| /* | |
| * Copyright 2015 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrResourceProvider_DEFINED | |
| #define GrResourceProvider_DEFINED | |
| #include "GrBatchAtlas.h" | |
| #include "GrBuffer.h" | |
| #include "GrTextureProvider.h" | |
| #include "GrPathRange.h" | |
| class GrBatchAtlas; | |
| class GrPath; | |
| class GrRenderTarget; | |
| class GrSingleOwner; | |
| class GrStencilAttachment; | |
| class GrStyle; | |
| class SkDescriptor; | |
| class SkPath; | |
| class SkTypeface; | |
| /** | |
| * An extension of the texture provider for arbitrary resource types. This class is intended for | |
| * use within the Gr code base, not by clients or extensions (e.g. third party GrProcessor | |
| * derivatives). | |
| * | |
| * This currently inherits from GrTextureProvider non-publically to force callers to provider | |
| * make a flags (pendingIO) decision and not use the GrTP methods that don't take flags. This | |
| * can be relaxed once https://bug.skia.org/4156 is fixed. | |
| */ | |
| class GrResourceProvider : protected GrTextureProvider { | |
| public: | |
| GrResourceProvider(GrGpu* gpu, GrResourceCache* cache, GrSingleOwner* owner); | |
| template <typename T> T* findAndRefTByUniqueKey(const GrUniqueKey& key) { | |
| return static_cast<T*>(this->findAndRefResourceByUniqueKey(key)); | |
| } | |
| /** | |
| * Either finds and refs, or creates an index buffer for instanced drawing with a specific | |
| * pattern if the index buffer is not found. If the return is non-null, the caller owns | |
| * a ref on the returned GrBuffer. | |
| * | |
| * @param pattern the pattern of indices to repeat | |
| * @param patternSize size in bytes of the pattern | |
| * @param reps number of times to repeat the pattern | |
| * @param vertCount number of vertices the pattern references | |
| * @param key Key to be assigned to the index buffer. | |
| * | |
| * @return The index buffer if successful, otherwise nullptr. | |
| */ | |
| const GrBuffer* findOrCreateInstancedIndexBuffer(const uint16_t* pattern, | |
| int patternSize, | |
| int reps, | |
| int vertCount, | |
| const GrUniqueKey& key) { | |
| if (GrBuffer* buffer = this->findAndRefTByUniqueKey<GrBuffer>(key)) { | |
| return buffer; | |
| } | |
| return this->createInstancedIndexBuffer(pattern, patternSize, reps, vertCount, key); | |
| } | |
| /** | |
| * Returns an index buffer that can be used to render quads. | |
| * Six indices per quad: 0, 1, 2, 0, 2, 3, etc. | |
| * The max number of quads is the buffer's index capacity divided by 6. | |
| * Draw with kTriangles_GrPrimitiveType | |
| * @ return the quad index buffer | |
| */ | |
| const GrBuffer* refQuadIndexBuffer() { | |
| if (GrBuffer* buffer = | |
| this->findAndRefTByUniqueKey<GrBuffer>(fQuadIndexBufferKey)) { | |
| return buffer; | |
| } | |
| return this->createQuadIndexBuffer(); | |
| } | |
| /** | |
| * Factories for GrPath and GrPathRange objects. It's an error to call these if path rendering | |
| * is not supported. | |
| */ | |
| GrPath* createPath(const SkPath&, const GrStyle&); | |
| GrPathRange* createPathRange(GrPathRange::PathGenerator*, const GrStyle&); | |
| GrPathRange* createGlyphs(const SkTypeface*, const SkScalerContextEffects&, | |
| const SkDescriptor*, const GrStyle&); | |
| using GrTextureProvider::assignUniqueKeyToResource; | |
| using GrTextureProvider::findAndRefResourceByUniqueKey; | |
| using GrTextureProvider::findAndRefTextureByUniqueKey; | |
| using GrTextureProvider::abandon; | |
| enum Flags { | |
| /** If the caller intends to do direct reads/writes to/from the CPU then this flag must be | |
| * set when accessing resources during a GrDrawTarget flush. This includes the execution of | |
| * GrBatch objects. The reason is that these memory operations are done immediately and | |
| * will occur out of order WRT the operations being flushed. | |
| * Make this automatic: https://bug.skia.org/4156 | |
| */ | |
| kNoPendingIO_Flag = 0x1, | |
| /** Normally the caps may indicate a preference for client-side buffers. Set this flag when | |
| * creating a buffer to guarantee it resides in GPU memory. | |
| */ | |
| kRequireGpuMemory_Flag = 0x2, | |
| }; | |
| /** | |
| * Returns a buffer. | |
| * | |
| * @param size minimum size of buffer to return. | |
| * @param intendedType hint to the graphics subsystem about what the buffer will be used for. | |
| * @param GrAccessPattern hint to the graphics subsystem about how the data will be accessed. | |
| * @param flags see Flags enum. | |
| * @param data optional data with which to initialize the buffer. | |
| * | |
| * @return the buffer if successful, otherwise nullptr. | |
| */ | |
| GrBuffer* createBuffer(size_t size, GrBufferType intendedType, GrAccessPattern, uint32_t flags, | |
| const void* data = nullptr); | |
| GrTexture* createApproxTexture(const GrSurfaceDesc& desc, uint32_t flags) { | |
| SkASSERT(0 == flags || kNoPendingIO_Flag == flags); | |
| return this->internalCreateApproxTexture(desc, flags); | |
| } | |
| /** Returns a GrBatchAtlas. This function can be called anywhere, but the returned atlas should | |
| * only be used inside of GrBatch::generateGeometry | |
| * @param GrPixelConfig The pixel config which this atlas will store | |
| * @param width width in pixels of the atlas | |
| * @param height height in pixels of the atlas | |
| * @param numPlotsX The number of plots the atlas should be broken up into in the X | |
| * direction | |
| * @param numPlotsY The number of plots the atlas should be broken up into in the Y | |
| * direction | |
| * @param func An eviction function which will be called whenever the atlas has to | |
| * evict data | |
| * @param data User supplied data which will be passed into func whenver an | |
| * eviction occurs | |
| * | |
| * @return An initialized GrBatchAtlas, or nullptr if creation fails | |
| */ | |
| GrBatchAtlas* createAtlas(GrPixelConfig, int width, int height, int numPlotsX, int numPlotsY, | |
| GrBatchAtlas::EvictionFunc func, void* data); | |
| /** | |
| * If passed in render target already has a stencil buffer, return it. Otherwise attempt to | |
| * attach one. | |
| */ | |
| GrStencilAttachment* attachStencilAttachment(GrRenderTarget* rt); | |
| const GrCaps* caps() { return this->gpu()->caps(); } | |
| /** | |
| * Wraps an existing texture with a GrRenderTarget object. This is useful when the provided | |
| * texture has a format that cannot be textured from by Skia, but we want to raster to it. | |
| * | |
| * The texture is wrapped as borrowed. The texture object will not be freed once the | |
| * render target is destroyed. | |
| * | |
| * @return GrRenderTarget object or NULL on failure. | |
| */ | |
| GrRenderTarget* wrapBackendTextureAsRenderTarget(const GrBackendTextureDesc& desc); | |
| private: | |
| const GrBuffer* createInstancedIndexBuffer(const uint16_t* pattern, | |
| int patternSize, | |
| int reps, | |
| int vertCount, | |
| const GrUniqueKey& key); | |
| const GrBuffer* createQuadIndexBuffer(); | |
| GrUniqueKey fQuadIndexBufferKey; | |
| typedef GrTextureProvider INHERITED; | |
| }; | |
| #endif |