|  | /* | 
|  | * Copyright 2014 Google Inc. | 
|  | * | 
|  | * Use of this source code is governed by a BSD-style license that can be | 
|  | * found in the LICENSE file. | 
|  | */ | 
|  |  | 
|  | #include "gm.h" | 
|  |  | 
|  | #include "SkCanvas.h" | 
|  | #include "SkGradientShader.h" | 
|  | #include "SkPoint.h" | 
|  | #include "SkShader.h" | 
|  | #include "SkTextBlob.h" | 
|  | #include "SkTDArray.h" | 
|  | #include "SkTypeface.h" | 
|  |  | 
|  | // This GM exercises drawTextBlob offset vs. shader space behavior. | 
|  | class TextBlobShaderGM : public skiagm::GM { | 
|  | public: | 
|  | TextBlobShaderGM(const char* txt) { | 
|  | SkPaint p; | 
|  | size_t txtLen = strlen(txt); | 
|  | fGlyphs.append(p.textToGlyphs(txt, txtLen, NULL)); | 
|  | p.textToGlyphs(txt, txtLen, fGlyphs.begin()); | 
|  | } | 
|  |  | 
|  | protected: | 
|  |  | 
|  | virtual void onOnceBeforeDraw() SK_OVERRIDE { | 
|  | SkPaint p; | 
|  | p.setAntiAlias(true); | 
|  | p.setSubpixelText(true); | 
|  | p.setTextSize(30); | 
|  | p.setTextEncoding(SkPaint::kGlyphID_TextEncoding); | 
|  |  | 
|  | SkTextBlobBuilder builder; | 
|  | int glyphCount = fGlyphs.count(); | 
|  | const SkTextBlobBuilder::RunBuffer* run; | 
|  |  | 
|  | run = &builder.allocRun(p, glyphCount, 10, 10, NULL); | 
|  | memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t)); | 
|  |  | 
|  | run = &builder.allocRunPosH(p, glyphCount,  80, NULL); | 
|  | memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t)); | 
|  | for (int i = 0; i < glyphCount; ++i) { | 
|  | run->pos[i] = p.getTextSize() * i * .75f; | 
|  | } | 
|  |  | 
|  | run = &builder.allocRunPos(p, glyphCount, NULL); | 
|  | memcpy(run->glyphs, fGlyphs.begin(), glyphCount * sizeof(uint16_t)); | 
|  | for (int i = 0; i < glyphCount; ++i) { | 
|  | run->pos[i * 2] = p.getTextSize() * i * .75f; | 
|  | run->pos[i * 2 + 1] = 150 + 5 * sinf((float)i * 8 / glyphCount); | 
|  | } | 
|  |  | 
|  | fBlob.reset(builder.build()); | 
|  |  | 
|  | SkColor  colors[2]; | 
|  | colors[0] = SK_ColorRED; | 
|  | colors[1] = SK_ColorGREEN; | 
|  |  | 
|  | SkScalar pos[SK_ARRAY_COUNT(colors)]; | 
|  | for (unsigned i = 0; i < SK_ARRAY_COUNT(pos); ++i) { | 
|  | pos[i] = (float)i / (SK_ARRAY_COUNT(pos) - 1); | 
|  | } | 
|  |  | 
|  | SkISize sz = this->onISize(); | 
|  | fShader.reset(SkGradientShader::CreateRadial(SkPoint::Make(SkIntToScalar(sz.width() / 2), | 
|  | SkIntToScalar(sz.height() / 2)), | 
|  | sz.width() * .66f, colors, pos, | 
|  | SK_ARRAY_COUNT(colors), | 
|  | SkShader::kRepeat_TileMode)); | 
|  | } | 
|  |  | 
|  | virtual uint32_t onGetFlags() const SK_OVERRIDE { | 
|  | return kSkip565_Flag; | 
|  | } | 
|  |  | 
|  | virtual SkString onShortName() SK_OVERRIDE { | 
|  | return SkString("textblobshader"); | 
|  | } | 
|  |  | 
|  | virtual SkISize onISize() SK_OVERRIDE { | 
|  | return SkISize::Make(640, 480); | 
|  | } | 
|  |  | 
|  | virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE { | 
|  | SkPaint p; | 
|  | p.setStyle(SkPaint::kFill_Style); | 
|  | p.setShader(fShader); | 
|  |  | 
|  | SkISize sz = this->onISize(); | 
|  | static const int kXCount = 4; | 
|  | static const int kYCount = 3; | 
|  | for (int i = 0; i < kXCount; ++i) { | 
|  | for (int j = 0; j < kYCount; ++j) { | 
|  | canvas->drawTextBlob(fBlob, | 
|  | SkIntToScalar(i * sz.width() / kXCount), | 
|  | SkIntToScalar(j * sz.height() / kYCount), | 
|  | p); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | private: | 
|  | SkTDArray<uint16_t>            fGlyphs; | 
|  | SkAutoTUnref<const SkTextBlob> fBlob; | 
|  | SkAutoTUnref<SkShader>         fShader; | 
|  |  | 
|  | typedef skiagm::GM INHERITED; | 
|  | }; | 
|  |  | 
|  | DEF_GM( return SkNEW_ARGS(TextBlobShaderGM, ("Blobber")); ) |