blob: f74cfae4582bbc8225729bae98d88bba6510747b [file] [log] [blame]
layout(wgsl, set=1, texture=2, sampler=3) uniform sampler2D aSampler;
void main() {
sk_FragColor = sample(aSampler, float2(0));
}
/*%%*
incompatible backend flag in SPIR-V codegen
*%%*/