| /* | |
| * Copyright 2011 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #ifndef GrPathRenderer_DEFINED | |
| #define GrPathRenderer_DEFINED | |
| #include "GrCaps.h" | |
| #include "GrDrawContext.h" | |
| #include "GrPaint.h" | |
| #include "GrResourceProvider.h" | |
| #include "GrShape.h" | |
| #include "SkDrawProcs.h" | |
| #include "SkTArray.h" | |
| class SkPath; | |
| class GrFixedClip; | |
| struct GrPoint; | |
| /** | |
| * Base class for drawing paths into a GrDrawTarget. | |
| * | |
| * Derived classes can use stages GrPaint::kTotalStages through GrPipelineBuilder::kNumStages-1. | |
| * The stages before GrPaint::kTotalStages are reserved for setting up the draw (i.e., textures and | |
| * filter masks). | |
| */ | |
| class SK_API GrPathRenderer : public SkRefCnt { | |
| public: | |
| GrPathRenderer(); | |
| /** | |
| * A caller may wish to use a path renderer to draw a path into the stencil buffer. However, | |
| * the path renderer itself may require use of the stencil buffer. Also a path renderer may | |
| * use a GrProcessor coverage stage that sets coverage to zero to eliminate pixels that are | |
| * covered by bounding geometry but outside the path. These exterior pixels would still be | |
| * rendered into the stencil. | |
| * | |
| * A GrPathRenderer can provide three levels of support for stenciling paths: | |
| * 1) kNoRestriction: This is the most general. The caller sets up the GrPipelineBuilder on the target | |
| * and calls drawPath(). The path is rendered exactly as the draw state | |
| * indicates including support for simultaneous color and stenciling with | |
| * arbitrary stenciling rules. Pixels partially covered by AA paths are | |
| * affected by the stencil settings. | |
| * 2) kStencilOnly: The path renderer cannot apply arbitrary stencil rules nor shade and stencil | |
| * simultaneously. The path renderer does support the stencilPath() function | |
| * which performs no color writes and writes a non-zero stencil value to pixels | |
| * covered by the path. | |
| * 3) kNoSupport: This path renderer cannot be used to stencil the path. | |
| */ | |
| enum StencilSupport { | |
| kNoSupport_StencilSupport, | |
| kStencilOnly_StencilSupport, | |
| kNoRestriction_StencilSupport, | |
| }; | |
| /** | |
| * This function is to get the stencil support for a particular path. The path's fill must | |
| * not be an inverse type. The path will always be filled and not stroked. | |
| * | |
| * @param shape the shape that will be drawn. Must be simple fill styled and non-inverse | |
| * filled. | |
| */ | |
| StencilSupport getStencilSupport(const GrShape& shape) const { | |
| SkDEBUGCODE(SkPath path;) | |
| SkDEBUGCODE(shape.asPath(&path);) | |
| SkASSERT(shape.style().isSimpleFill()); | |
| SkASSERT(!path.isInverseFillType()); | |
| return this->onGetStencilSupport(shape); | |
| } | |
| /** Args to canDrawPath() | |
| * | |
| * fShaderCaps The shader caps | |
| * fPipelineBuilder The pipelineBuilder | |
| * fViewMatrix The viewMatrix | |
| * fShape The shape to draw | |
| * fAntiAlias True if anti-aliasing is required. | |
| */ | |
| struct CanDrawPathArgs { | |
| const GrShaderCaps* fShaderCaps; | |
| const SkMatrix* fViewMatrix; | |
| const GrShape* fShape; | |
| bool fAntiAlias; | |
| // These next two are only used by GrStencilAndCoverPathRenderer | |
| bool fHasUserStencilSettings; | |
| bool fIsStencilBufferMSAA; | |
| #ifdef SK_DEBUG | |
| void validate() const { | |
| SkASSERT(fShaderCaps); | |
| SkASSERT(fViewMatrix); | |
| SkASSERT(fShape); | |
| } | |
| #endif | |
| }; | |
| /** | |
| * Returns true if this path renderer is able to render the path. Returning false allows the | |
| * caller to fallback to another path renderer This function is called when searching for a path | |
| * renderer capable of rendering a path. | |
| * | |
| * @return true if the path can be drawn by this object, false otherwise. | |
| */ | |
| bool canDrawPath(const CanDrawPathArgs& args) const { | |
| SkDEBUGCODE(args.validate();) | |
| return this->onCanDrawPath(args); | |
| } | |
| /** | |
| * Args to drawPath() | |
| * | |
| * fTarget The target that the path will be rendered to | |
| * fResourceProvider The resource provider for creating gpu resources to render the path | |
| * fPipelineBuilder The pipelineBuilder | |
| * fClip The clip | |
| * fColor Color to render with | |
| * fViewMatrix The viewMatrix | |
| * fShape The shape to draw | |
| * fAntiAlias true if anti-aliasing is required. | |
| * fGammaCorrect true if gamma-correct rendering is to be used. | |
| */ | |
| struct DrawPathArgs { | |
| GrResourceProvider* fResourceProvider; | |
| const GrPaint* fPaint; | |
| const GrUserStencilSettings*fUserStencilSettings; | |
| GrDrawContext* fDrawContext; | |
| const GrClip* fClip; | |
| const SkMatrix* fViewMatrix; | |
| const GrShape* fShape; | |
| bool fAntiAlias; | |
| bool fGammaCorrect; | |
| #ifdef SK_DEBUG | |
| void validate() const { | |
| SkASSERT(fResourceProvider); | |
| SkASSERT(fPaint); | |
| SkASSERT(fUserStencilSettings); | |
| SkASSERT(fDrawContext); | |
| SkASSERT(fClip); | |
| SkASSERT(fViewMatrix); | |
| SkASSERT(fShape); | |
| } | |
| #endif | |
| }; | |
| /** | |
| * Draws the path into the draw target. If getStencilSupport() would return kNoRestriction then | |
| * the subclass must respect the stencil settings of the GrPipelineBuilder. | |
| */ | |
| bool drawPath(const DrawPathArgs& args) { | |
| SkDEBUGCODE(args.validate();) | |
| #ifdef SK_DEBUG | |
| CanDrawPathArgs canArgs; | |
| canArgs.fShaderCaps = args.fResourceProvider->caps()->shaderCaps(); | |
| canArgs.fViewMatrix = args.fViewMatrix; | |
| canArgs.fShape = args.fShape; | |
| canArgs.fAntiAlias = args.fAntiAlias; | |
| canArgs.fHasUserStencilSettings = !args.fUserStencilSettings->isUnused(); | |
| canArgs.fIsStencilBufferMSAA = args.fDrawContext->isStencilBufferMultisampled(); | |
| SkASSERT(this->canDrawPath(canArgs)); | |
| if (!args.fUserStencilSettings->isUnused()) { | |
| SkPath path; | |
| args.fShape->asPath(&path); | |
| SkASSERT(args.fShape->style().isSimpleFill()); | |
| SkASSERT(kNoRestriction_StencilSupport == this->getStencilSupport(*args.fShape)); | |
| } | |
| #endif | |
| return this->onDrawPath(args); | |
| } | |
| /* Args to stencilPath(). | |
| * | |
| * fResourceProvider The resource provider for creating gpu resources to render the path | |
| * fDrawContext The target of the draws | |
| * fViewMatrix Matrix applied to the path. | |
| * fPath The path to draw. | |
| * fIsAA Is the path to be drawn AA (only set when MSAA is available) | |
| */ | |
| struct StencilPathArgs { | |
| GrResourceProvider* fResourceProvider; | |
| GrDrawContext* fDrawContext; | |
| const GrClip* fClip; | |
| const SkMatrix* fViewMatrix; | |
| bool fIsAA; | |
| const GrShape* fShape; | |
| #ifdef SK_DEBUG | |
| void validate() const { | |
| SkASSERT(fResourceProvider); | |
| SkASSERT(fDrawContext); | |
| SkASSERT(fViewMatrix); | |
| SkASSERT(fShape); | |
| SkASSERT(fShape->style().isSimpleFill()); | |
| SkPath path; | |
| fShape->asPath(&path); | |
| SkASSERT(!path.isInverseFillType()); | |
| } | |
| #endif | |
| }; | |
| /** | |
| * Draws the path to the stencil buffer. Assume the writable stencil bits are already | |
| * initialized to zero. The pixels inside the path will have non-zero stencil values afterwards. | |
| */ | |
| void stencilPath(const StencilPathArgs& args) { | |
| SkDEBUGCODE(args.validate();) | |
| SkASSERT(kNoSupport_StencilSupport != this->getStencilSupport(*args.fShape)); | |
| this->onStencilPath(args); | |
| } | |
| // Helper for determining if we can treat a thin stroke as a hairline w/ coverage. | |
| // If we can, we draw lots faster (raster device does this same test). | |
| static bool IsStrokeHairlineOrEquivalent(const GrStyle& style, const SkMatrix& matrix, | |
| SkScalar* outCoverage) { | |
| if (style.pathEffect()) { | |
| return false; | |
| } | |
| const SkStrokeRec& stroke = style.strokeRec(); | |
| if (stroke.isHairlineStyle()) { | |
| if (outCoverage) { | |
| *outCoverage = SK_Scalar1; | |
| } | |
| return true; | |
| } | |
| return stroke.getStyle() == SkStrokeRec::kStroke_Style && | |
| SkDrawTreatAAStrokeAsHairline(stroke.getWidth(), matrix, outCoverage); | |
| } | |
| protected: | |
| // Helper for getting the device bounds of a path. Inverse filled paths will have bounds set | |
| // by devSize. Non-inverse path bounds will not necessarily be clipped to devSize. | |
| static void GetPathDevBounds(const SkPath& path, | |
| int devW, | |
| int devH, | |
| const SkMatrix& matrix, | |
| SkRect* bounds); | |
| private: | |
| /** | |
| * Subclass overrides if it has any limitations of stenciling support. | |
| */ | |
| virtual StencilSupport onGetStencilSupport(const GrShape&) const { | |
| return kNoRestriction_StencilSupport; | |
| } | |
| /** | |
| * Subclass implementation of drawPath() | |
| */ | |
| virtual bool onDrawPath(const DrawPathArgs& args) = 0; | |
| /** | |
| * Subclass implementation of canDrawPath() | |
| */ | |
| virtual bool onCanDrawPath(const CanDrawPathArgs& args) const = 0; | |
| /** | |
| * Subclass implementation of stencilPath(). Subclass must override iff it ever returns | |
| * kStencilOnly in onGetStencilSupport(). | |
| */ | |
| virtual void onStencilPath(const StencilPathArgs& args) { | |
| static constexpr GrUserStencilSettings kIncrementStencil( | |
| GrUserStencilSettings::StaticInit< | |
| 0xffff, | |
| GrUserStencilTest::kAlways, | |
| 0xffff, | |
| GrUserStencilOp::kReplace, | |
| GrUserStencilOp::kReplace, | |
| 0xffff>() | |
| ); | |
| GrPaint paint; | |
| DrawPathArgs drawArgs; | |
| drawArgs.fResourceProvider = args.fResourceProvider; | |
| drawArgs.fPaint = &paint; | |
| drawArgs.fUserStencilSettings = &kIncrementStencil; | |
| drawArgs.fDrawContext = args.fDrawContext; | |
| drawArgs.fViewMatrix = args.fViewMatrix; | |
| drawArgs.fShape = args.fShape; | |
| drawArgs.fAntiAlias = false; // In this case the MSAA handles the AA so we want to draw BW | |
| drawArgs.fGammaCorrect = false; | |
| this->drawPath(drawArgs); | |
| } | |
| typedef SkRefCnt INHERITED; | |
| }; | |
| #endif |