| /* | |
| * Copyright 2016 Google Inc. | |
| * | |
| * Use of this source code is governed by a BSD-style license that can be | |
| * found in the LICENSE file. | |
| */ | |
| #include "GrBuffer.h" | |
| #include "GrGpu.h" | |
| #include "GrCaps.h" | |
| GrBuffer* GrBuffer::CreateCPUBacked(GrGpu* gpu, size_t sizeInBytes, GrBufferType intendedType, | |
| const void* data) { | |
| SkASSERT(GrBufferTypeIsVertexOrIndex(intendedType)); | |
| void* cpuData; | |
| if (gpu->caps()->mustClearUploadedBufferData()) { | |
| cpuData = sk_calloc_throw(sizeInBytes); | |
| } else { | |
| cpuData = sk_malloc_flags(sizeInBytes, SK_MALLOC_THROW); | |
| } | |
| if (data) { | |
| memcpy(cpuData, data, sizeInBytes); | |
| } | |
| return new GrBuffer(gpu, sizeInBytes, intendedType, cpuData); | |
| } | |
| GrBuffer::GrBuffer(GrGpu* gpu, size_t sizeInBytes, GrBufferType type, void* cpuData) | |
| : INHERITED(gpu), | |
| fMapPtr(nullptr), | |
| fSizeInBytes(sizeInBytes), | |
| fAccessPattern(kDynamic_GrAccessPattern), | |
| fCPUData(cpuData), | |
| fIntendedType(type) { | |
| this->registerWithCache(SkBudgeted::kNo); | |
| } | |
| GrBuffer::GrBuffer(GrGpu* gpu, size_t sizeInBytes, GrBufferType type, GrAccessPattern pattern) | |
| : INHERITED(gpu), | |
| fMapPtr(nullptr), | |
| fSizeInBytes(sizeInBytes), | |
| fAccessPattern(pattern), | |
| fCPUData(nullptr), | |
| fIntendedType(type) { | |
| // Subclass registers with cache. | |
| } | |
| void GrBuffer::ComputeScratchKeyForDynamicVBO(size_t size, GrBufferType intendedType, | |
| GrScratchKey* key) { | |
| static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType(); | |
| GrScratchKey::Builder builder(key, kType, 1 + (sizeof(size_t) + 3) / 4); | |
| // TODO: There's not always reason to cache a buffer by type. In some (all?) APIs it's just | |
| // a chunk of memory we can use/reuse for any type of data. We really only need to | |
| // differentiate between the "read" types (e.g. kGpuToCpu_BufferType) and "draw" types. | |
| builder[0] = intendedType; | |
| builder[1] = (uint32_t)size; | |
| if (sizeof(size_t) > 4) { | |
| builder[2] = (uint32_t)((uint64_t)size >> 32); | |
| } | |
| } | |
| bool GrBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { | |
| SkASSERT(this->isCPUBacked()); | |
| memcpy(fCPUData, src, srcSizeInBytes); | |
| return true; | |
| } | |
| void GrBuffer::computeScratchKey(GrScratchKey* key) const { | |
| if (!this->isCPUBacked() && SkIsPow2(fSizeInBytes) && | |
| kDynamic_GrAccessPattern == fAccessPattern) { | |
| ComputeScratchKeyForDynamicVBO(fSizeInBytes, fIntendedType, key); | |
| } | |
| } |