| /* | |
| * Copyright 2014 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "effects/GrDisableColorXP.h" | |
| #include "GrPipeline.h" | |
| #include "GrProcessor.h" | |
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | |
| #include "glsl/GrGLSLProgramDataManager.h" | |
| #include "glsl/GrGLSLXferProcessor.h" | |
| /** | |
| * This xfer processor disables color writing. Thus color and coverage and ignored and no blending | |
| * occurs. This XP is usful for things like stenciling. | |
| */ | |
| class DisableColorXP : public GrXferProcessor { | |
| public: | |
| static GrXferProcessor* Create() { return new DisableColorXP; } | |
| ~DisableColorXP() override {}; | |
| const char* name() const override { return "Disable Color"; } | |
| GrGLSLXferProcessor* createGLSLInstance() const override; | |
| private: | |
| DisableColorXP(); | |
| GrXferProcessor::OptFlags onGetOptimizations(const GrPipelineOptimizations& optimizations, | |
| bool doesStencilWrite, | |
| GrColor* color, | |
| const GrCaps& caps) const override { | |
| return GrXferProcessor::kIgnoreColor_OptFlag | GrXferProcessor::kIgnoreCoverage_OptFlag; | |
| } | |
| void onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const override; | |
| void onGetBlendInfo(GrXferProcessor::BlendInfo* blendInfo) const override; | |
| bool onIsEqual(const GrXferProcessor& xpBase) const override { | |
| return true; | |
| } | |
| typedef GrXferProcessor INHERITED; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| class GLDisableColorXP : public GrGLSLXferProcessor { | |
| public: | |
| GLDisableColorXP(const GrProcessor&) {} | |
| ~GLDisableColorXP() override {} | |
| static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*) {} | |
| private: | |
| void emitOutputsForBlendState(const EmitArgs& args) override { | |
| // This emit code should be empty. However, on the nexus 6 there is a driver bug where if | |
| // you do not give gl_FragColor a value, the gl context is lost and we end up drawing | |
| // nothing. So this fix just sets the gl_FragColor arbitrarily to 0. | |
| GrGLSLXPFragmentBuilder* fragBuilder = args.fXPFragBuilder; | |
| fragBuilder->codeAppendf("%s = vec4(0);", args.fOutputPrimary); | |
| } | |
| void onSetData(const GrGLSLProgramDataManager&, const GrXferProcessor&) override {} | |
| typedef GrGLSLXferProcessor INHERITED; | |
| }; | |
| /////////////////////////////////////////////////////////////////////////////// | |
| DisableColorXP::DisableColorXP() { | |
| this->initClassID<DisableColorXP>(); | |
| } | |
| void DisableColorXP::onGetGLSLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) const { | |
| GLDisableColorXP::GenKey(*this, caps, b); | |
| } | |
| GrGLSLXferProcessor* DisableColorXP::createGLSLInstance() const { return new GLDisableColorXP(*this); } | |
| void DisableColorXP::onGetBlendInfo(GrXferProcessor::BlendInfo* blendInfo) const { | |
| blendInfo->fWriteColor = false; | |
| } | |
| /////////////////////////////////////////////////////////////////////////////// | |
| GrDisableColorXPFactory::GrDisableColorXPFactory() { | |
| this->initClassID<GrDisableColorXPFactory>(); | |
| } | |
| GrXferProcessor* | |
| GrDisableColorXPFactory::onCreateXferProcessor(const GrCaps& caps, | |
| const GrPipelineOptimizations& optimizations, | |
| bool hasMixedSamples, | |
| const DstTexture* dst) const { | |
| SkASSERT(!optimizations.fOverrides.fUsePLSDstRead); | |
| return DisableColorXP::Create(); | |
| } | |
| GR_DEFINE_XP_FACTORY_TEST(GrDisableColorXPFactory); | |
| sk_sp<GrXPFactory> GrDisableColorXPFactory::TestCreate(GrProcessorTestData*) { | |
| return GrDisableColorXPFactory::Make(); | |
| } |