |     kTop_NeighborFlag         = 0x08, | 
 |     kTopRight_NeighborFlag    = 0x10, | 
 |     kBottomLeft_NeighborFlag  = 0x20, | 
 |     kBottom_NeighborFlag      = 0x40, | 
 |     kBottomRight_NeighborFlag = 0x80, | 
 |     kAll_NeighborFlags        = 0xff, | 
 |  | 
 |     kNeighborFlagCount        = 8 | 
 | }; | 
 |  | 
 | // We treat an "edge" as a place where we cross from >=128 to <128, or vice versa, or | 
 | // where we have two non-zero pixels that are <128. | 
 | // 'neighborFlags' is used to limit the directions in which we test to avoid indexing | 
 | // outside of the image | 
 | static bool found_edge(const unsigned char* imagePtr, int width, int neighborFlags) { | 
 |     // the order of these should match the neighbor flags above | 
 |     const int kNum8ConnectedNeighbors = 8; | 
 |     const int offsets[8] = {-1, 1, -width-1, -width, -width+1, width-1, width, width+1 }; | 
 |     SkASSERT(kNum8ConnectedNeighbors == kNeighborFlagCount); | 
 |  | 
 |     // search for an edge | 
 |     unsigned char currVal = *imagePtr; | 
 |     unsigned char currCheck = (currVal >> 7); | 
 |     for (int i = 0; i < kNum8ConnectedNeighbors; ++i) { | 
 |         unsigned char neighborVal; | 
 |         if ((1 << i) & neighborFlags) { | 
 |             const unsigned char* checkPtr = imagePtr + offsets[i]; | 
 |             neighborVal = *checkPtr; | 
 |         } else { | 
 |             neighborVal = 0; | 
 |         } | 
 |         unsigned char neighborCheck = (neighborVal >> 7); | 
 |         SkASSERT(currCheck == 0 || currCheck == 1); | 
 |         SkASSERT(neighborCheck == 0 || neighborCheck == 1); | 
 |         // if sharp transition | 
 |         if (currCheck != neighborCheck || | 
 |             // or both <128 and >0 | 
 |             (!currCheck && !neighborCheck && currVal && neighborVal)) { | 
 |             return true; | 
 |         } | 
 |     } | 
 |  | 
 |     return false; | 
 | } | 
 |  | 
 | static void init_glyph_data(DFData* data, unsigned char* edges, const unsigned char* image, | 
 |                             int dataWidth, int dataHeight, | 
 |                             int imageWidth, int imageHeight, | 
 |                             int pad) { | 
 |     data += pad*dataWidth; | 
 |     data += pad; | 
 |     edges += (pad*dataWidth + pad); | 
 |  | 
 |     for (int j = 0; j < imageHeight; ++j) { | 
 |         for (int i = 0; i < imageWidth; ++i) { | 
 |             if (255 == *image) { | 
 |                 data->fAlpha = 1.0f; | 
 |             } else { | 
 |                 data->fAlpha = (*image)*0.00392156862f;  // 1/255 | 
 |             } | 
 |             int checkMask = kAll_NeighborFlags; | 
 |             if (i == 0) { | 
 |                 checkMask &= ~(kLeft_NeighborFlag|kTopLeft_NeighborFlag|kBottomLeft_NeighborFlag); | 
 |             } | 
 |             if (i == imageWidth-1) { | 
 |                 checkMask &= ~(kRight_NeighborFlag|kTopRight_NeighborFlag|kBottomRight_NeighborFlag); | 
 |             } | 
 |             if (j == 0) { | 
 |                 checkMask &= ~(kTopLeft_NeighborFlag|kTop_NeighborFlag|kTopRight_NeighborFlag); | 
 |             } | 
 |             if (j == imageHeight-1) { | 
 |                 checkMask &= ~(kBottomLeft_NeighborFlag|kBottom_NeighborFlag|kBottomRight_NeighborFlag); | 
 |             } | 
 |             if (found_edge(image, imageWidth, checkMask)) { | 
 |                 *edges = 255;  // using 255 makes for convenient debug rendering | 
 |             } | 
 |             ++data; | 
 |             ++image; | 
 |             ++edges; | 
 |         } | 
 |         data += 2*pad; | 
 |         edges += 2*pad; | 
 |     } | 
 | } | 
 |  | 
 | // from Gustavson (2011) | 
 | // computes the distance to an edge given an edge normal vector and a pixel's alpha value | 
 | // assumes that direction has been pre-normalized | 
 | static float edge_distance(const SkPoint& direction, float alpha) { | 
 |     float dx = direction.fX; | 
 |     float dy = direction.fY; | 
 |     float distance; | 
 |     if (SkScalarNearlyZero(dx) || SkScalarNearlyZero(dy)) { | 
 |         distance = 0.5f - alpha; | 
 |     } else { | 
 |         // this is easier if we treat the direction as being in the first octant | 
 |         // (other octants are symmetrical) | 
 |         dx = SkScalarAbs(dx); | 
 |         dy = SkScalarAbs(dy); | 
 |         if (dx < dy) { | 
 |             using std::swap; | 
 |             swap(dx, dy); | 
 |         } | 
 |  | 
 |         // a1 = 0.5*dy/dx is the smaller fractional area chopped off by the edge | 
 |         // to avoid the divide, we just consider the numerator | 
 |         float a1num = 0.5f*dy; | 
 |  | 
 |         // we now compute the approximate distance, depending where the alpha falls | 
 |         // relative to the edge fractional area | 
 |  | 
 |         // if 0 <= alpha < a1 | 
 |         if (alpha*dx < a1num) { | 
 |             // TODO: find a way to do this without square roots? | 
 |             distance = 0.5f*(dx + dy) - SkScalarSqrt(2.0f*dx*dy*alpha); | 
 |         // if a1 <= alpha <= 1 - a1 | 
 |         } else if (alpha*dx < (dx - a1num)) { | 
 |             distance = (0.5f - alpha)*dx; | 
 |         // if 1 - a1 < alpha <= 1 | 
 |         } else { | 
 |             // TODO: find a way to do this without square roots? | 
 |             distance = -0.5f*(dx + dy) + SkScalarSqrt(2.0f*dx*dy*(1.0f - alpha)); | 
 |         } | 
 |     } | 
 |  | 
 |     return distance; | 
 | } | 
 |  | 
 | static void init_distances(DFData* data, unsigned char* edges, int width, int height) { | 
 |     // skip one pixel border | 
 |     DFData* currData = data; | 
 |     DFData* prevData = data - width; | 
 |     DFData* nextData = data + width; | 
 |  | 
 |     for (int j = 0; j < height; ++j) { | 
 |         for (int i = 0; i < width; ++i) { | 
 |             if (*edges) { | 
 |                 // we should not be in the one-pixel outside band | 
 |                 SkASSERT(i > 0 && i < width-1 && j > 0 && j < height-1); | 
 |                 // gradient will point from low to high | 
 |                 // +y is down in this case | 
 |                 // i.e., if you're outside, gradient points towards edge | 
 |                 // if you're inside, gradient points away from edge | 
 |                 SkPoint currGrad; | 
 |                 currGrad.fX = (prevData+1)->fAlpha - (prevData-1)->fAlpha | 
 |                              + SK_ScalarSqrt2*(currData+1)->fAlpha | 
 |                              - SK_ScalarSqrt2*(currData-1)->fAlpha | 
 |                              + (nextData+1)->fAlpha - (nextData-1)->fAlpha; | 
 |                 currGrad.fY = (nextData-1)->fAlpha - (prevData-1)->fAlpha | 
 |                              + SK_ScalarSqrt2*nextData->fAlpha | 
 |                              - SK_ScalarSqrt2*prevData->fAlpha | 
 |                              + (nextData+1)->fAlpha - (prevData+1)->fAlpha; | 
 |                 SkPointPriv::SetLengthFast(&currGrad, 1.0f); | 
 |  | 
 |                 // init squared distance to edge and distance vector | 
 |                 float dist = edge_distance(currGrad, currData->fAlpha); | 
 |                 currGrad.scale(dist, &currData->fDistVector); | 
 |                 currData->fDistSq = dist*dist; | 
 |             } else { | 
 |                 // init distance to "far away" | 
 |                 currData->fDistSq = 2000000.f; | 
 |                 currData->fDistVector.fX = 1000.f; | 
 |                 currData->fDistVector.fY = 1000.f; | 
 |             } | 
 |             ++currData; | 
 |             ++prevData; | 
 |             ++nextData; | 
 |             ++edges; | 
 |         } | 
 |     } | 
 | } | 
 |  | 
 | // Danielsson's 8SSEDT | 
 |  | 
 | // first stage forward pass | 
 | // (forward in Y, forward in X) | 
 | static void F1(DFData* curr, int width) { | 
 |     // upper left | 
 |     DFData* check = curr - width-1; | 
 |     SkPoint distVec = check->fDistVector; | 
 |     float distSq = check->fDistSq - 2.0f*(distVec.fX + distVec.fY - 1.0f); | 
 |     if (distSq < curr->fDistSq) { | 
 |         distVec.fX -= 1.0f; | 
 |         distVec.fY -= 1.0f; | 
 |         curr->fDistSq = distSq; | 
 |         curr->fDistVector = distVec; | 
 |     } | 
 |  | 
 |     // up | 
 |     check = curr - width; | 
 |     distVec = check->fDistVector; | 
 |     distSq = check->fDistSq - 2.0f*distVec.fY + 1.0f; | 
 |     if (distSq < curr->fDistSq) { | 
 |         distVec.fY -= 1.0f; | 
 |         curr->fDistSq = distSq; | 
 |         curr->fDistVector = distVec; | 
 |     } | 
 |  | 
 |     // upper right | 
 |     check = curr - width+1; | 
 |     distVec = check->fDistVector; | 
 |     distSq = check->fDistSq + 2.0f*(distVec.fX - distVec.fY + 1.0f); | 
 |     if (distSq < curr->fDistSq) { | 
 |         distVec.fX += 1.0f; | 
 |         distVec.fY -= 1.0f; | 
 |         curr->fDistSq = distSq; | 
 |         curr->fDistVector = distVec; | 
 |     } | 
 |  | 
 |     // left | 
 |     check = curr - 1; | 
 |     distVec = check->fDistVector; | 
 |     distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f; | 
 |     if (distSq < curr->fDistSq) { | 
 |         distVec.fX -= 1.0f; | 
 |         curr->fDistSq = distSq; | 
 |         curr->fDistVector = distVec; | 
 |     } | 
 | } | 
 |  | 
 | // second stage forward pass | 
 | // (forward in Y, backward in X) | 
 | static void F2(DFData* curr, int width) { | 
 |     // right | 
 |     DFData* check = curr + 1; | 
 |     SkPoint distVec = check->fDistVector; | 
 |     float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f; | 
 |     if (distSq < curr->fDistSq) { | 
 |         distVec.fX += 1.0f; | 
 |         curr->fDistSq = distSq; | 
 |         curr->fDistVector = distVec; | 
 |     } | 
 | } | 
 |  | 
 | // first stage backward pass | 
 | // (backward in Y, forward in X) | 
 | static void B1(DFData* curr, int width) { | 
 |     // left | 
 |     DFData* check = curr - 1; | 
 |     SkPoint distVec = check->fDistVector; | 
 |     float distSq = check->fDistSq - 2.0f*distVec.fX + 1.0f; | 
 |     if (distSq < curr->fDistSq) { | 
 |         distVec.fX -= 1.0f; | 
 |         curr->fDistSq = distSq; | 
 |         curr->fDistVector = distVec; | 
 |     } | 
 | } | 
 |  | 
 | // second stage backward pass | 
 | // (backward in Y, backwards in X) | 
 | static void B2(DFData* curr, int width) { | 
 |     // right | 
 |     DFData* check = curr + 1; | 
 |     SkPoint distVec = check->fDistVector; | 
 |     float distSq = check->fDistSq + 2.0f*distVec.fX + 1.0f; | 
 |     if (distSq < curr->fDistSq) { | 
 |         distVec.fX += 1.0f; | 
 |         curr->fDistSq = distSq; | 
 |         curr->fDistVector = distVec; | 
 |     } | 
 |  | 
 |     // bottom left | 
 |     check = curr + width-1; | 
 |     distVec = check->fDistVector; | 
 |     distSq = check->fDistSq - 2.0f*(distVec.fX - distVec.fY - 1.0f); | 
 |     if (distSq < curr->fDistSq) { | 
 |         distVec.fX -= 1.0f; | 
 |         distVec.fY += 1.0f; | 
 |         curr->fDistSq = distSq; | 
 |         curr->fDistVector = distVec; | 
 |     } | 
 |  | 
 |     // bottom | 
 |     check = curr + width; | 
 |     distVec = check->fDistVector; | 
 |     distSq = check->fDistSq + 2.0f*distVec.fY + 1.0f; | 
 |     if (distSq < curr->fDistSq) { | 
 |         distVec.fY += 1.0f; | 
 |         curr->fDistSq = distSq; | 
 |         curr->fDistVector = distVec; | 
 |     } | 
 |  | 
 |     // bottom right | 
 |     check = curr + width+1; | 
 |     distVec = check->fDistVector; | 
 |     distSq = check->fDistSq + 2.0f*(distVec.fX + distVec.fY + 1.0f); | 
 |     if (distSq < curr->fDistSq) { | 
 |         distVec.fX += 1.0f; | 
 |         distVec.fY += 1.0f; | 
 |         curr->fDistSq = distSq; | 
 |         curr->fDistVector = distVec; | 
 |     } | 
 | } | 
 |  | 
 | // enable this to output edge data rather than the distance field | 
 | #define DUMP_EDGE 0 | 
 |  | 
 | #if !DUMP_EDGE | 
 | template <int distanceMagnitude> | 
 | static unsigned char pack_distance_field_val(float dist) { | 
 |     // The distance field is constructed as unsigned char values, so that the zero value is at 128, | 
 |     // Beside 128, we have 128 values in range [0, 128), but only 127 values in range (128, 255]. | 
 |     // So we multiply distanceMagnitude by 127/128 at the latter range to avoid overflow. | 
 |     dist = SkTPin<float>(-dist, -distanceMagnitude, distanceMagnitude * 127.0f / 128.0f); | 
 |  | 
 |     // Scale into the positive range for unsigned distance. | 
 |     dist += distanceMagnitude; | 
 |  | 
 |     // Scale into unsigned char range. | 
 |     // Round to place negative and positive values as equally as possible around 128 | 
 |     // (which represents zero). | 
 |     return (unsigned char)SkScalarRoundToInt(dist / (2 * distanceMagnitude) * 256.0f); | 
 | } | 
 | #endif | 
 |  | 
 | // assumes a padded 8-bit image and distance field | 
 | // width and height are the original width and height of the image | 
 | static bool generate_distance_field_from_image(unsigned char* distanceField, | 
 |                                                const unsigned char* copyPtr, | 
 |                                                int width, int height) { | 
 |     SkASSERT(distanceField); | 
 |     SkASSERT(copyPtr); | 
 |  | 
 |     // we expand our temp data by one more on each side to simplify | 
 |     // the scanning code -- will always be treated as infinitely far away | 
 |     int pad = SK_DistanceFieldPad + 1; | 
 |  | 
 |     // set params for distance field data | 
 |     int dataWidth = width + 2*pad; | 
 |     int dataHeight = height + 2*pad; | 
 |  | 
 |     // create zeroed temp DFData+edge storage | 
 |     UniqueVoidPtr storage(sk_calloc_throw(dataWidth*dataHeight*(sizeof(DFData) + 1))); | 
 |     DFData*        dataPtr = (DFData*)storage.get(); | 
 |     unsigned char* edgePtr = (unsigned char*)storage.get() + dataWidth*dataHeight*sizeof(DFData); | 
 |  | 
 |     // copy glyph into distance field storage | 
 |     init_glyph_data(dataPtr, edgePtr, copyPtr, | 
 |                     dataWidth, dataHeight, | 
 |                     width+2, height+2, SK_DistanceFieldPad); | 
 |  | 
 |     // create initial distance data, particularly at edges | 
 |     init_distances(dataPtr, edgePtr, dataWidth, dataHeight); | 
 |  | 
 |     // now perform Euclidean distance transform to propagate distances | 
 |  | 
 |     // forwards in y | 
 |     DFData* currData = dataPtr+dataWidth+1; // skip outer buffer | 
 |     unsigned char* currEdge = edgePtr+dataWidth+1; | 
 |     for (int j = 1; j < dataHeight-1; ++j) { | 
 |         // forwards in x | 
 |         for (int i = 1; i < dataWidth-1; ++i) { | 
 |             // don't need to calculate distance for edge pixels | 
 |             if (!*currEdge) { | 
 |                 F1(currData, dataWidth); | 
 |             } | 
 |             ++currData; | 
 |             ++currEdge; | 
 |         } | 
 |  | 
 |         // backwards in x | 
 |         --currData; // reset to end | 
 |         --currEdge; | 
 |         for (int i = 1; i < dataWidth-1; ++i) { | 
 |             // don't need to calculate distance for edge pixels | 
 |             if (!*currEdge) { | 
 |                 F2(currData, dataWidth); | 
 |             } | 
 |             --currData; | 
 |             --currEdge; | 
 |         } | 
 |  | 
 |         currData += dataWidth+1; | 
 |         currEdge += dataWidth+1; | 
 |     } | 
 |  | 
 |     // backwards in y | 
 |     currData = dataPtr+dataWidth*(dataHeight-2) - 1; // skip outer buffer | 
 |     currEdge = edgePtr+dataWidth*(dataHeight-2) - 1; | 
 |     for (int j = 1; j < dataHeight-1; ++j) { | 
 |         // forwards in x | 
 |         for (int i = 1; i < dataWidth-1; ++i) { | 
 |             // don't need to calculate distance for edge pixels | 
 |             if (!*currEdge) { | 
 |                 B1(currData, dataWidth); | 
 |             } | 
 |             ++currData; | 
 |             ++currEdge; | 
 |         } | 
 |  | 
 |         // backwards in x | 
 |         --currData; // reset to end | 
 |         --currEdge; | 
 |         for (int i = 1; i < dataWidth-1; ++i) { | 
 |             // don't need to calculate distance for edge pixels | 
 |             if (!*currEdge) { | 
 |                 B2(currData, dataWidth); | 
 |             } | 
 |             --currData; | 
 |             --currEdge; | 
 |         } | 
 |  | 
 |         currData -= dataWidth-1; | 
 |         currEdge -= dataWidth-1; | 
 |     } | 
 |  | 
 |     // copy results to final distance field data | 
 |     currData = dataPtr + dataWidth+1; | 
 |     currEdge = edgePtr + dataWidth+1; | 
 |     unsigned char *dfPtr = distanceField; | 
 |     for (int j = 1; j < dataHeight-1; ++j) { | 
 |         for (int i = 1; i < dataWidth-1; ++i) { | 
 | #if DUMP_EDGE | 
 |             float alpha = currData->fAlpha; | 
 |             float edge = 0.0f; | 
 |             if (*currEdge) { | 
 |                 edge = 0.25f; | 
 |             } | 
 |             // blend with original image | 
 |             float result = alpha + (1.0f-alpha)*edge; | 
 |             unsigned char val = sk_float_round2int(255*result); | 
 |             *dfPtr++ = val; | 
 | #else | 
 |             float dist; | 
 |             if (currData->fAlpha > 0.5f) { | 
 |                 dist = -SkScalarSqrt(currData->fDistSq); | 
 |             } else { | 
 |                 dist = SkScalarSqrt(currData->fDistSq); | 
 |             } | 
 |             *dfPtr++ = pack_distance_field_val<SK_DistanceFieldMagnitude>(dist); | 
 | #endif | 
 |             ++currData; | 
 |             ++currEdge; | 
 |         } | 
 |         currData += 2; | 
 |         currEdge += 2; | 
 |     } | 
 |  | 
 |     return true; | 
 | } | 
 |  | 
 | // assumes an 8-bit image and distance field | 
 | bool SkGenerateDistanceFieldFromA8Image(unsigned char* distanceField, | 
 |                                         const unsigned char* image, | 
 |                                         int width, int height, size_t rowBytes) { | 
 |     SkASSERT(distanceField); | 
 |     SkASSERT(image); | 
 |  | 
 |     // create temp data | 
 |     SkAutoSMalloc<1024> copyStorage((width+2)*(height+2)*sizeof(char)); | 
 |     unsigned char* copyPtr = (unsigned char*) copyStorage.get(); | 
 |  | 
 |     // we copy our source image into a padded copy to ensure we catch edge transitions | 
 |     // around the outside | 
 |     const unsigned char* currSrcScanLine = image; | 
 |     sk_bzero(copyPtr, (width+2)*sizeof(char)); | 
 |     unsigned char* currDestPtr = copyPtr + width + 2; | 
 |     for (int i = 0; i < height; ++i) { | 
 |         *currDestPtr++ = 0; | 
 |         memcpy(currDestPtr, currSrcScanLine, width); | 
 |         currSrcScanLine += rowBytes; | 
 |         currDestPtr += width; | 
 |         *currDestPtr++ = 0; | 
 |     } | 
 |     sk_bzero(currDestPtr, (width+2)*sizeof(char)); | 
 |  | 
 |     return generate_distance_field_from_image(distanceField, copyPtr, width, height); | 
 | } | 
 |  | 
 | // assumes a 16-bit lcd mask and 8-bit distance field | 
 | bool SkGenerateDistanceFieldFromLCD16Mask(unsigned char* distanceField, | 
 |                                            const unsigned char* image, | 
 |                                            int w, int h, size_t rowBytes) { | 
 |     SkASSERT(distanceField); | 
 |     SkASSERT(image); | 
 |  | 
 |     // create temp data | 
 |     SkAutoSMalloc<1024> copyStorage((w+2)*(h+2)*sizeof(char)); | 
 |     unsigned char* copyPtr = (unsigned char*) copyStorage.get(); | 
 |  | 
 |     // we copy our source image into a padded copy to ensure we catch edge transitions | 
 |     // around the outside | 
 |     const uint16_t* start = reinterpret_cast<const uint16_t*>(image); | 
 |     auto currSrcScanline = SkMask::AlphaIter<SkMask::kLCD16_Format>(start); | 
 |     auto endSrcScanline = SkMask::AlphaIter<SkMask::kLCD16_Format>(start + w); | 
 |     sk_bzero(copyPtr, (w+2)*sizeof(char)); | 
 |     unsigned char* currDestPtr = copyPtr + w + 2; | 
 |     for (int i = 0; i < h; ++i, currSrcScanline >>= rowBytes, endSrcScanline >>= rowBytes) { | 
 |         *currDestPtr++ = 0; | 
 |         for (auto src = currSrcScanline; src < endSrcScanline; ++src) { | 
 |             *currDestPtr++ = *src; | 
 |         } | 
 |         *currDestPtr++ = 0; | 
 |     } | 
 |     sk_bzero(currDestPtr, (w+2)*sizeof(char)); | 
 |  | 
 |     return generate_distance_field_from_image(distanceField, copyPtr, w, h); | 
 | } | 
 |  | 
 | // assumes a 1-bit image and 8-bit distance field | 
 | bool SkGenerateDistanceFieldFromBWImage(unsigned char* distanceField, | 
 |                                         const unsigned char* image, | 
 |                                         int width, int height, size_t rowBytes) { | 
 |     SkASSERT(distanceField); | 
 |     SkASSERT(image); | 
 |  | 
 |     // create temp data | 
 |     SkAutoSMalloc<1024> copyStorage((width+2)*(height+2)*sizeof(char)); | 
 |     unsigned char* copyPtr = (unsigned char*) copyStorage.get(); | 
 |  | 
 |     // we copy our source image into a padded copy to ensure we catch edge transitions | 
 |     // around the outside | 
 |     const unsigned char* currSrcScanLine = image; | 
 |     sk_bzero(copyPtr, (width+2)*sizeof(char)); | 
 |     unsigned char* currDestPtr = copyPtr + width + 2; | 
 |     for (int i = 0; i < height; ++i) { | 
 |         *currDestPtr++ = 0; | 
 |  | 
 |         int rowWritesLeft = width; | 
 |         const unsigned char *maskPtr = currSrcScanLine; | 
 |         while (rowWritesLeft > 0) { | 
 |             unsigned mask = *maskPtr++; | 
 |             for (int j = 7; j >= 0 && rowWritesLeft; --j, --rowWritesLeft) { | 
 |                 *currDestPtr++ = (mask & (1 << j)) ? 0xff : 0; | 
 |             } | 
 |         } | 
 |         currSrcScanLine += rowBytes; | 
 |  | 
 |         *currDestPtr++ = 0; | 
 |     } | 
 |     sk_bzero(currDestPtr, (width+2)*sizeof(char)); | 
 |  | 
 |     return generate_distance_field_from_image(distanceField, copyPtr, width, height); | 
 | } | 
 |  | 
 | #endif // !defined(SK_DISABLE_SDF_TEXT) |