blob: 6f29ecb0b880e9130b8ba43eba1fd1ab74288b18 [file] [log] [blame]
/*#pragma settings Version110 Sharpen*/
uniform sampler2D s;
void main() {
float4 a = sample(s, float2(0));
float4 b = sample(s, float3(0));
sk_FragColor = half4(half2(a.xy), half2(b.xy));
}