blob: 93357f74fc415a3693af8b47ef0f9db525e399be [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrStencilPathOp_DEFINED
#define GrStencilPathOp_DEFINED
#include "GrGpu.h"
#include "GrOp.h"
#include "GrOpFlushState.h"
#include "GrPath.h"
#include "GrPathRendering.h"
#include "GrRenderTarget.h"
#include "GrStencilSettings.h"
class GrStencilPathOp final : public GrOp {
public:
DEFINE_OP_CLASS_ID
// MDB TODO: replace the renderTargetContext with just the renderTargetProxy.
// For now, we need the renderTargetContext for its accessRenderTarget powers.
static std::unique_ptr<GrOp> Make(const SkMatrix& viewMatrix,
bool useHWAA,
GrPathRendering::FillType fillType,
bool hasStencilClip,
int numStencilBits,
const GrScissorState& scissor,
GrRenderTargetContext* renderTargetContext,
const GrPath* path) {
// MDB TODO: remove this. In this hybrid state we need to be sure the RT is instantiable
// so it can carry the IO refs. In the future we will just get the proxy and
// it will carry the IO refs.
if (!renderTargetContext->accessRenderTarget()) {
return nullptr;
}
return std::unique_ptr<GrOp>(new GrStencilPathOp(viewMatrix, useHWAA, fillType,
hasStencilClip, numStencilBits, scissor,
renderTargetContext, path));
}
const char* name() const override { return "StencilPathOp"; }
SkString dumpInfo() const override {
SkString string;
string.printf("Path: 0x%p, AA: %d", fPath.get(), fUseHWAA);
string.appendf("rtID: %d proxyID: %d",
fRenderTarget.get()->uniqueID().asUInt(), fProxyUniqueID.asUInt());
string.append(INHERITED::dumpInfo());
return string;
}
private:
GrStencilPathOp(const SkMatrix& viewMatrix,
bool useHWAA,
GrPathRendering::FillType fillType,
bool hasStencilClip,
int numStencilBits,
const GrScissorState& scissor,
GrRenderTargetContext* renderTargetContext,
const GrPath* path)
: INHERITED(ClassID())
, fViewMatrix(viewMatrix)
, fUseHWAA(useHWAA)
, fStencil(GrPathRendering::GetStencilPassSettings(fillType), hasStencilClip,
numStencilBits)
, fScissor(scissor)
, fProxyUniqueID(renderTargetContext->asSurfaceProxy()->uniqueID())
, fPath(path) {
this->setBounds(path->getBounds(), HasAABloat::kNo, IsZeroArea::kNo);
fRenderTarget.reset(renderTargetContext->accessRenderTarget());
}
bool onCombineIfPossible(GrOp* t, const GrCaps& caps) override { return false; }
void onPrepare(GrOpFlushState*) override {}
void onExecute(GrOpFlushState* state) override {
// MDB TODO: instantiate the renderTarget from the proxy in here
GrPathRendering::StencilPathArgs args(fUseHWAA, fRenderTarget.get(), &fViewMatrix,
&fScissor, &fStencil);
state->gpu()->pathRendering()->stencilPath(args, fPath.get());
}
SkMatrix fViewMatrix;
bool fUseHWAA;
GrStencilSettings fStencil;
GrScissorState fScissor;
// MDB TODO: remove this. When the renderTargetProxy carries the refs this will be redundant.
GrSurfaceProxy::UniqueID fProxyUniqueID;
GrPendingIOResource<GrRenderTarget, kWrite_GrIOType> fRenderTarget;
GrPendingIOResource<const GrPath, kRead_GrIOType> fPath;
typedef GrOp INHERITED;
};
#endif