blob: 75e0161c224298399ef13fe36b34d1859664fbdd [file] [log] [blame]
layout(push_constant) uniform testPushConstants {
float[2] pushConstantArray;
};
layout(set=0, binding=0) uniform testUniforms {
float[2] uniformArray;
};
// TODO(b/243078879): Add a storage buffer test here when they are supported.
// layout(set=0, binding=1) buffer testStorageBuffer {
// float ssboArray[2];
//};
void main() {
float localArray[2] = float[2](1, 2);
sk_FragColor =
(localArray == uniformArray) &&
(uniformArray == pushConstantArray) ? half4(1) : half4(0);
}