blob: 8d3c8bcd98be340bf90bc7bcf037b3d85fc1a674 [file]
cbuffer _UniformBuffer : register(b0, space0)
{
float4 _11_colorGreen : packoffset(c0);
float4 _11_colorRed : packoffset(c1);
};
static float4 sk_FragColor;
struct SPIRV_Cross_Output
{
float4 sk_FragColor : SV_Target0;
};
float4 main(float2 _25)
{
bool4 _44 = bool4(_11_colorGreen.xxyz.x != 0.0f, _11_colorGreen.xxyz.y != 0.0f, _11_colorGreen.xxyz.z != 0.0f, _11_colorGreen.xxyz.w != 0.0f);
bool4 inputVal = _44;
bool4 _57 = bool4(_11_colorGreen.xyyw.x != 0.0f, _11_colorGreen.xyyw.y != 0.0f, _11_colorGreen.xyyw.z != 0.0f, _11_colorGreen.xyyw.w != 0.0f);
bool4 expected = _57;
bool _62 = _57.x;
bool _71 = false;
if (any(_44.xy) == _62)
{
_71 = any(_44.xyz) == _57.y;
}
else
{
_71 = false;
}
bool _77 = false;
if (_71)
{
_77 = any(_44) == _57.z;
}
else
{
_77 = false;
}
bool _81 = false;
if (_77)
{
_81 = false == _62;
}
else
{
_81 = false;
}
bool _85 = false;
if (_81)
{
_85 = _57.y;
}
else
{
_85 = false;
}
bool _89 = false;
if (_85)
{
_89 = _57.z;
}
else
{
_89 = false;
}
float4 _90 = 0.0f.xxxx;
if (_89)
{
_90 = _11_colorGreen;
}
else
{
_90 = _11_colorRed;
}
return _90;
}
void frag_main()
{
float2 _21 = 0.0f.xx;
sk_FragColor = main(_21);
}
SPIRV_Cross_Output main()
{
frag_main();
SPIRV_Cross_Output stage_output;
stage_output.sk_FragColor = sk_FragColor;
return stage_output;
}