blob: 99cb8138c31c3b7291b661f6bb1baa23e5e7feb4 [file] [log] [blame]
/*
* Copyright 2019 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/**************************************************************************************************
*** This file was autogenerated from GrClampFragmentProcessor.fp; do not modify.
**************************************************************************************************/
#include "GrClampFragmentProcessor.h"
#include "src/core/SkUtils.h"
#include "src/gpu/GrTexture.h"
#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/glsl/GrGLSLProgramBuilder.h"
#include "src/sksl/SkSLCPP.h"
#include "src/sksl/SkSLUtil.h"
class GrGLSLClampFragmentProcessor : public GrGLSLFragmentProcessor {
public:
GrGLSLClampFragmentProcessor() {}
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
const GrClampFragmentProcessor& _outer = args.fFp.cast<GrClampFragmentProcessor>();
(void)_outer;
auto clampToPremul = _outer.clampToPremul;
(void)clampToPremul;
SkString clampedPM_name = fragBuilder->getMangledFunctionName("clampedPM");
const GrShaderVar clampedPM_args[] = {GrShaderVar("inputColor", kHalf4_GrSLType)};
fragBuilder->emitFunction(kHalf4_GrSLType,
clampedPM_name.c_str(),
{clampedPM_args, 1},
R"SkSL(half alpha = clamp(inputColor.w, 0.0, 1.0);
return half4(clamp(inputColor.xyz, 0.0, alpha), alpha);
)SkSL");
SkString _sample0 = this->invokeChild(0, args);
fragBuilder->codeAppendf(
R"SkSL(half4 inputColor = %s;
return %s ? %s(inputColor) : clamp(inputColor, 0.0, 1.0);
)SkSL",
_sample0.c_str(),
(_outer.clampToPremul ? "true" : "false"),
clampedPM_name.c_str());
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& _proc) override {}
};
std::unique_ptr<GrGLSLFragmentProcessor> GrClampFragmentProcessor::onMakeProgramImpl() const {
return std::make_unique<GrGLSLClampFragmentProcessor>();
}
void GrClampFragmentProcessor::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
b->addBool(clampToPremul, "clampToPremul");
}
bool GrClampFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) const {
const GrClampFragmentProcessor& that = other.cast<GrClampFragmentProcessor>();
(void)that;
if (clampToPremul != that.clampToPremul) return false;
return true;
}
GrClampFragmentProcessor::GrClampFragmentProcessor(const GrClampFragmentProcessor& src)
: INHERITED(kGrClampFragmentProcessor_ClassID, src.optimizationFlags())
, clampToPremul(src.clampToPremul) {
this->cloneAndRegisterAllChildProcessors(src);
}
std::unique_ptr<GrFragmentProcessor> GrClampFragmentProcessor::clone() const {
return std::make_unique<GrClampFragmentProcessor>(*this);
}
#if GR_TEST_UTILS
SkString GrClampFragmentProcessor::onDumpInfo() const {
return SkStringPrintf("(clampToPremul=%s)", (clampToPremul ? "true" : "false"));
}
#endif
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrClampFragmentProcessor);
#if GR_TEST_UTILS
std::unique_ptr<GrFragmentProcessor> GrClampFragmentProcessor::TestCreate(GrProcessorTestData* d) {
return GrClampFragmentProcessor::Make(d->inputFP(), d->fRandom->nextBool());
}
#endif