| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrOvalEffect.h" | |
| #include "GrFragmentProcessor.h" | |
| #include "GrInvariantOutput.h" | |
| #include "SkRect.h" | |
| #include "glsl/GrGLSLFragmentProcessor.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "glsl/GrGLSLProgramDataManager.h" | |
| #include "glsl/GrGLSLUniformHandler.h" | |
| ////////////////////////////////////////////////////////////////////////////// | |
| class CircleEffect : public GrFragmentProcessor { | |
| public: | |
| static sk_sp<GrFragmentProcessor> Make(GrPrimitiveEdgeType, const SkPoint& center, | |
| SkScalar radius); | |
| virtual ~CircleEffect() {}; | |
| const char* name() const override { return "Circle"; } | |
| const SkPoint& getCenter() const { return fCenter; } | |
| SkScalar getRadius() const { return fRadius; } | |
| GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; } | |
| private: | |
| CircleEffect(GrPrimitiveEdgeType, const SkPoint& center, SkScalar radius); | |
| GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; | |
| void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override; | |
| bool onIsEqual(const GrFragmentProcessor&) const override; | |
| void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | |
| SkPoint fCenter; | |
| SkScalar fRadius; | |
| GrPrimitiveEdgeType fEdgeType; | |
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | |
| typedef GrFragmentProcessor INHERITED; | |
| }; | |
| sk_sp<GrFragmentProcessor> CircleEffect::Make(GrPrimitiveEdgeType edgeType, const SkPoint& center, | |
| SkScalar radius) { | |
| SkASSERT(radius >= 0); | |
| return sk_sp<GrFragmentProcessor>(new CircleEffect(edgeType, center, radius)); | |
| } | |
| void CircleEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { | |
| inout->mulByUnknownSingleComponent(); | |
| } | |
| CircleEffect::CircleEffect(GrPrimitiveEdgeType edgeType, const SkPoint& c, SkScalar r) | |
| : fCenter(c) | |
| , fRadius(r) | |
| , fEdgeType(edgeType) { | |
| this->initClassID<CircleEffect>(); | |
| this->setWillReadFragmentPosition(); | |
| } | |
| bool CircleEffect::onIsEqual(const GrFragmentProcessor& other) const { | |
| const CircleEffect& ce = other.cast<CircleEffect>(); | |
| return fEdgeType == ce.fEdgeType && fCenter == ce.fCenter && fRadius == ce.fRadius; | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(CircleEffect); | |
| sk_sp<GrFragmentProcessor> CircleEffect::TestCreate(GrProcessorTestData* d) { | |
| SkPoint center; | |
| center.fX = d->fRandom->nextRangeScalar(0.f, 1000.f); | |
| center.fY = d->fRandom->nextRangeScalar(0.f, 1000.f); | |
| SkScalar radius = d->fRandom->nextRangeF(0.f, 1000.f); | |
| GrPrimitiveEdgeType et; | |
| do { | |
| et = (GrPrimitiveEdgeType)d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt); | |
| } while (kHairlineAA_GrProcessorEdgeType == et); | |
| return CircleEffect::Make(et, center, radius); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| class GLCircleEffect : public GrGLSLFragmentProcessor { | |
| public: | |
| GLCircleEffect() : fPrevRadius(-1.0f) { } | |
| virtual void emitCode(EmitArgs&) override; | |
| static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*); | |
| protected: | |
| void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override; | |
| private: | |
| GrGLSLProgramDataManager::UniformHandle fCircleUniform; | |
| SkPoint fPrevCenter; | |
| SkScalar fPrevRadius; | |
| typedef GrGLSLFragmentProcessor INHERITED; | |
| }; | |
| void GLCircleEffect::emitCode(EmitArgs& args) { | |
| const CircleEffect& ce = args.fFp.cast<CircleEffect>(); | |
| const char *circleName; | |
| // The circle uniform is (center.x, center.y, radius + 0.5, 1 / (radius + 0.5)) for regular | |
| // fills and (..., radius - 0.5, 1 / (radius - 0.5)) for inverse fills. | |
| fCircleUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, | |
| kVec4f_GrSLType, kDefault_GrSLPrecision, | |
| "circle", | |
| &circleName); | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| const char* fragmentPos = fragBuilder->fragmentPosition(); | |
| SkASSERT(kHairlineAA_GrProcessorEdgeType != ce.getEdgeType()); | |
| // TODO: Right now the distance to circle caclulation is performed in a space normalized to the | |
| // radius and then denormalized. This is to prevent overflow on devices that have a "real" | |
| // mediump. It'd be nice to only to this on mediump devices but we currently don't have the | |
| // caps here. | |
| if (GrProcessorEdgeTypeIsInverseFill(ce.getEdgeType())) { | |
| fragBuilder->codeAppendf("float d = (length((%s.xy - %s.xy) * %s.w) - 1.0) * %s.z;", | |
| circleName, fragmentPos, circleName, circleName); | |
| } else { | |
| fragBuilder->codeAppendf("float d = (1.0 - length((%s.xy - %s.xy) * %s.w)) * %s.z;", | |
| circleName, fragmentPos, circleName, circleName); | |
| } | |
| if (GrProcessorEdgeTypeIsAA(ce.getEdgeType())) { | |
| fragBuilder->codeAppend("d = clamp(d, 0.0, 1.0);"); | |
| } else { | |
| fragBuilder->codeAppend("d = d > 0.5 ? 1.0 : 0.0;"); | |
| } | |
| fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, | |
| (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("d")).c_str()); | |
| } | |
| void GLCircleEffect::GenKey(const GrProcessor& processor, const GrGLSLCaps&, | |
| GrProcessorKeyBuilder* b) { | |
| const CircleEffect& ce = processor.cast<CircleEffect>(); | |
| b->add32(ce.getEdgeType()); | |
| } | |
| void GLCircleEffect::onSetData(const GrGLSLProgramDataManager& pdman, | |
| const GrProcessor& processor) { | |
| const CircleEffect& ce = processor.cast<CircleEffect>(); | |
| if (ce.getRadius() != fPrevRadius || ce.getCenter() != fPrevCenter) { | |
| SkScalar radius = ce.getRadius(); | |
| if (GrProcessorEdgeTypeIsInverseFill(ce.getEdgeType())) { | |
| radius -= 0.5f; | |
| } else { | |
| radius += 0.5f; | |
| } | |
| pdman.set4f(fCircleUniform, ce.getCenter().fX, ce.getCenter().fY, radius, | |
| SkScalarInvert(radius)); | |
| fPrevCenter = ce.getCenter(); | |
| fPrevRadius = ce.getRadius(); | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| void CircleEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, | |
| GrProcessorKeyBuilder* b) const { | |
| GLCircleEffect::GenKey(*this, caps, b); | |
| } | |
| GrGLSLFragmentProcessor* CircleEffect::onCreateGLSLInstance() const { | |
| return new GLCircleEffect; | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| class EllipseEffect : public GrFragmentProcessor { | |
| public: | |
| static sk_sp<GrFragmentProcessor> Make(GrPrimitiveEdgeType, const SkPoint& center, | |
| SkScalar rx, SkScalar ry); | |
| virtual ~EllipseEffect() {}; | |
| const char* name() const override { return "Ellipse"; } | |
| const SkPoint& getCenter() const { return fCenter; } | |
| SkVector getRadii() const { return fRadii; } | |
| GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; } | |
| private: | |
| EllipseEffect(GrPrimitiveEdgeType, const SkPoint& center, SkScalar rx, SkScalar ry); | |
| GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; | |
| void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override; | |
| bool onIsEqual(const GrFragmentProcessor&) const override; | |
| void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | |
| SkPoint fCenter; | |
| SkVector fRadii; | |
| GrPrimitiveEdgeType fEdgeType; | |
| GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | |
| typedef GrFragmentProcessor INHERITED; | |
| }; | |
| sk_sp<GrFragmentProcessor> EllipseEffect::Make(GrPrimitiveEdgeType edgeType, | |
| const SkPoint& center, | |
| SkScalar rx, | |
| SkScalar ry) { | |
| SkASSERT(rx >= 0 && ry >= 0); | |
| return sk_sp<GrFragmentProcessor>(new EllipseEffect(edgeType, center, rx, ry)); | |
| } | |
| void EllipseEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { | |
| inout->mulByUnknownSingleComponent(); | |
| } | |
| EllipseEffect::EllipseEffect(GrPrimitiveEdgeType edgeType, const SkPoint& c, SkScalar rx, SkScalar ry) | |
| : fCenter(c) | |
| , fRadii(SkVector::Make(rx, ry)) | |
| , fEdgeType(edgeType) { | |
| this->initClassID<EllipseEffect>(); | |
| this->setWillReadFragmentPosition(); | |
| } | |
| bool EllipseEffect::onIsEqual(const GrFragmentProcessor& other) const { | |
| const EllipseEffect& ee = other.cast<EllipseEffect>(); | |
| return fEdgeType == ee.fEdgeType && fCenter == ee.fCenter && fRadii == ee.fRadii; | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| GR_DEFINE_FRAGMENT_PROCESSOR_TEST(EllipseEffect); | |
| sk_sp<GrFragmentProcessor> EllipseEffect::TestCreate(GrProcessorTestData* d) { | |
| SkPoint center; | |
| center.fX = d->fRandom->nextRangeScalar(0.f, 1000.f); | |
| center.fY = d->fRandom->nextRangeScalar(0.f, 1000.f); | |
| SkScalar rx = d->fRandom->nextRangeF(0.f, 1000.f); | |
| SkScalar ry = d->fRandom->nextRangeF(0.f, 1000.f); | |
| GrPrimitiveEdgeType et; | |
| do { | |
| et = (GrPrimitiveEdgeType)d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt); | |
| } while (kHairlineAA_GrProcessorEdgeType == et); | |
| return EllipseEffect::Make(et, center, rx, ry); | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| class GLEllipseEffect : public GrGLSLFragmentProcessor { | |
| public: | |
| GLEllipseEffect() { | |
| fPrevRadii.fX = -1.0f; | |
| } | |
| void emitCode(EmitArgs&) override; | |
| static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*); | |
| protected: | |
| void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override; | |
| private: | |
| GrGLSLProgramDataManager::UniformHandle fEllipseUniform; | |
| GrGLSLProgramDataManager::UniformHandle fScaleUniform; | |
| SkPoint fPrevCenter; | |
| SkVector fPrevRadii; | |
| typedef GrGLSLFragmentProcessor INHERITED; | |
| }; | |
| void GLEllipseEffect::emitCode(EmitArgs& args) { | |
| const EllipseEffect& ee = args.fFp.cast<EllipseEffect>(); | |
| const char *ellipseName; | |
| // The ellipse uniform is (center.x, center.y, 1 / rx^2, 1 / ry^2) | |
| // The last two terms can underflow on mediump, so we use highp. | |
| fEllipseUniform = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, | |
| kVec4f_GrSLType, kHigh_GrSLPrecision, | |
| "ellipse", | |
| &ellipseName); | |
| // If we're on a device with a "real" mediump then we'll do the distance computation in a space | |
| // that is normalized by the larger radius. The scale uniform will be scale, 1/scale. The | |
| // inverse squared radii uniform values are already in this normalized space. The center is | |
| // not. | |
| const char* scaleName = nullptr; | |
| if (args.fGLSLCaps->floatPrecisionVaries()) { | |
| fScaleUniform = args.fUniformHandler->addUniform( | |
| kFragment_GrShaderFlag, kVec2f_GrSLType, kDefault_GrSLPrecision, | |
| "scale", &scaleName); | |
| } | |
| GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; | |
| const char* fragmentPos = fragBuilder->fragmentPosition(); | |
| // d is the offset to the ellipse center | |
| fragBuilder->codeAppendf("vec2 d = %s.xy - %s.xy;", fragmentPos, ellipseName); | |
| if (scaleName) { | |
| fragBuilder->codeAppendf("d *= %s.y;", scaleName); | |
| } | |
| fragBuilder->codeAppendf("vec2 Z = d * %s.zw;", ellipseName); | |
| // implicit is the evaluation of (x/rx)^2 + (y/ry)^2 - 1. | |
| fragBuilder->codeAppend("float implicit = dot(Z, d) - 1.0;"); | |
| // grad_dot is the squared length of the gradient of the implicit. | |
| fragBuilder->codeAppendf("float grad_dot = 4.0 * dot(Z, Z);"); | |
| // Avoid calling inversesqrt on zero. | |
| fragBuilder->codeAppend("grad_dot = max(grad_dot, 1.0e-4);"); | |
| fragBuilder->codeAppendf("float approx_dist = implicit * inversesqrt(grad_dot);"); | |
| if (scaleName) { | |
| fragBuilder->codeAppendf("approx_dist *= %s.x;", scaleName); | |
| } | |
| switch (ee.getEdgeType()) { | |
| case kFillAA_GrProcessorEdgeType: | |
| fragBuilder->codeAppend("float alpha = clamp(0.5 - approx_dist, 0.0, 1.0);"); | |
| break; | |
| case kInverseFillAA_GrProcessorEdgeType: | |
| fragBuilder->codeAppend("float alpha = clamp(0.5 + approx_dist, 0.0, 1.0);"); | |
| break; | |
| case kFillBW_GrProcessorEdgeType: | |
| fragBuilder->codeAppend("float alpha = approx_dist > 0.0 ? 0.0 : 1.0;"); | |
| break; | |
| case kInverseFillBW_GrProcessorEdgeType: | |
| fragBuilder->codeAppend("float alpha = approx_dist > 0.0 ? 1.0 : 0.0;"); | |
| break; | |
| case kHairlineAA_GrProcessorEdgeType: | |
| SkFAIL("Hairline not expected here."); | |
| } | |
| fragBuilder->codeAppendf("%s = %s;", args.fOutputColor, | |
| (GrGLSLExpr4(args.fInputColor) * GrGLSLExpr1("alpha")).c_str()); | |
| } | |
| void GLEllipseEffect::GenKey(const GrProcessor& effect, const GrGLSLCaps&, | |
| GrProcessorKeyBuilder* b) { | |
| const EllipseEffect& ee = effect.cast<EllipseEffect>(); | |
| b->add32(ee.getEdgeType()); | |
| } | |
| void GLEllipseEffect::onSetData(const GrGLSLProgramDataManager& pdman, | |
| const GrProcessor& effect) { | |
| const EllipseEffect& ee = effect.cast<EllipseEffect>(); | |
| if (ee.getRadii() != fPrevRadii || ee.getCenter() != fPrevCenter) { | |
| float invRXSqd; | |
| float invRYSqd; | |
| // If we're using a scale factor to work around precision issues, choose the larger radius | |
| // as the scale factor. The inv radii need to be pre-adjusted by the scale factor. | |
| if (fScaleUniform.isValid()) { | |
| if (ee.getRadii().fX > ee.getRadii().fY) { | |
| invRXSqd = 1.f; | |
| invRYSqd = (ee.getRadii().fX * ee.getRadii().fX) / | |
| (ee.getRadii().fY * ee.getRadii().fY); | |
| pdman.set2f(fScaleUniform, ee.getRadii().fX, 1.f / ee.getRadii().fX); | |
| } else { | |
| invRXSqd = (ee.getRadii().fY * ee.getRadii().fY) / | |
| (ee.getRadii().fX * ee.getRadii().fX); | |
| invRYSqd = 1.f; | |
| pdman.set2f(fScaleUniform, ee.getRadii().fY, 1.f / ee.getRadii().fY); | |
| } | |
| } else { | |
| invRXSqd = 1.f / (ee.getRadii().fX * ee.getRadii().fX); | |
| invRYSqd = 1.f / (ee.getRadii().fY * ee.getRadii().fY); | |
| } | |
| pdman.set4f(fEllipseUniform, ee.getCenter().fX, ee.getCenter().fY, invRXSqd, invRYSqd); | |
| fPrevCenter = ee.getCenter(); | |
| fPrevRadii = ee.getRadii(); | |
| } | |
| } | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| void EllipseEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps, | |
| GrProcessorKeyBuilder* b) const { | |
| GLEllipseEffect::GenKey(*this, caps, b); | |
| } | |
| GrGLSLFragmentProcessor* EllipseEffect::onCreateGLSLInstance() const { | |
| return new GLEllipseEffect; | |
| } | |
| ////////////////////////////////////////////////////////////////////////////// | |
| sk_sp<GrFragmentProcessor> GrOvalEffect::Make(GrPrimitiveEdgeType edgeType, const SkRect& oval) { | |
| if (kHairlineAA_GrProcessorEdgeType == edgeType) { | |
| return nullptr; | |
| } | |
| SkScalar w = oval.width(); | |
| SkScalar h = oval.height(); | |
| if (SkScalarNearlyEqual(w, h)) { | |
| w /= 2; | |
| return CircleEffect::Make(edgeType, SkPoint::Make(oval.fLeft + w, oval.fTop + w), w); | |
| } else { | |
| w /= 2; | |
| h /= 2; | |
| return EllipseEffect::Make(edgeType, SkPoint::Make(oval.fLeft + w, oval.fTop + h), w, h); | |
| } | |
| return nullptr; | |
| } |