blob: d1aed54c4241f3b505e4c164522f88774218a4eb [file]
diagnostic(off, derivative_uniformity);
diagnostic(off, chromium.unreachable_code);
enable f16;
struct FSOut {
@location(0) sk_FragColor: vec4<f16>,
};
struct _GlobalUniforms {
testInputs: vec4<f16>,
colorGreen: vec4<f16>,
colorRed: vec4<f16>,
};
@group(0) @binding(0) var<uniform> _globalUniforms : _GlobalUniforms;
fn _skslMain(coords: vec2<f32>) -> vec4<f16> {
{
const expected: vec4<f16> = vec4<f16>(-1.0h, 0.0h, 1.0h, 1.0h);
return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((((((((sign(_globalUniforms.testInputs.x) == expected.x) && all(sign(_globalUniforms.testInputs.xy) == expected.xy)) && all(sign(_globalUniforms.testInputs.xyz) == expected.xyz)) && all(sign(_globalUniforms.testInputs) == expected)) && (-1.0h == expected.x)) && all(vec2<f16>(-1.0h, 0.0h) == expected.xy)) && all(vec3<f16>(-1.0h, 0.0h, 1.0h) == expected.xyz)) && all(vec4<f16>(-1.0h, 0.0h, 1.0h, 1.0h) == expected)));
}
}
@fragment fn main() -> FSOut {
var _stageOut: FSOut;
_stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>());
return _stageOut;
}