| diagnostic(off, derivative_uniformity); |
| diagnostic(off, chromium.unreachable_code); |
| enable f16; |
| struct FSOut { |
| @location(0) sk_FragColor: vec4<f16>, |
| }; |
| struct _GlobalUniforms { |
| testInputs: vec4<f16>, |
| colorGreen: vec4<f16>, |
| colorRed: vec4<f16>, |
| }; |
| @group(0) @binding(0) var<uniform> _globalUniforms : _GlobalUniforms; |
| fn _skslMain(coords: vec2<f32>) -> vec4<f16> { |
| { |
| const expectedA: vec4<f16> = vec4<f16>(0.5h, 0.5h, 0.75h, 2.25h); |
| const expectedB: vec4<f16> = vec4<f16>(0.0h, 1.0h, 0.75h, 2.25h); |
| return select(_globalUniforms.colorRed, _globalUniforms.colorGreen, vec4<bool>((((((((((((((((max(_globalUniforms.testInputs.x, 0.5h) == expectedA.x) && all(max(_globalUniforms.testInputs.xy, vec2<f16>(0.5h)) == expectedA.xy)) && all(max(_globalUniforms.testInputs.xyz, vec3<f16>(0.5h)) == expectedA.xyz)) && all(max(_globalUniforms.testInputs, vec4<f16>(0.5h)) == expectedA)) && (0.5h == expectedA.x)) && all(vec2<f16>(0.5h) == expectedA.xy)) && all(vec3<f16>(0.5h, 0.5h, 0.75h) == expectedA.xyz)) && all(vec4<f16>(0.5h, 0.5h, 0.75h, 2.25h) == expectedA)) && (max(_globalUniforms.testInputs.x, _globalUniforms.colorGreen.x) == expectedB.x)) && all(max(_globalUniforms.testInputs.xy, _globalUniforms.colorGreen.xy) == expectedB.xy)) && all(max(_globalUniforms.testInputs.xyz, _globalUniforms.colorGreen.xyz) == expectedB.xyz)) && all(max(_globalUniforms.testInputs, _globalUniforms.colorGreen) == expectedB)) && (0.0h == expectedB.x)) && all(vec2<f16>(0.0h, 1.0h) == expectedB.xy)) && all(vec3<f16>(0.0h, 1.0h, 0.75h) == expectedB.xyz)) && all(vec4<f16>(0.0h, 1.0h, 0.75h, 2.25h) == expectedB))); |
| } |
| } |
| @fragment fn main() -> FSOut { |
| var _stageOut: FSOut; |
| _stageOut.sk_FragColor = _skslMain(/*fragcoord*/ vec2<f32>()); |
| return _stageOut; |
| } |