| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _11_colorGreen : packoffset(c0); |
| float4 _11_colorRed : packoffset(c1); |
| float4 _11_colorBlack : packoffset(c2); |
| float4 _11_colorWhite : packoffset(c3); |
| float4 _11_testInputs : packoffset(c4); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _25) |
| { |
| float4 _35 = _11_colorGreen * 100.0f; |
| int4 _44 = int4(int(_35.x), int(_35.y), int(_35.z), int(_35.w)); |
| int4 intGreen = _44; |
| float4 _49 = _11_colorRed * 100.0f; |
| int4 _58 = int4(int(_49.x), int(_49.y), int(_49.z), int(_49.w)); |
| int4 intRed = _58; |
| int _62 = _44.x; |
| int _63 = _58.x; |
| bool _78 = false; |
| if ((false ? _63 : _62) == _62) |
| { |
| int2 _73 = _44.xy; |
| int2 _74 = _58.xy; |
| int2 _67 = int2(bool2(false, false).x ? _74.x : _73.x, bool2(false, false).y ? _74.y : _73.y); |
| int2 _75 = _44.xy; |
| _78 = all(bool2(_67.x == _75.x, _67.y == _75.y)); |
| } |
| else |
| { |
| _78 = false; |
| } |
| bool _92 = false; |
| if (_78) |
| { |
| int3 _87 = _44.xyz; |
| int3 _88 = _58.xyz; |
| int3 _81 = int3(bool3(false, false, false).x ? _88.x : _87.x, bool3(false, false, false).y ? _88.y : _87.y, bool3(false, false, false).z ? _88.z : _87.z); |
| int3 _89 = _44.xyz; |
| _92 = all(bool3(_81.x == _89.x, _81.y == _89.y, _81.z == _89.z)); |
| } |
| else |
| { |
| _92 = false; |
| } |
| bool _100 = false; |
| if (_92) |
| { |
| int4 _95 = int4(bool4(false, false, false, false).x ? _58.x : _44.x, bool4(false, false, false, false).y ? _58.y : _44.y, bool4(false, false, false, false).z ? _58.z : _44.z, bool4(false, false, false, false).w ? _58.w : _44.w); |
| _100 = all(bool4(_95.x == _44.x, _95.y == _44.y, _95.z == _44.z, _95.w == _44.w)); |
| } |
| else |
| { |
| _100 = false; |
| } |
| bool _106 = false; |
| if (_100) |
| { |
| _106 = (true ? _63 : _62) == _63; |
| } |
| else |
| { |
| _106 = false; |
| } |
| bool _118 = false; |
| if (_106) |
| { |
| int2 _113 = _44.xy; |
| int2 _114 = _58.xy; |
| int2 _109 = int2(bool2(true, true).x ? _114.x : _113.x, bool2(true, true).y ? _114.y : _113.y); |
| int2 _115 = _58.xy; |
| _118 = all(bool2(_109.x == _115.x, _109.y == _115.y)); |
| } |
| else |
| { |
| _118 = false; |
| } |
| bool _130 = false; |
| if (_118) |
| { |
| int3 _125 = _44.xyz; |
| int3 _126 = _58.xyz; |
| int3 _121 = int3(bool3(true, true, true).x ? _126.x : _125.x, bool3(true, true, true).y ? _126.y : _125.y, bool3(true, true, true).z ? _126.z : _125.z); |
| int3 _127 = _58.xyz; |
| _130 = all(bool3(_121.x == _127.x, _121.y == _127.y, _121.z == _127.z)); |
| } |
| else |
| { |
| _130 = false; |
| } |
| bool _137 = false; |
| if (_130) |
| { |
| int4 _133 = int4(bool4(true, true, true, true).x ? _58.x : _44.x, bool4(true, true, true, true).y ? _58.y : _44.y, bool4(true, true, true, true).z ? _58.z : _44.z, bool4(true, true, true, true).w ? _58.w : _44.w); |
| _137 = all(bool4(_133.x == _58.x, _133.y == _58.y, _133.z == _58.z, _133.w == _58.w)); |
| } |
| else |
| { |
| _137 = false; |
| } |
| bool _141 = false; |
| if (_137) |
| { |
| _141 = 0 == _62; |
| } |
| else |
| { |
| _141 = false; |
| } |
| bool _149 = false; |
| if (_141) |
| { |
| int2 _146 = _44.xy; |
| _149 = all(bool2(int2(0, 100).x == _146.x, int2(0, 100).y == _146.y)); |
| } |
| else |
| { |
| _149 = false; |
| } |
| bool _156 = false; |
| if (_149) |
| { |
| int3 _153 = _44.xyz; |
| _156 = all(bool3(int3(0, 100, 0).x == _153.x, int3(0, 100, 0).y == _153.y, int3(0, 100, 0).z == _153.z)); |
| } |
| else |
| { |
| _156 = false; |
| } |
| bool _162 = false; |
| if (_156) |
| { |
| _162 = all(bool4(int4(0, 100, 0, 100).x == _44.x, int4(0, 100, 0, 100).y == _44.y, int4(0, 100, 0, 100).z == _44.z, int4(0, 100, 0, 100).w == _44.w)); |
| } |
| else |
| { |
| _162 = false; |
| } |
| bool _166 = false; |
| if (_162) |
| { |
| _166 = 100 == _63; |
| } |
| else |
| { |
| _166 = false; |
| } |
| bool _173 = false; |
| if (_166) |
| { |
| int2 _170 = _58.xy; |
| _173 = all(bool2(int2(100, 0).x == _170.x, int2(100, 0).y == _170.y)); |
| } |
| else |
| { |
| _173 = false; |
| } |
| bool _180 = false; |
| if (_173) |
| { |
| int3 _177 = _58.xyz; |
| _180 = all(bool3(int3(100, 0, 0).x == _177.x, int3(100, 0, 0).y == _177.y, int3(100, 0, 0).z == _177.z)); |
| } |
| else |
| { |
| _180 = false; |
| } |
| bool _186 = false; |
| if (_180) |
| { |
| _186 = all(bool4(int4(100, 0, 0, 100).x == _58.x, int4(100, 0, 0, 100).y == _58.y, int4(100, 0, 0, 100).z == _58.z, int4(100, 0, 0, 100).w == _58.w)); |
| } |
| else |
| { |
| _186 = false; |
| } |
| bool _206 = false; |
| if (_186) |
| { |
| _206 = (false ? _11_colorRed.x : _11_colorGreen.x) == _11_colorGreen.x; |
| } |
| else |
| { |
| _206 = false; |
| } |
| bool _227 = false; |
| if (_206) |
| { |
| float2 _209 = float2(bool2(false, false).x ? _11_colorRed.xy.x : _11_colorGreen.xy.x, bool2(false, false).y ? _11_colorRed.xy.y : _11_colorGreen.xy.y); |
| _227 = all(bool2(_209.x == _11_colorGreen.xy.x, _209.y == _11_colorGreen.xy.y)); |
| } |
| else |
| { |
| _227 = false; |
| } |
| bool _249 = false; |
| if (_227) |
| { |
| float3 _230 = float3(bool3(false, false, false).x ? _11_colorRed.xyz.x : _11_colorGreen.xyz.x, bool3(false, false, false).y ? _11_colorRed.xyz.y : _11_colorGreen.xyz.y, bool3(false, false, false).z ? _11_colorRed.xyz.z : _11_colorGreen.xyz.z); |
| _249 = all(bool3(_230.x == _11_colorGreen.xyz.x, _230.y == _11_colorGreen.xyz.y, _230.z == _11_colorGreen.xyz.z)); |
| } |
| else |
| { |
| _249 = false; |
| } |
| bool _265 = false; |
| if (_249) |
| { |
| float4 _252 = float4(bool4(false, false, false, false).x ? _11_colorRed.x : _11_colorGreen.x, bool4(false, false, false, false).y ? _11_colorRed.y : _11_colorGreen.y, bool4(false, false, false, false).z ? _11_colorRed.z : _11_colorGreen.z, bool4(false, false, false, false).w ? _11_colorRed.w : _11_colorGreen.w); |
| _265 = all(bool4(_252.x == _11_colorGreen.x, _252.y == _11_colorGreen.y, _252.z == _11_colorGreen.z, _252.w == _11_colorGreen.w)); |
| } |
| else |
| { |
| _265 = false; |
| } |
| bool _285 = false; |
| if (_265) |
| { |
| _285 = (true ? _11_colorRed.x : _11_colorGreen.x) == _11_colorRed.x; |
| } |
| else |
| { |
| _285 = false; |
| } |
| bool _306 = false; |
| if (_285) |
| { |
| float2 _288 = float2(bool2(true, true).x ? _11_colorRed.xy.x : _11_colorGreen.xy.x, bool2(true, true).y ? _11_colorRed.xy.y : _11_colorGreen.xy.y); |
| _306 = all(bool2(_288.x == _11_colorRed.xy.x, _288.y == _11_colorRed.xy.y)); |
| } |
| else |
| { |
| _306 = false; |
| } |
| bool _327 = false; |
| if (_306) |
| { |
| float3 _309 = float3(bool3(true, true, true).x ? _11_colorRed.xyz.x : _11_colorGreen.xyz.x, bool3(true, true, true).y ? _11_colorRed.xyz.y : _11_colorGreen.xyz.y, bool3(true, true, true).z ? _11_colorRed.xyz.z : _11_colorGreen.xyz.z); |
| _327 = all(bool3(_309.x == _11_colorRed.xyz.x, _309.y == _11_colorRed.xyz.y, _309.z == _11_colorRed.xyz.z)); |
| } |
| else |
| { |
| _327 = false; |
| } |
| bool _343 = false; |
| if (_327) |
| { |
| float4 _330 = float4(bool4(true, true, true, true).x ? _11_colorRed.x : _11_colorGreen.x, bool4(true, true, true, true).y ? _11_colorRed.y : _11_colorGreen.y, bool4(true, true, true, true).z ? _11_colorRed.z : _11_colorGreen.z, bool4(true, true, true, true).w ? _11_colorRed.w : _11_colorGreen.w); |
| _343 = all(bool4(_330.x == _11_colorRed.x, _330.y == _11_colorRed.y, _330.z == _11_colorRed.z, _330.w == _11_colorRed.w)); |
| } |
| else |
| { |
| _343 = false; |
| } |
| bool _350 = false; |
| if (_343) |
| { |
| _350 = 0.0f == _11_colorGreen.x; |
| } |
| else |
| { |
| _350 = false; |
| } |
| bool _360 = false; |
| if (_350) |
| { |
| _360 = all(bool2(float2(0.0f, 1.0f).x == _11_colorGreen.xy.x, float2(0.0f, 1.0f).y == _11_colorGreen.xy.y)); |
| } |
| else |
| { |
| _360 = false; |
| } |
| bool _369 = false; |
| if (_360) |
| { |
| _369 = all(bool3(float3(0.0f, 1.0f, 0.0f).x == _11_colorGreen.xyz.x, float3(0.0f, 1.0f, 0.0f).y == _11_colorGreen.xyz.y, float3(0.0f, 1.0f, 0.0f).z == _11_colorGreen.xyz.z)); |
| } |
| else |
| { |
| _369 = false; |
| } |
| bool _377 = false; |
| if (_369) |
| { |
| _377 = all(bool4(float4(0.0f, 1.0f, 0.0f, 1.0f).x == _11_colorGreen.x, float4(0.0f, 1.0f, 0.0f, 1.0f).y == _11_colorGreen.y, float4(0.0f, 1.0f, 0.0f, 1.0f).z == _11_colorGreen.z, float4(0.0f, 1.0f, 0.0f, 1.0f).w == _11_colorGreen.w)); |
| } |
| else |
| { |
| _377 = false; |
| } |
| bool _384 = false; |
| if (_377) |
| { |
| _384 = 1.0f == _11_colorRed.x; |
| } |
| else |
| { |
| _384 = false; |
| } |
| bool _393 = false; |
| if (_384) |
| { |
| _393 = all(bool2(float2(1.0f, 0.0f).x == _11_colorRed.xy.x, float2(1.0f, 0.0f).y == _11_colorRed.xy.y)); |
| } |
| else |
| { |
| _393 = false; |
| } |
| bool _402 = false; |
| if (_393) |
| { |
| _402 = all(bool3(float3(1.0f, 0.0f, 0.0f).x == _11_colorRed.xyz.x, float3(1.0f, 0.0f, 0.0f).y == _11_colorRed.xyz.y, float3(1.0f, 0.0f, 0.0f).z == _11_colorRed.xyz.z)); |
| } |
| else |
| { |
| _402 = false; |
| } |
| bool _410 = false; |
| if (_402) |
| { |
| _410 = all(bool4(float4(1.0f, 0.0f, 0.0f, 1.0f).x == _11_colorRed.x, float4(1.0f, 0.0f, 0.0f, 1.0f).y == _11_colorRed.y, float4(1.0f, 0.0f, 0.0f, 1.0f).z == _11_colorRed.z, float4(1.0f, 0.0f, 0.0f, 1.0f).w == _11_colorRed.w)); |
| } |
| else |
| { |
| _410 = false; |
| } |
| float4 _411 = 0.0f.xxxx; |
| if (_410) |
| { |
| _411 = _11_colorGreen; |
| } |
| else |
| { |
| _411 = _11_colorRed; |
| } |
| return _411; |
| } |
| |
| void frag_main() |
| { |
| float2 _21 = 0.0f.xx; |
| sk_FragColor = main(_21); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |