| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _11_colorGreen : packoffset(c0); |
| float4 _11_colorRed : packoffset(c1); |
| float4 _11_colorBlack : packoffset(c2); |
| float4 _11_colorWhite : packoffset(c3); |
| float4 _11_testInputs : packoffset(c4); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _25) |
| { |
| float4 expectedBW = float4(0.5f, 0.5f, 0.5f, 1.0f); |
| float4 expectedWT = float4(1.0f, 0.5f, 1.0f, 2.25f); |
| float4 _37 = lerp(_11_colorGreen, _11_colorRed, 0.0f.xxxx); |
| bool _63 = false; |
| if (all(bool4(_37.x == float4(0.0f, 1.0f, 0.0f, 1.0f).x, _37.y == float4(0.0f, 1.0f, 0.0f, 1.0f).y, _37.z == float4(0.0f, 1.0f, 0.0f, 1.0f).z, _37.w == float4(0.0f, 1.0f, 0.0f, 1.0f).w))) |
| { |
| float4 _52 = lerp(_11_colorGreen, _11_colorRed, 0.25f.xxxx); |
| _63 = all(bool4(_52.x == float4(0.25f, 0.75f, 0.0f, 1.0f).x, _52.y == float4(0.25f, 0.75f, 0.0f, 1.0f).y, _52.z == float4(0.25f, 0.75f, 0.0f, 1.0f).z, _52.w == float4(0.25f, 0.75f, 0.0f, 1.0f).w)); |
| } |
| else |
| { |
| _63 = false; |
| } |
| bool _75 = false; |
| if (_63) |
| { |
| float4 _66 = lerp(_11_colorGreen, _11_colorRed, 0.75f.xxxx); |
| _75 = all(bool4(_66.x == float4(0.75f, 0.25f, 0.0f, 1.0f).x, _66.y == float4(0.75f, 0.25f, 0.0f, 1.0f).y, _66.z == float4(0.75f, 0.25f, 0.0f, 1.0f).z, _66.w == float4(0.75f, 0.25f, 0.0f, 1.0f).w)); |
| } |
| else |
| { |
| _75 = false; |
| } |
| bool _87 = false; |
| if (_75) |
| { |
| float4 _78 = lerp(_11_colorGreen, _11_colorRed, 1.0f.xxxx); |
| _87 = all(bool4(_78.x == float4(1.0f, 0.0f, 0.0f, 1.0f).x, _78.y == float4(1.0f, 0.0f, 0.0f, 1.0f).y, _78.z == float4(1.0f, 0.0f, 0.0f, 1.0f).z, _78.w == float4(1.0f, 0.0f, 0.0f, 1.0f).w)); |
| } |
| else |
| { |
| _87 = false; |
| } |
| bool _100 = false; |
| if (_87) |
| { |
| _100 = lerp(_11_colorBlack.x, _11_colorWhite.x, 0.5f) == 0.5f; |
| } |
| else |
| { |
| _100 = false; |
| } |
| bool _115 = false; |
| if (_100) |
| { |
| float2 _103 = lerp(_11_colorBlack.xy, _11_colorWhite.xy, 0.5f.xx); |
| _115 = all(bool2(_103.x == float4(0.5f, 0.5f, 0.5f, 1.0f).xy.x, _103.y == float4(0.5f, 0.5f, 0.5f, 1.0f).xy.y)); |
| } |
| else |
| { |
| _115 = false; |
| } |
| bool _131 = false; |
| if (_115) |
| { |
| float3 _118 = lerp(_11_colorBlack.xyz, _11_colorWhite.xyz, 0.5f.xxx); |
| _131 = all(bool3(_118.x == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.x, _118.y == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.y, _118.z == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.z)); |
| } |
| else |
| { |
| _131 = false; |
| } |
| bool _142 = false; |
| if (_131) |
| { |
| float4 _134 = lerp(_11_colorBlack, _11_colorWhite, 0.5f.xxxx); |
| _142 = all(bool4(_134.x == float4(0.5f, 0.5f, 0.5f, 1.0f).x, _134.y == float4(0.5f, 0.5f, 0.5f, 1.0f).y, _134.z == float4(0.5f, 0.5f, 0.5f, 1.0f).z, _134.w == float4(0.5f, 0.5f, 0.5f, 1.0f).w)); |
| } |
| else |
| { |
| _142 = false; |
| } |
| bool _146 = false; |
| if (_142) |
| { |
| _146 = true; |
| } |
| else |
| { |
| _146 = false; |
| } |
| bool _152 = false; |
| if (_146) |
| { |
| _152 = all(bool2(0.5f.xx.x == float4(0.5f, 0.5f, 0.5f, 1.0f).xy.x, 0.5f.xx.y == float4(0.5f, 0.5f, 0.5f, 1.0f).xy.y)); |
| } |
| else |
| { |
| _152 = false; |
| } |
| bool _158 = false; |
| if (_152) |
| { |
| _158 = all(bool3(0.5f.xxx.x == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.x, 0.5f.xxx.y == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.y, 0.5f.xxx.z == float4(0.5f, 0.5f, 0.5f, 1.0f).xyz.z)); |
| } |
| else |
| { |
| _158 = false; |
| } |
| bool _161 = false; |
| if (_158) |
| { |
| _161 = true; |
| } |
| else |
| { |
| _161 = false; |
| } |
| bool _173 = false; |
| if (_161) |
| { |
| _173 = lerp(_11_colorWhite.x, _11_testInputs.x, 0.0f) == 1.0f; |
| } |
| else |
| { |
| _173 = false; |
| } |
| bool _187 = false; |
| if (_173) |
| { |
| float2 _176 = lerp(_11_colorWhite.xy, _11_testInputs.xy, float2(0.0f, 0.5f)); |
| _187 = all(bool2(_176.x == float4(1.0f, 0.5f, 1.0f, 2.25f).xy.x, _176.y == float4(1.0f, 0.5f, 1.0f, 2.25f).xy.y)); |
| } |
| else |
| { |
| _187 = false; |
| } |
| bool _201 = false; |
| if (_187) |
| { |
| float3 _190 = lerp(_11_colorWhite.xyz, _11_testInputs.xyz, float3(0.0f, 0.5f, 0.0f)); |
| _201 = all(bool3(_190.x == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.x, _190.y == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.y, _190.z == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.z)); |
| } |
| else |
| { |
| _201 = false; |
| } |
| bool _212 = false; |
| if (_201) |
| { |
| float4 _204 = lerp(_11_colorWhite, _11_testInputs, float4(0.0f, 0.5f, 0.0f, 1.0f)); |
| _212 = all(bool4(_204.x == float4(1.0f, 0.5f, 1.0f, 2.25f).x, _204.y == float4(1.0f, 0.5f, 1.0f, 2.25f).y, _204.z == float4(1.0f, 0.5f, 1.0f, 2.25f).z, _204.w == float4(1.0f, 0.5f, 1.0f, 2.25f).w)); |
| } |
| else |
| { |
| _212 = false; |
| } |
| bool _215 = false; |
| if (_212) |
| { |
| _215 = true; |
| } |
| else |
| { |
| _215 = false; |
| } |
| bool _222 = false; |
| if (_215) |
| { |
| _222 = all(bool2(float2(1.0f, 0.5f).x == float4(1.0f, 0.5f, 1.0f, 2.25f).xy.x, float2(1.0f, 0.5f).y == float4(1.0f, 0.5f, 1.0f, 2.25f).xy.y)); |
| } |
| else |
| { |
| _222 = false; |
| } |
| bool _229 = false; |
| if (_222) |
| { |
| _229 = all(bool3(float3(1.0f, 0.5f, 1.0f).x == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.x, float3(1.0f, 0.5f, 1.0f).y == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.y, float3(1.0f, 0.5f, 1.0f).z == float4(1.0f, 0.5f, 1.0f, 2.25f).xyz.z)); |
| } |
| else |
| { |
| _229 = false; |
| } |
| bool _232 = false; |
| if (_229) |
| { |
| _232 = true; |
| } |
| else |
| { |
| _232 = false; |
| } |
| float4 _233 = 0.0f.xxxx; |
| if (_232) |
| { |
| _233 = _11_colorGreen; |
| } |
| else |
| { |
| _233 = _11_colorRed; |
| } |
| return _233; |
| } |
| |
| void frag_main() |
| { |
| float2 _21 = 0.0f.xx; |
| sk_FragColor = main(_21); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |