blob: 6d61346a0d561f29504a7ccb3162003ae9f1a2e9 [file]
cbuffer _UniformBuffer : register(b0, space0)
{
int _11_a : packoffset(c0);
uint _11_b : packoffset(c0.y);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
void frag_main()
{
int _30 = firstbithigh(_11_a) + int(firstbithigh(_11_b));
int b1 = _30;
int2 _43 = firstbithigh(_11_a.xx) + int2(firstbithigh(_11_b.xx));
int2 b2 = _43;
int3 _56 = firstbithigh(_11_a.xxx) + int3(firstbithigh(_11_b.xxx));
int3 b3 = _56;
int4 _69 = firstbithigh(_11_a.xxxx) + int4(firstbithigh(_11_b.xxxx));
int4 b4 = _69;
int4 _78 = ((_30.xxxx + _43.xyxy) + int4(_56, 1)) + _69;
sk_FragColor = float4(float(_78.x), float(_78.y), float(_78.z), float(_78.w));
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}