| add_and_true_to_loop_condition | 
 | disable_blend_equation_advanced | 
 | disable_discard_framebuffer | 
 | disable_texture_storage | 
 | disallow_large_instanced_draw | 
 | emulate_abs_int_function | 
 | flush_on_framebuffer_change | 
 | gl_clear_broken | 
 | max_fragment_uniform_vectors_32 | 
 | max_msaa_sample_count_4 | 
 | max_texture_size_limit_4096 | 
 | pack_parameters_workaround_with_pack_buffer | 
 | remove_pow_with_constant_exponent | 
 | restore_scissor_on_fbo_change | 
 | rewrite_do_while_loops | 
 | unbind_attachments_on_bound_render_fbo_delete | 
 | unfold_short_circuit_as_ternary_operation | 
 | disable_dual_source_blending_support |