| /* | |
| * Copyright 2013 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrDistanceFieldGeoProc_DEFINED | |
| #define GrDistanceFieldGeoProc_DEFINED | |
| #include "GrProcessor.h" | |
| #include "GrGeometryProcessor.h" | |
| class GrGLDistanceFieldA8TextGeoProc; | |
| class GrGLDistanceFieldPathGeoProc; | |
| class GrGLDistanceFieldLCDTextGeoProc; | |
| class GrInvariantOutput; | |
| enum GrDistanceFieldEffectFlags { | |
| kSimilarity_DistanceFieldEffectFlag = 0x01, // ctm is similarity matrix | |
| kScaleOnly_DistanceFieldEffectFlag = 0x02, // ctm has only scale and translate | |
| kUseLCD_DistanceFieldEffectFlag = 0x04, // use lcd text | |
| kBGR_DistanceFieldEffectFlag = 0x08, // lcd display has bgr order | |
| kPortrait_DistanceFieldEffectFlag = 0x10, // lcd display is in portrait mode (not used yet) | |
| kGammaCorrect_DistanceFieldEffectFlag = 0x20, // assume gamma-correct output (linear blending) | |
| kInvalid_DistanceFieldEffectFlag = 0x80, // invalid state (for initialization) | |
| kUniformScale_DistanceFieldEffectMask = kSimilarity_DistanceFieldEffectFlag | | |
| kScaleOnly_DistanceFieldEffectFlag, | |
| // The subset of the flags relevant to GrDistanceFieldA8TextGeoProc | |
| kNonLCD_DistanceFieldEffectMask = kSimilarity_DistanceFieldEffectFlag | | |
| kScaleOnly_DistanceFieldEffectFlag | | |
| kGammaCorrect_DistanceFieldEffectFlag, | |
| // The subset of the flags relevant to GrDistanceFieldLCDTextGeoProc | |
| kLCD_DistanceFieldEffectMask = kSimilarity_DistanceFieldEffectFlag | | |
| kScaleOnly_DistanceFieldEffectFlag | | |
| kUseLCD_DistanceFieldEffectFlag | | |
| kBGR_DistanceFieldEffectFlag | | |
| kGammaCorrect_DistanceFieldEffectFlag, | |
| }; | |
| /** | |
| * The output color of this effect is a modulation of the input color and a sample from a | |
| * distance field texture (using a smoothed step function near 0.5). | |
| * It allows explicit specification of the filtering and wrap modes (GrTextureParams). The input | |
| * coords are a custom attribute. Gamma correction is handled via a texture LUT. | |
| */ | |
| class GrDistanceFieldA8TextGeoProc : public GrGeometryProcessor { | |
| public: | |
| #ifdef SK_GAMMA_APPLY_TO_A8 | |
| static sk_sp<GrGeometryProcessor> Make(GrColor color, const SkMatrix& viewMatrix, | |
| GrTexture* tex, const GrTextureParams& params, | |
| float lum, uint32_t flags, bool usesLocalCoords) { | |
| return sk_sp<GrGeometryProcessor>( | |
| new GrDistanceFieldA8TextGeoProc(color, viewMatrix, tex, params, lum, flags, | |
| usesLocalCoords)); | |
| } | |
| #else | |
| static sk_sp<GrGeometryProcessor> Make(GrColor color, const SkMatrix& viewMatrix, | |
| GrTexture* tex, const GrTextureParams& params, | |
| uint32_t flags, bool usesLocalCoords) { | |
| return sk_sp<GrGeometryProcessor>( | |
| new GrDistanceFieldA8TextGeoProc(color, viewMatrix, tex, params, flags, | |
| usesLocalCoords)); | |
| } | |
| #endif | |
| virtual ~GrDistanceFieldA8TextGeoProc() {} | |
| const char* name() const override { return "DistanceFieldTexture"; } | |
| const Attribute* inPosition() const { return fInPosition; } | |
| const Attribute* inColor() const { return fInColor; } | |
| const Attribute* inTextureCoords() const { return fInTextureCoords; } | |
| GrColor color() const { return fColor; } | |
| bool colorIgnored() const { return GrColor_ILLEGAL == fColor; } | |
| const SkMatrix& viewMatrix() const { return fViewMatrix; } | |
| bool usesLocalCoords() const { return fUsesLocalCoords; } | |
| #ifdef SK_GAMMA_APPLY_TO_A8 | |
| float getDistanceAdjust() const { return fDistanceAdjust; } | |
| #endif | |
| uint32_t getFlags() const { return fFlags; } | |
| void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override; | |
| GrGLSLPrimitiveProcessor* createGLSLInstance(const GrGLSLCaps&) const override; | |
| private: | |
| GrDistanceFieldA8TextGeoProc(GrColor, const SkMatrix& viewMatrix, | |
| GrTexture* texture, const GrTextureParams& params, | |
| #ifdef SK_GAMMA_APPLY_TO_A8 | |
| float distanceAdjust, | |
| #endif | |
| uint32_t flags, bool usesLocalCoords); | |
| GrColor fColor; | |
| SkMatrix fViewMatrix; | |
| GrTextureAccess fTextureAccess; | |
| #ifdef SK_GAMMA_APPLY_TO_A8 | |
| float fDistanceAdjust; | |
| #endif | |
| uint32_t fFlags; | |
| const Attribute* fInPosition; | |
| const Attribute* fInColor; | |
| const Attribute* fInTextureCoords; | |
| bool fUsesLocalCoords; | |
| GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | |
| typedef GrGeometryProcessor INHERITED; | |
| }; | |
| /** | |
| * The output color of this effect is a modulation of the input color and a sample from a | |
| * distance field texture (using a smoothed step function near 0.5). | |
| * It allows explicit specification of the filtering and wrap modes (GrTextureParams). The input | |
| * coords are a custom attribute. No gamma correct blending is applied. Used for paths only. | |
| */ | |
| class GrDistanceFieldPathGeoProc : public GrGeometryProcessor { | |
| public: | |
| static sk_sp<GrGeometryProcessor> Make(GrColor color, const SkMatrix& viewMatrix, | |
| GrTexture* tex, const GrTextureParams& params, | |
| uint32_t flags, bool usesLocalCoords) { | |
| return sk_sp<GrGeometryProcessor>( | |
| new GrDistanceFieldPathGeoProc(color, viewMatrix, tex, params, flags, usesLocalCoords)); | |
| } | |
| virtual ~GrDistanceFieldPathGeoProc() {} | |
| const char* name() const override { return "DistanceFieldTexture"; } | |
| const Attribute* inPosition() const { return fInPosition; } | |
| const Attribute* inColor() const { return fInColor; } | |
| const Attribute* inTextureCoords() const { return fInTextureCoords; } | |
| GrColor color() const { return fColor; } | |
| bool colorIgnored() const { return GrColor_ILLEGAL == fColor; } | |
| const SkMatrix& viewMatrix() const { return fViewMatrix; } | |
| uint32_t getFlags() const { return fFlags; } | |
| bool usesLocalCoords() const { return fUsesLocalCoords; } | |
| void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override; | |
| GrGLSLPrimitiveProcessor* createGLSLInstance(const GrGLSLCaps&) const override; | |
| private: | |
| GrDistanceFieldPathGeoProc(GrColor, const SkMatrix& viewMatrix, GrTexture* texture, | |
| const GrTextureParams& params, uint32_t flags, | |
| bool usesLocalCoords); | |
| GrColor fColor; | |
| SkMatrix fViewMatrix; | |
| GrTextureAccess fTextureAccess; | |
| uint32_t fFlags; | |
| const Attribute* fInPosition; | |
| const Attribute* fInColor; | |
| const Attribute* fInTextureCoords; | |
| bool fUsesLocalCoords; | |
| GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | |
| typedef GrGeometryProcessor INHERITED; | |
| }; | |
| /** | |
| * The output color of this effect is a modulation of the input color and samples from a | |
| * distance field texture (using a smoothed step function near 0.5), adjusted for LCD displays. | |
| * It allows explicit specification of the filtering and wrap modes (GrTextureParams). The input | |
| * coords are a custom attribute. Gamma correction is handled via a texture LUT. | |
| */ | |
| class GrDistanceFieldLCDTextGeoProc : public GrGeometryProcessor { | |
| public: | |
| struct DistanceAdjust { | |
| SkScalar fR, fG, fB; | |
| static DistanceAdjust Make(SkScalar r, SkScalar g, SkScalar b) { | |
| DistanceAdjust result; | |
| result.fR = r; result.fG = g; result.fB = b; | |
| return result; | |
| } | |
| bool operator==(const DistanceAdjust& wa) const { | |
| return (fR == wa.fR && fG == wa.fG && fB == wa.fB); | |
| } | |
| bool operator!=(const DistanceAdjust& wa) const { | |
| return !(*this == wa); | |
| } | |
| }; | |
| static sk_sp<GrGeometryProcessor> Make(GrColor color, const SkMatrix& viewMatrix, | |
| GrTexture* tex, const GrTextureParams& params, | |
| DistanceAdjust distanceAdjust, uint32_t flags, | |
| bool usesLocalCoords) { | |
| return sk_sp<GrGeometryProcessor>( | |
| new GrDistanceFieldLCDTextGeoProc(color, viewMatrix, tex, params, distanceAdjust, | |
| flags, usesLocalCoords)); | |
| } | |
| virtual ~GrDistanceFieldLCDTextGeoProc() {} | |
| const char* name() const override { return "DistanceFieldLCDTexture"; } | |
| const Attribute* inPosition() const { return fInPosition; } | |
| const Attribute* inColor() const { return fInColor; } | |
| const Attribute* inTextureCoords() const { return fInTextureCoords; } | |
| DistanceAdjust getDistanceAdjust() const { return fDistanceAdjust; } | |
| GrColor color() const { return fColor; } | |
| bool colorIgnored() const { return GrColor_ILLEGAL == fColor; } | |
| const SkMatrix& viewMatrix() const { return fViewMatrix; } | |
| uint32_t getFlags() const { return fFlags; } | |
| bool usesLocalCoords() const { return fUsesLocalCoords; } | |
| void getGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override; | |
| GrGLSLPrimitiveProcessor* createGLSLInstance(const GrGLSLCaps&) const override; | |
| private: | |
| GrDistanceFieldLCDTextGeoProc(GrColor, const SkMatrix& viewMatrix, | |
| GrTexture* texture, const GrTextureParams& params, | |
| DistanceAdjust wa, uint32_t flags, | |
| bool usesLocalCoords); | |
| GrColor fColor; | |
| SkMatrix fViewMatrix; | |
| GrTextureAccess fTextureAccess; | |
| DistanceAdjust fDistanceAdjust; | |
| uint32_t fFlags; | |
| const Attribute* fInPosition; | |
| const Attribute* fInColor; | |
| const Attribute* fInTextureCoords; | |
| bool fUsesLocalCoords; | |
| GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | |
| typedef GrGeometryProcessor INHERITED; | |
| }; | |
| #endif |