| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| enable f16; |
| struct FSOut { |
| @location(0) sk_FragColor: vec4<f16>, |
| }; |
| struct _GlobalUniforms { |
| colorGreen: vec4<f16>, |
| colorRed: vec4<f16>, |
| testInputs: vec4<f32>, |
| }; |
| @group(0) @binding(0) var<uniform> _globalUniforms : _GlobalUniforms; |
| fn _skslMain(coords: vec2<f32>) -> vec4<f16> { |
| { |
| let xy: u32 = pack2x16snorm(_globalUniforms.testInputs.xy); |
| let zw: u32 = pack2x16snorm(_globalUniforms.testInputs.zw); |
| const tolerance: vec2<f32> = vec2<f32>(0.015625); |
| return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>(all((abs(unpack2x16snorm(xy) - vec2<f32>(-1.0, 0.0)) < tolerance)) && all((abs(unpack2x16snorm(zw) - vec2<f32>(0.75, 1.0)) < tolerance)))); |
| } |
| } |
| @fragment fn main() -> FSOut { |
| var _stageOut: FSOut; |
| _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); |
| return _stageOut; |
| } |